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-rwxr-xr-xsrc/wrapped/wrappedlibgl_private.h52
1 files changed, 0 insertions, 52 deletions
diff --git a/src/wrapped/wrappedlibgl_private.h b/src/wrapped/wrappedlibgl_private.h
index 7dda9761..3d45f20f 100755
--- a/src/wrapped/wrappedlibgl_private.h
+++ b/src/wrapped/wrappedlibgl_private.h
@@ -1113,8 +1113,6 @@ GO(glFogCoordfEXT,vFf)
 GO(glFogCoordfvEXT,vFp)
 //EXT_framebuffer_blit
 GO(glBlitFramebufferEXT,vFiiiiiiiiiu)
-//EXT_framebuffer_multisample
-GO(glRenderbufferStorageMultisampleEXT,vFuiuii)
 //EXT_framebuffer_object
 GO(glBindFramebufferEXT,vFuu)
 GO(glBindRenderbufferEXT,vFuu)
@@ -1580,56 +1578,6 @@ GO(glIsOcclusionQueryNV,iFu)
 GO(glProgramBufferParametersIivNV,vFuuuip)
 GO(glProgramBufferParametersIuivNV,vFuuuip)
 GO(glProgramBufferParametersfvNV,vFuuuip)
-//NV_path_rendering
-GO(glCopyPathNV,vFuu)
-GO(glCoverFillPathInstancedNV,vFiupuuup)
-GO(glCoverFillPathNV,vFuu)
-GO(glCoverStrokePathInstancedNV,vFiupuuup)
-GO(glCoverStrokePathNV,vFuu)
-GO(glDeletePathsNV,vFui)
-GO(glGenPathsNV,uFi)
-GO(glGetPathColorGenfvNV,vFuup)
-GO(glGetPathColorGenivNV,vFuup)
-GO(glGetPathCommandsNV,vFup)
-GO(glGetPathCoordsNV,vFup)
-GO(glGetPathDashArrayNV,vFup)
-GO(glGetPathLengthNV,fFuii)
-GO(glGetPathMetricRangeNV,vFiuiip)
-GO(glGetPathMetricsNV,vFiiupuip)
-GO(glGetPathParameterfvNV,vFuup)
-GO(glGetPathParameterivNV,vFuup)
-GO(glGetPathSpacingNV,vFuiupuffup)
-GO(glGetPathTexGenfvNV,vFuup)
-GO(glGetPathTexGenivNV,vFuup)
-GO(glInterpolatePathsNV,vFuuuf)
-GO(glIsPathNV,iFu)
-GO(glIsPointInFillPathNV,iFuuff)
-GO(glIsPointInStrokePathNV,iFuff)
-GO(glPathColorGenNV,vFuuup)
-GO(glPathCommandsNV,vFuipiup)
-GO(glPathCoordsNV,vFuiup)
-GO(glPathCoverDepthFuncNV,vFu)
-GO(glPathDashArrayNV,vFuip)
-GO(glPathFogGenNV,vFu)
-GO(glPathGlyphRangeNV,vFuupiuiuuf)
-GO(glPathGlyphsNV,vFuupiiupuuf)
-GO(glPathParameterfNV,vFuuf)
-GO(glPathParameterfvNV,vFuup)
-GO(glPathParameteriNV,vFuui)
-GO(glPathParameterivNV,vFuup)
-GO(glPathStencilDepthOffsetNV,vFff)
-GO(glPathStencilFuncNV,vFuiu)
-GO(glPathStringNV,vFuuip)
-GO(glPathSubCommandsNV,vFuiiipiup)
-GO(glPathSubCoordsNV,vFuiiup)
-GO(glPathTexGenNV,vFuuip)
-GO(glPointAlongPathNV,iFuiifpppp)
-GO(glStencilFillPathInstancedNV,vFiupuuuup)
-GO(glStencilFillPathNV,vFuuu)
-GO(glStencilStrokePathInstancedNV,vFiupuiuup)
-GO(glStencilStrokePathNV,vFuiu)
-GO(glTransformPathNV,vFuuup)
-GO(glWeightPathsNV,vFuipp)
 //NV_pixel_data_range
 GO(glFlushPixelDataRangeNV,vFu)
 GO(glPixelDataRangeNV,vFuip)