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* [BOX32][WRAPPER] Added 32bits wrapping for SDL2_imageptitSeb2024-09-301-0/+6
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* [BOX32][WRAPPER] Added more SDL2 and freetype function, and fixed missing ↵ptitSeb2024-09-291-0/+1
| | | | fonts in many games ([BOX64] also fixed some SDL2 signature on RWops)
* [WRAPPING] Fixed some (very) old issue with SDL2 RWops wrappingptitSeb2024-09-221-2/+2
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* Merge pull request #896 from josch/exeptitSeb2023-07-211-0/+0
|\ | | | | remove executable bits
| * remove executable bitsJohannes Schauer Marin Rodrigues2023-07-211-0/+0
| | | | | | | | Closes: #895
* | A few cosmetic fixes (#858)Alexandre Julliard2023-06-241-1/+1
|/ | | | | | | | | | | | | | | | | | | | | * [DYNAREC] Don't include pthread.h in C files. It's already included from box64context.h. Since there's no pthread.h on Win32, including it only once avoids having to add ifdefs everywhere. * [DYNAREC] Remove some duplicate definitions of the GETG helper macros. * Declare void functions with an explicit void. To avoid 'function declaration is not a prototype' warnings when using -Wstrict-prototypes. * Avoid including bridge_private.h in files that don't need it. * Avoid defining ZYDIS_RUNTIME_ADDRESS_NONE. It's not used, and conflicts with the original Zydis headers.
* Added some code to detect if emulted program use old IMG_SavePNG_RW api ↵ptitSeb2022-02-131-0/+1
| | | | instead of current one
* General improvements to box64 and fixed some SDL2 functionsrajdakin2021-04-111-4/+4
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* Added wrapped libSDL1.2, libSDL2.0, libGL, libGLU and libopenalptitSeb2021-03-071-0/+31