From 04ba0b2f676bfb8a7f367cecd20c0fef372595b1 Mon Sep 17 00:00:00 2001 From: Diego q <119337293+Pro42good@users.noreply.github.com> Date: Sun, 9 Jun 2024 16:49:35 -0400 Subject: Update README.md (#1573) Added Strong memory mode to the hint under unity games because freezing is also a common issue on PI-4 and PI-5 for games, also added the mention of PI-5 on the hint because the issues aren't limited to the PI-4 and also apply to the Pi-5 --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index a913a16a..0cc74804 100644 --- a/README.md +++ b/README.md @@ -74,7 +74,7 @@ Notes about Unity game emulation ---- Running Unity games should just work, but you should also note that many Unity3D games require OpenGL 3+ which can be tricky to provide on ARM SBC (single-board computers). Also many newer Unity3D (like KSP) games use the BC7 compressed textures, which is not supported on many ARM integrated GPU. -Hint: on Pi4, use `MESA_GL_VERSION_OVERRIDE=3.2` and with Panfrost use `PAN_MESA_DEBUG=gl3` to use higher profile if the game starts then quits before showing anything. +Hint: on Pi4 and Pi5 use `MESA_GL_VERSION_OVERRIDE=3.2`, with `BOX64_DYNAREC_STRONGMEM=1` to prevent freezes and enable strong memory mode, and use Panfrost `PAN_MESA_DEBUG=gl3` to use higher profile if the game starts then quits before showing anything. ---- -- cgit 1.4.1