From 4c7cbe412835ee6a11df44eb2a324d32452047b7 Mon Sep 17 00:00:00 2001 From: ptitSeb Date: Sun, 7 Mar 2021 20:19:58 +0100 Subject: Added wrapped libSDL1.2, libSDL2.0, libGL, libGLU and libopenal --- src/include/sdl1rwops.h | 21 +++++++++++++++++++++ src/include/sdl2rwops.h | 31 +++++++++++++++++++++++++++++++ 2 files changed, 52 insertions(+) create mode 100755 src/include/sdl1rwops.h create mode 100755 src/include/sdl2rwops.h (limited to 'src/include') diff --git a/src/include/sdl1rwops.h b/src/include/sdl1rwops.h new file mode 100755 index 00000000..46b73519 --- /dev/null +++ b/src/include/sdl1rwops.h @@ -0,0 +1,21 @@ +#ifndef __SDL1RWOPS_H__ +#define __SDL1RWOPS_H__ + +typedef struct SDL1_RWops_s SDL1_RWops_t; // the actual SDL1 SDL_RWops +typedef struct x64emu_s x64emu_t; + +typedef SDL1_RWops_t* (*sdl1_allocrw)(); +typedef void (*sdl1_freerw)(SDL1_RWops_t*); + +// each function will be added to dictionary, and each native functions will be wrapped so they run in emulated world +SDL1_RWops_t* AddNativeRW(x64emu_t* emu, SDL1_RWops_t* ops); +SDL1_RWops_t* RWNativeStart(x64emu_t* emu, SDL1_RWops_t* ops); // put Native RW function, wrapping emulated (callback style) ones if needed +void RWNativeEnd(SDL1_RWops_t* ops); // put back emulated function back in place + +int32_t RWNativeSeek(SDL1_RWops_t *ops, int32_t offset, int32_t whence); +uint32_t RWNativeRead(SDL1_RWops_t* ops, void* ptr, uint32_t size, uint32_t maxnum); +int32_t RWNativeWrite(SDL1_RWops_t *ops, const void *ptr, int32_t size, int32_t num); +int32_t RWNativeClose(SDL1_RWops_t* ops); +void RWSetType(SDL1_RWops_t* r, int t); + +#endif \ No newline at end of file diff --git a/src/include/sdl2rwops.h b/src/include/sdl2rwops.h new file mode 100755 index 00000000..968a3c58 --- /dev/null +++ b/src/include/sdl2rwops.h @@ -0,0 +1,31 @@ +#ifndef __SDL2RWOPS_H__ +#define __SDL2RWOPS_H__ + +typedef struct SDL2_RWops_s SDL2_RWops_t; // the actual SDL1 SDL_RWops +typedef struct x64emu_s x64emu_t; + +typedef SDL2_RWops_t* (*sdl2_allocrw)(); +typedef void (*sdl2_freerw)(SDL2_RWops_t*); + +typedef struct SDL2RWSave_s { + int anyEmu; + void* size; + void* seek; + void* read; + void* write; + void* close; + void* s1; + void* s2; +} SDL2RWSave_t; + +// each function will be added to dictionary, and each native functions will be wrapped so they run in emulated world +SDL2_RWops_t* AddNativeRW2(x64emu_t* emu, SDL2_RWops_t* ops); +SDL2_RWops_t* RWNativeStart2(x64emu_t* emu, SDL2_RWops_t* ops); // put Native RW function, wrapping emulated (callback style) ones if needed +void RWNativeEnd2(SDL2_RWops_t* ops); // put back emulated function back in place + +int64_t RWNativeSeek2(SDL2_RWops_t *ops, int64_t offset, int32_t whence); +uint32_t RWNativeRead2(SDL2_RWops_t* ops, void* ptr, uint32_t size, uint32_t maxnum); +int32_t RWNativeWrite2(SDL2_RWops_t *ops, const void *ptr, int32_t size, int32_t num); +int32_t RWNativeClose2(SDL2_RWops_t* ops); + +#endif \ No newline at end of file -- cgit 1.4.1