From 3adf31c85b8bb4366d063fbe8f7d9fc36084366d Mon Sep 17 00:00:00 2001 From: ptitSeb Date: Sun, 16 Apr 2023 10:50:12 +0200 Subject: [DYNAREC] General fixes and improvment for multithread and jit program. Helps Java, mono and Unity3d program... (should help #519, #464, #433, #272, #232, #193, #112...) --- system/box64.box64rc | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'system') diff --git a/system/box64.box64rc b/system/box64.box64rc index 765b2132..8d8b641d 100644 --- a/system/box64.box64rc +++ b/system/box64.box64rc @@ -72,6 +72,12 @@ BOX64_DYNAREC_CALLRET=1 [pressure-vessel-wrap] BOX64_NOGTK=1 +[ProjectZomboid64] +# This one is still a bit unstable. This might help, but will also slowdown emulation +BOX64_DYNAREC_STRONGMEM=2 +BOX64_DYNAREC_BIGBLOCKS=0 +BOX64_DYNAREC_SAFEFLAGS=2 + [Soma.bin.x86_64] # This is needed or the physics engine will not behave correctly BOX64_DYNAREC_FASTROUND=0 -- cgit 1.4.1