/******************************************************************* * File automatically generated by rebuild_wrappers.py (v2.5.0.24) * *******************************************************************/ #ifndef __wrappedgstglTYPES_H_ #define __wrappedgstglTYPES_H_ #ifndef LIBNAME #error You should only #include this file inside a wrapped*.c file #endif #ifndef ADDED_FUNCTIONS #define ADDED_FUNCTIONS() #endif typedef void* (*pFup_t)(uint32_t, void*); typedef void (*vFppp_t)(void*, void*, void*); typedef void (*vFppV_t)(void*, void*, ...); typedef void* (*pFuup_t)(uint32_t, uint32_t, void*); typedef void (*vFpppp_t)(void*, void*, void*, void*); typedef int32_t (*iFpppp_t)(void*, void*, void*, void*); typedef int32_t (*iFppppp_t)(void*, void*, void*, void*, void*); #define SUPER() ADDED_FUNCTIONS() \ GO(gst_gl_context_default_get_proc_address, pFup_t) \ GO(gst_gl_context_thread_add, vFppp_t) \ GO(gst_gl_window_send_message, vFppp_t) \ GO(gst_gl_insert_debug_marker, vFppV_t) \ GO(gst_gl_context_get_proc_address_with_platform, pFuup_t) \ GO(gst_gl_window_set_close_callback, vFpppp_t) \ GO(gst_gl_window_set_draw_callback, vFpppp_t) \ GO(gst_gl_window_set_resize_callback, vFpppp_t) \ GO(gst_gl_framebuffer_draw_to_texture, iFpppp_t) \ GO(gst_gl_filter_render_to_target, iFppppp_t) #endif // __wrappedgstglTYPES_H_