/******************************************************************* * File automatically generated by rebuild_wrappers.py (v2.2.0.18) * *******************************************************************/ #ifndef __wrappedsdl1TYPES_H_ #define __wrappedsdl1TYPES_H_ #ifndef LIBNAME #error You should only #include this file inside a wrapped*.c file #endif #ifndef ADDED_FUNCTIONS #define ADDED_FUNCTIONS() #endif typedef void (*vFp_t)(void*); typedef int32_t (*iFv_t)(void); typedef int32_t (*iFp_t)(void*); typedef uint32_t (*uFp_t)(void*); typedef uint64_t (*UFp_t)(void*); typedef void* (*pFv_t)(void); typedef void* (*pFp_t)(void*); typedef int32_t (*iFup_t)(uint32_t, void*); typedef int32_t (*iFpp_t)(void*, void*); typedef uint32_t (*uFpW_t)(void*, uint16_t); typedef uint32_t (*uFpu_t)(void*, uint32_t); typedef uint32_t (*uFpU_t)(void*, uint64_t); typedef void* (*pFpi_t)(void*, int32_t); typedef void* (*pFpp_t)(void*, void*); typedef int32_t (*iFppi_t)(void*, void*, int32_t); typedef void* (*pFupp_t)(uint32_t, void*, void*); typedef void* (*pFpippp_t)(void*, int32_t, void*, void*, void*); #define SUPER() ADDED_FUNCTIONS() \ GO(SDL_KillThread, vFp_t) \ GO(SDL_SetEventFilter, vFp_t) \ GO(SDL_UnloadObject, vFp_t) \ GO(SDL_Has3DNow, iFv_t) \ GO(SDL_Has3DNowExt, iFv_t) \ GO(SDL_HasAltiVec, iFv_t) \ GO(SDL_HasMMX, iFv_t) \ GO(SDL_HasMMXExt, iFv_t) \ GO(SDL_HasRDTSC, iFv_t) \ GO(SDL_HasSSE, iFv_t) \ GO(SDL_HasSSE2, iFv_t) \ GO(SDL_GetWMInfo, iFp_t) \ GO(SDL_RemoveTimer, iFp_t) \ GO(SDL_ReadBE16, uFp_t) \ GO(SDL_ReadBE32, uFp_t) \ GO(SDL_ReadLE16, uFp_t) \ GO(SDL_ReadLE32, uFp_t) \ GO(SDL_ReadBE64, UFp_t) \ GO(SDL_ReadLE64, UFp_t) \ GO(SDL_GetEventFilter, pFv_t) \ GO(SDL_GL_GetProcAddress, pFp_t) \ GO(SDL_LoadObject, pFp_t) \ GO(SDL_SetTimer, iFup_t) \ GO(SDL_OpenAudio, iFpp_t) \ GO(SDL_WriteBE16, uFpW_t) \ GO(SDL_WriteLE16, uFpW_t) \ GO(SDL_WriteBE32, uFpu_t) \ GO(SDL_WriteLE32, uFpu_t) \ GO(SDL_WriteBE64, uFpU_t) \ GO(SDL_WriteLE64, uFpU_t) \ GO(SDL_LoadBMP_RW, pFpi_t) \ GO(SDL_RWFromConstMem, pFpi_t) \ GO(SDL_RWFromFP, pFpi_t) \ GO(SDL_RWFromMem, pFpi_t) \ GO(SDL_CreateThread, pFpp_t) \ GO(SDL_LoadFunction, pFpp_t) \ GO(SDL_RWFromFile, pFpp_t) \ GO(SDL_SaveBMP_RW, iFppi_t) \ GO(SDL_AddTimer, pFupp_t) \ GO(SDL_LoadWAV_RW, pFpippp_t) #endif // __wrappedsdl1TYPES_H_