// regular symbol mapped to itself #undef GO // regular symbol mapped to itself, but weak (unimplemented for now) #undef GOW // symbol mapped to my_symbol #undef GOM // symbol mapped to another one #undef GO2 // data #undef DATA // data, Weak (type V) #undef DATAV // data, Uninitialized (type B) #undef DATAB // data, "my_" type #undef DATAM