#if !(defined(GO) && defined(GOM) && defined(GO2) && defined(DATA)) #error Meh... #endif GOM(clBuildProgram, iFEpupppp) //GO(clCloneKernel, //GO(clCompileProgram, GO(clCreateBuffer, pFpuLpp) //GO(clCreateBufferWithProperties, GO(clCreateCommandQueue, pFppup) //GO(clCreateCommandQueueWithProperties, GOM(clCreateContext, pFEpupppp) GOM(clCreateContextFromType, pFEpuppp) //GO(clCreateFromGLBuffer, //GO(clCreateFromGLRenderbuffer, //GO(clCreateFromGLTexture, //GO(clCreateFromGLTexture2D, //GO(clCreateFromGLTexture3D, GO(clCreateImage, pFpupppp) GO(clCreateImage2D, pFpupLLLpp) GO(clCreateImage3D, pFpupLLLLLpp) //GO(clCreateImageWithProperties, GO(clCreateKernel, pFppp) GO(clCreateKernelsInProgram, iFpupp) //GO(clCreatePipe, GO(clCreateProgramWithBinary, pFpuppppp) GO(clCreateProgramWithBuiltInKernels, pFpuppp) //GO(clCreateProgramWithIL, GO(clCreateProgramWithSource, pFpuppp) GO(clCreateSampler, pFpuuup) //GO(clCreateSamplerWithProperties, GO(clCreateSubBuffer, pFpuupp) GO(clCreateSubDevices, iFppupp) GO(clCreateUserEvent, pFpp) //GO(clEnqueueAcquireGLObjects, GO(clEnqueueBarrier, iFp) GO(clEnqueueBarrierWithWaitList, iFpupp) GO(clEnqueueCopyBuffer, iFpppLLLupp) GO(clEnqueueCopyBufferRect, iFppppppLLLLupp) GO(clEnqueueCopyBufferToImage, iFpppLppupp) GO(clEnqueueCopyImage, iFppppppupp) GO(clEnqueueCopyImageToBuffer, iFpppppLupp) GO(clEnqueueFillBuffer, iFpppLLLupp) GO(clEnqueueFillImage, iFpppppupp) GO(clEnqueueMapBuffer, pFppuuLLuppp) GO(clEnqueueMapImage, pFppuuppppuppp) GO(clEnqueueMarker, iFpp) GO(clEnqueueMarkerWithWaitList, iFpupp) GO(clEnqueueMigrateMemObjects, iFpupuupp) //GO(clEnqueueNativeKernel, GO(clEnqueueNDRangeKernel, iFppupppupp) GO(clEnqueueReadBuffer, iFppuLLpupp) GO(clEnqueueReadBufferRect, iFppupppLLLLpupp) GO(clEnqueueReadImage, iFppuppLLpupp) //GO(clEnqueueReleaseGLObjects, //GO(clEnqueueSVMFree, //GO(clEnqueueSVMMap, //GO(clEnqueueSVMMemcpy, //GO(clEnqueueSVMMemFill, //GO(clEnqueueSVMMigrateMem, //GO(clEnqueueSVMUnmap, GO(clEnqueueTask, iFppupp) GO(clEnqueueUnmapMemObject, iFpppupp) GO(clEnqueueWaitForEvents, iFpup) GO(clEnqueueWriteBuffer, iFppuLLpupp) GO(clEnqueueWriteBufferRect, iFppupppLLLLpupp) GO(clEnqueueWriteImage, iFppuppLLpupp) GO(clFinish, iFp) GO(clFlush, iFp) GO(clGetCommandQueueInfo, iFpuLpp) GO(clGetContextInfo, iFpuLpp) //GO(clGetDeviceAndHostTimer, GO(clGetDeviceIDs, iFpuupp) GO(clGetDeviceInfo, iFpuLpL) GO(clGetEventInfo, iFpuLpp) GO(clGetEventProfilingInfo, iFpuLpp) //GO(clGetExtensionFunctionAddress, //GO(clGetExtensionFunctionAddressForPlatform, //GO(clGetGLObjectInfo, //GO(clGetGLTextureInfo, //GO(clGetHostTimer, GO(clGetImageInfo, pFpuLpp) GO(clGetKernelArgInfo, iFpuuLpp) GO(clGetKernelInfo, iFpuLpp) //GO(clGetKernelSubGroupInfo, GO(clGetKernelWorkGroupInfo, iFppuLpp) GO(clGetMemObjectInfo, iFpuLpp) //GO(clGetPipeInfo, GO(clGetPlatformIDs, iFupp) GO(clGetPlatformInfo, iFpuLpp) GO(clGetProgramBuildInfo, iFppuLpp) GO(clGetProgramInfo, iFpuLpL) GO(clGetSamplerInfo, iFpuLpp) GO(clGetSupportedImageFormats, iFpuuupp) //GO(clLinkProgram, GO(clReleaseCommandQueue, iFp) GO(clReleaseContext, iFp) GO(clReleaseDevice, iFp) GO(clReleaseEvent, iFp) GO(clReleaseKernel, iFp) GO(clReleaseMemObject, iFp) GO(clReleaseProgram, iFp) GO(clReleaseSampler, iFp) GO(clRetainCommandQueue, iFp) GO(clRetainContext, iFp) GO(clRetainDevice, iFp) GO(clRetainEvent, iFp) GO(clRetainKernel, iFp) GO(clRetainMemObject, iFp) GO(clRetainProgram, iFp) GO(clRetainSampler, iFp) //GO(clSetCommandQueueProperty, //GO(clSetContextDestructorCallback, //GO(clSetDefaultDeviceCommandQueue, //GO(clSetEventCallback, GO(clSetKernelArg, iFpuLp) //GO(clSetKernelArgSVMPointer, //GO(clSetKernelExecInfo, //GO(clSetMemObjectDestructorCallback, //GO(clSetProgramReleaseCallback, //GO(clSetProgramSpecializationConstant, GO(clSetUserEventStatus, iFpi) //GO(clSVMAlloc, //GO(clSVMFree, GO(clUnloadCompiler, iFv) GO(clUnloadPlatformCompiler, iFp) GO(clWaitForEvents, iFup) //OPENCL_1.0 //OPENCL_1.1 //OPENCL_1.2 //OPENCL_2.0 //OPENCL_2.1 //OPENCL_2.2 //OPENCL_3.0