/********************************************************************* * File automatically generated by rebuild_wrappers_32.py (v0.0.2.2) * *********************************************************************/ #ifndef __wrappedlibglTYPES32_H_ #define __wrappedlibglTYPES32_H_ #ifndef LIBNAME #error You should only #include this file inside a wrapped*.c file #endif #ifndef ADDED_FUNCTIONS #define ADDED_FUNCTIONS() #endif typedef int32_t (*iFi_t)(int32_t); typedef void* (*pFp_t)(void*); typedef void (*vFip_t)(int32_t, void*); typedef void (*vFpp_t)(void*, void*); typedef int32_t (*iFpp_t)(void*, void*); typedef void* (*pFXp_t)(void*, void*); typedef void (*vFipp_t)(int32_t, void*, void*); typedef void (*vFppp_t)(void*, void*, void*); typedef void (*vFXpi_t)(void*, void*, int32_t); typedef uint32_t (*uFuip_t)(uint32_t, int32_t, void*); typedef void* (*pFXip_t)(void*, int32_t, void*); typedef void (*vFuipu_t)(uint32_t, int32_t, void*, uint32_t); typedef void (*vFuipp_t)(uint32_t, int32_t, void*, void*); typedef void* (*pFXipp_t)(void*, int32_t, void*, void*); typedef void* (*pFXppi_t)(void*, void*, void*, int32_t); typedef void (*vFuippp_t)(uint32_t, int32_t, void*, void*, void*); typedef void (*vFupupi_t)(uint32_t, void*, uint32_t, void*, int32_t); typedef void (*vFuuippp_t)(uint32_t, uint32_t, int32_t, void*, void*, void*); typedef void (*vFupupip_t)(uint32_t, void*, uint32_t, void*, int32_t, void*); typedef void (*vFppupui_t)(void*, void*, uint32_t, void*, uint32_t, int32_t); #define SUPER() ADDED_FUNCTIONS() \ GO(glXSwapIntervalMESA, iFi_t) \ GO(glGetVkProcAddrNV, pFp_t) \ GO(glXGetProcAddress, pFp_t) \ GO(glXGetProcAddressARB, pFp_t) \ GO(glVDPAUMapSurfacesNV, vFip_t) \ GO(glVDPAUUnmapSurfacesNV, vFip_t) \ GO(glDebugMessageCallback, vFpp_t) \ GO(glDebugMessageCallbackAMD, vFpp_t) \ GO(glDebugMessageCallbackARB, vFpp_t) \ GO(glDebugMessageCallbackKHR, vFpp_t) \ GO(eglDebugMessageControlKHR, iFpp_t) \ GO(glXGetFBConfigFromVisualSGIX, pFXp_t) \ GO(glXGetVisualFromFBConfig, pFXp_t) \ GO(glXGetVisualFromFBConfigSGIX, pFXp_t) \ GO(glProgramCallbackMESA, vFipp_t) \ GO(eglSetBlobCacheFuncsANDROID, vFppp_t) \ GO(glXSwapIntervalEXT, vFXpi_t) \ GO(glCreateShaderProgramv, uFuip_t) \ GO(glXChooseVisual, pFXip_t) \ GO(glXGetFBConfigs, pFXip_t) \ GO(glTransformFeedbackVaryings, vFuipu_t) \ GO(glTransformFeedbackVaryingsEXT, vFuipu_t) \ GO(glCompileShaderIncludeARB, vFuipp_t) \ GO(glGetUniformIndices, vFuipp_t) \ GO(glShaderSource, vFuipp_t) \ GO(glShaderSourceARB, vFuipp_t) \ GO(glXChooseFBConfig, pFXipp_t) \ GO(glXChooseFBConfigSGIX, pFXipp_t) \ GO(glXCreateContext, pFXppi_t) \ GO(glBindVertexBuffers, vFuippp_t) \ GO(glMultiDrawElements, vFupupi_t) \ GO(glMultiDrawElementsEXT, vFupupi_t) \ GO(glBindBuffersRange, vFuuippp_t) \ GO(glVertexArrayVertexBuffers, vFuuippp_t) \ GO(glMultiDrawElementsBaseVertex, vFupupip_t) \ GO(glMultiModeDrawElementsIBM, vFppupui_t) #endif // __wrappedlibglTYPES32_H_