# System-wide .box64rc # Note that process name are case insensitive! # # Generic names # [*setup*] # using safest dynarec settings here, has some installers do crazy things BOX64_DYNAREC_SAFEFLAGS=2 BOX64_DYNAREC_BIGBLOCK=0 BOX64_DYNAREC_CALLRET=0 BOX64_DYNAREC_NATIVEFLAGS=0 [*install*] # using safest dynarec settings here, has some installers do crazy things BOX64_DYNAREC_SAFEFLAGS=2 BOX64_DYNAREC_BIGBLOCK=0 BOX64_DYNAREC_CALLRET=0 BOX64_DYNAREC_NATIVEFLAGS=0 # # Linux process # [3dSen.x86_64] BOX64_DYNAREC_BLEEDING_EDGE=0 # avoid the use of STRONGMEM for much better performances BOX64_DYNAREC_SAFEFLAGS=0 BOX64_DYNAREC_BIGBLOCK=2 BOX64_DYNAREC_FORWARD=1024 BOX64_DYNAREC_CALLRET=1 BOX64_MAXCPU=4 # surprisingly, having too much cpu core slow down things.4 is more than enough here BOX64_DYNAREC_ALIGNED_ATOMICS=1 [7z] # Those are safe to use on 7z and give a bit of a boost BOX64_DYNAREC_SAFEFLAGS=0 BOX64_DYNAREC_BIGBLOCK=2 BOX64_DYNAREC_FORWARD=512 BOX64_DYNAREC_CALLRET=1 BOX64_DYNAREC_ALIGNED_ATOMICS=1 [7zz] # Those are safe to use on 7z and give a bit of a boost BOX64_DYNAREC_SAFEFLAGS=0 BOX64_DYNAREC_BIGBLOCK=2 BOX64_DYNAREC_FORWARD=512 BOX64_DYNAREC_CALLRET=1 BOX64_DYNAREC_ALIGNED_ATOMICS=1 [AlienIsolation] BOX64_MAXCPU=16 #will crash if too many cores are present, (like 128) BOX64_DYNAREC_BIGBLOCK=3 BOX64_DYNAREC_CALLRET=1 [BALDI.x86_64] BOX64_DYNAREC_STRONGMEM=1 #little to no performance impact also makes game not crash BOX64_PREFER_EMULATED=1 [Baldi's Fun New School Plus Ultimate Edition.x86_64] BOX64_DYNAREC_STRONGMEM=2 #needed paramiter or else it just dies BOX64_PREFER_EMULATED=1 [bash] # LOG tend to mess up script execution in bash BOX64_LOG=0 BOX64_DYNAREC_ALIGNED_ATOMICS=1 [box64-bash] # LOG tend to mess up script execution in bash BOX64_LOG=0 BOX64_DYNAREC_ALIGNED_ATOMICS=1 [beyond-all-reason] BOX64_MALLOC_HACK=2 [Broforce.x86_64] BOX64_DYNAREC_SAFEFLAGS=0 BOX64_DYNAREC_BIGBLOCK=2 BOX64_DYNAREC_FORWARD=1024 BOX64_DYNAREC_CALLRET=1 BOX64_MAXCPU=4 # surprisingly, having too much cpu core slow down things.4 is more than enough here [chrome] BOX64_MALLOC_HACK=2 [cursor] BOX64_MALLOC_HACK=2 #BOX64_DYNAREC_BIGBLOCK=3 #BOX64_DYNAREC_CALLRET=1 #BOX64_DYNAREC_SAFEFLAGS=0 [chrome_crashpad_handler] BOX64_MALLOC_HACK=2 [deadcells] BOX64_PREFER_EMULATED=1 BOX64_DYNAREC_ALIGNED_ATOMICS=1 [dontstarve] # use emulated sdl2 BOX64_EMULATED_LIBS=libSDL2-2.0.so.0 [dontstarve_steam_x64] BOX64_EMULATED_LIBS=libSDL2-2.0.so.0 [dota2] BOX64_CRASHHANDLER=1 BOX64_DYNAREC_STRONGMEM=1 [EtG.x86_64] BOX64_MAXCPU=4 #it will crash with too many cpu, 4 is enough anyway [factorio] BOX64_DYNAREC_SAFEFLAGS=0 BOX64_DYNAREC_BIGBLOCK=2 BOX64_DYNAREC_FORWARD=1024 BOX64_DYNAREC_CALLRET=1 BOX64_DYNAREC_FASTROUND=0 BOX64_DYNAREC_ALIGNED_ATOMICS=1 [geekbench6] BOX64_ENV=BOX64_DYNAREC_STRONGMEM=1 BOX64_ENV1=BOX64_RESERVE_HIGH=1 [geekbench5] BOX64_ENV=BOX64_DYNAREC_BIGBLOCK=2 BOX64_ENV1=BOX64_DYNAREC_FORWARD=1024 BOX64_ENV2=BOX64_DYNAREC_CALLRET=1 [GoatGame] BOX64_DYNAREC_STRONGMEM=1 [GridAutosport] #BOX64_DYNAREC_BIGBLOCK=2 BOX64_NOSANDBOX=1 BOX64_DYNAREC_ALIGNED_ATOMICS=1 BOX64_MAXCPU=16 [heroic] BOX64_NOSANDBOX=1 BOX64_INPROCESSGPU=1 BOX64_MALLOC_HACK=2 BOX64_DYNAREC_CALLRET=1 BOX64_DYNAREC_ALIGNED_ATOMICS=1 BOX64_DYNAREC_STRONGMEM=1 [heaven_x64] BOX64_DYNAREC_BIGBLOCK=2 BOX64_DYNAREC_FORWARD=1024 BOX64_DYNAREC_CALLRET=1 BOX64_DYNAREC_SAFEFLAGS=0 [Hue.x86_64] BOX64_MAXCPU=16 [Kingdom Rush Origins] BOX64_RESERVE_HIGH=1 BOX64_EMULATED_LIBS=libmpg123.so.0:libvorbisfile.so.3:libvorbis.so.0:libogg.so.0:libSDL2-2.0.so.0 [Kingdom.x86_64] BOX64_MAXCPU=4 [legendary] BOX64_DYNAREC_STRONGMEM=1 [LotCG.x86_64] BOX64_DYNAREC_FASTROUND=0 [My Dystopian Robot Girlfriend.x86_64] BOX64_DYNAREC_STRONGMEM=3 # Fixes memory leak related crashes BOX64_CRASHHANDLER=0 # Better crash handler and not dummy lib BOX64_PREFER_EMULATED=1 # Load in heavy stuff first [Mini Metro] BOX64_ADDLIBS=libstdc++.so.6 [nacl_helper] BOX64_MALLOC_HACK=1 [NuclearBlaze] BOX64_EMULATED_LIBS=libopenal.so.1 BOX64_DYNAREC_SAFEFLAGS=0 #BOX64_DYNAREC_BIGBLOCK=3 #BOX64_DYNAREC_FORWARD=1024 BOX64_DYNAREC_ALIGNED_ATOMICS=1 [OxygenNotIncluded] BOX64_DYNAREC_FASTROUND=0 [pressure-vessel-wrap] BOX64_NOGTK=1 [picohot] # good game BOX64_DYNAREC_STRONGMEM=1 #needed or else it just crashes BOX64_CRASHHANDLER=0 BOX64_PREFER_EMULATED=1 [ProjectZomboid64] # This one is still a bit unstable. This might help, but will also slowdown emulation BOX64_DYNAREC_STRONGMEM=3 BOX64_DYNAREC_SAFEFLAGS=2 BOX64_DYNAREC_ALIGNED_ATOMICS=1 BOX64_JVM=0 BOX64_SSE42=0 BOX64_MAXCPU=4 [ShovelKnight] BOX64_SDL2_JGUID=1 BOX64_DYNAREC_ALIGNED_ATOMICS=1 [Soma.bin.x86_64] # This is needed or the physics engine will not behave correctly BOX64_DYNAREC_FASTROUND=0 [spotify] BOX64_NOSANDBOX=1 BOX64_INPROCESSGPU=1 BOX64_DYNAREC_STRONGMEM=1 BOX64_MALLOC_HACK=2 # this is to save some memory BOX64_DYNAREC_BIGBLOCK=0 [Start Survey Linux.x86_64] BOX64_DYNAREC_STRONGMEM=2 #Likes to crash without it BOX64_PREFER_EMULATED=1 [steam] BOX64_CRASHHANDLER=1 BOX64_EMULATED_LIBS=libudev.so.0 #[steamwebhelper] #BOX64_NOSANDBOX=1 #BOX64_INPROCESSGPU=1 #BOX64_LOG=0 #BOX64_MALLOC_HACK=2 #BOX64_DYNAREC_BIGBLOCK=0 #BOX64_DYNAREC_CALLRET=1 #BOX64_DYNAREC_STRONGMEM=2 [streaming_client] BOX64_EMULATED_LIBS=libSDL2-2.0.so.0:libSDL2_ttf-2.0.so.0 [steam-runtime-check-requirements] BOX64_EXIT=1 [steam-runtime-launcher-service] BOX64_NOGTK=1 BOX64_EXIT=1 [Torchlight2.bin.x86_64] # Those are safe to use on 7z and give a bit of a boost BOX64_DYNAREC_SAFEFLAGS=0 BOX64_DYNAREC_BIGBLOCK=2 BOX64_DYNAREC_FORWARD=512 BOX64_DYNAREC_CALLRET=1 BOX64_DYNAREC_ALIGNED_ATOMICS=1 [ToTheMoon.bin.x86_64] BOX64_PREFER_EMULATED=1 [trine3_linux_64bit] BOX64_DYNAREC_STRONGMEM=1 [weixin] BOX64_MALLOC_HACK=2 BOX64_NOSANDBOX=1 BOX64_INPROCESSGPU=1 BOX64_DYNAREC_FASTROUND=0 [wine] BOX64_MAXCPU=64 [wine64] BOX64_MAXCPU=64 [zoom] BOX64_DYNAREC_CALLRET=0 # prevent segfaulting # # Wine process # [artofrally.exe] BOX64_DYNAREC_STRONGMEM=1 [BatmanAK.exe] BOX64_DYNAREC_STRONGMEM=1 BOX64_DYNAREC_ALIGNED_ATOMICS=1 [Battle.net.exe] BOX64_DYNAREC_BIGBLOCK=0 BOX64_DYNAREC_SAFEFLAGS=2 BOX64_DYNAREC_STRONGMEM=1 BOX64_DYNAREC_CALLRET=1 BOX64_DYNAREC_ALIGNED_ATOMICS=0 [CapcomArcadeStadium.exe] BOX64_DYNAREC_STRONGMEM=1 BOX64_NOGTK=1 [CapcomArcade2ndStadium.exe] BOX64_DYNAREC_STRONGMEM=1 BOX64_NOGTK=1 [Cat Quest.exe] BOX64_DYNAREC_STRONGMEM=1 [Celeste.exe] BOX64_DYNAREC_SAFEFLAGS=2 [Claybook-Win64-Shipping.exe] BOX64_SHAEXT=0 BOX64_DYNAREC_BIGBLOCK=3 BOX64_DYNAREC_SAFEFLAGS=0 BOX64_DYNAREC_CALLRET=1 [CrysisRemastered.exe] BOX64_DYNAREC_BIGBLOCK=2 BOX64_DYNAREC_STRONGMEM=1 [DaveTheDiver.exe] BOX64_DYNAREC_STRONGMEM=1 [DOOMx64.exe] BOX64_DYNAREC_SAFEFLAGS=0 [DOOMx64vk.exe] BOX64_DYNAREC_SAFEFLAGS=0 [Doors Paradox.exe] BOX64_DYNAREC_STRONGMEM=1 [ds.exe] # this is Death Stranding BOX64_AVX=2 BOX64_DYNAREC_BIGBLOCK=3 BOX64_DYNAREC_CALLRET=1 BOX64_DYNAREC_SAFEFLAGS=0 BOX64_RDTSC_1GHZ=1 BOX64_DYNAREC_STRONGMEM=1 [DXMD.exe] #Deus Ex: Mankind Divide BOX64_DYNAREC_FASTROUND=0 #freeze without this BOX64_DYNAREC_CALLRET=1 #BOX64_DYNAREC_BIGBLOCK=3 #tend to freeze with this # All the EA/Origin launcher process. Not 100% working yet [EALocalHostSvc.exe] BOX64_DYNAREC_STRONGMEM=1 BOX64_DYNAREC_SAFEFLAGS=2 BOX64_DYNAREC_BIGBLOCK=0 [EABackgroundService.exe] BOX64_DYNAREC_STRONGMEM=1 BOX64_DYNAREC_SAFEFLAGS=2 BOX64_DYNAREC_BIGBLOCK=0 [EACefSubprocess.exe] BOX64_DYNAREC_STRONGMEM=1 BOX64_DYNAREC_SAFEFLAGS=2 BOX64_DYNAREC_BIGBLOCK=0 [Link2EA.exe] BOX64_DYNAREC_STRONGMEM=1 BOX64_DYNAREC_SAFEFLAGS=2 BOX64_DYNAREC_BIGBLOCK=0 [EADesktop.exe] BOX64_DYNAREC_STRONGMEM=1 BOX64_DYNAREC_SAFEFLAGS=2 BOX64_DYNAREC_BIGBLOCK=0 #Last of the EA/Origin Launcher process [Fallout4.exe] BOX64_DYNAREC_STRONGMEM=1 [FL64.exe] BOX64_DYNAREC_STRONGMEM=1 BOX64_DYNAREC_SAFEFLAGS=2 BOX64_DYNAREC_CALLRET=0 # prevent segfaulting [flatout.exe] BOX64_DYNAREC_CALLRET=1 BOX64_DYNAREC_BIGBLOCK=3 [FlatOut2.exe] BOX64_DYNAREC_CALLRET=1 BOX64_DYNAREC_BIGBLOCK=3 [FP2.exe] BOX64_MAXCPU=4 #4 is more than enough for this game. [ForzaHorizon4.exe] BOX64_DYNAREC_STRONGMEM=1 #prevent random crashes it seems BOX64_DYNAREC_BIGBLOCK=3 #BOX64_DYNAREC_CALLRET=1 #will not be able to sign-in if enabled BOX64_DYNAREC_FASTROUND=0 #needed or interior view are borken, among other things [ForzaWebHelper.exe] BOX64_DYNAREC_STRONGMEM=1 BOX64_DYNAREC_BIGBLOCK=0 BOX64_DYNAREC_SAFEFLAGS=2 BOX64_DYNAREC_CALLRET=0 [GenshinImpact.exe] BOX64_DYNAREC_STRONGMEM=1 BOX64_DYNAREC_SAFEFLAGS=2 [HorizonZeroDawn.exe] BOX64_DYNAREC_STRONGMEM=1 BOX64_RDTSC_1GHZ=1 [INSIDE.exe] BOX64_DYNAREC_STRONGMEM=1 [MassEffect.exe] BOX64_DYNAREC_BIGBLOCK=0 BOX64_DYNAREC_SAFEFLAGS=2 BOX64_DYNAREC_STRONGMEM=1 BOX64_DYNAREC_X87DOUBLE=1 BOX64_DYNAREC_FASTROUND=0 [MinutesTillDawn.exe] BOX64_DYNAREC_STRONGMEM=1 [MMRX.exe] BOX64_DYNAREC_STRONGMEM=1 [Risk of Rain 2.exe] BOX64_DYNAREC_STRONGMEM=1 [RocketLeague.exe] BOX64_DYNAREC_SAFEFLAGS=2 BOX64_DYNAREC_STRONGMEM=1 [steam.exe] BOX64_DYNAREC_BIGBLOCK=3 BOX64_DYNAREC_CALLRET=1 BOX64_DYNAREC_SAFEFLAGS=0 BOX64_ARGS=-cef-disable-breakpad -cef-disable-d3d11 -cef-disable-delaypageload -cef-force-occlusion -cef-disable-sandbox -cef-disable-seccomp-sandbox -no-cef-sandbox -disable-winh264 -cef-disable-gpu -vgui -oldtraymenu -cef-single-process [steamwebhelper.exe] BOX64_DYNAREC_STRONGMEM=1 BOX64_DYNAREC_BIGBLOCK=3 BOX64_DYNAREC_CALLRET=1 BOX64_DYNAREC_SAFEFLAGS=0 #BOX64_DYNAREC_NATIVEFLAGS=0 [Sunblaze.exe] BOX64_DYNAREC_STRONGMEM=1 [Unturned.exe] BOX64_DYNAREC_SAFEFLAGS=2 [witcher3.exe] BOX64_DYNAREC_STRONGMEM=1 [YandareSimulator.exe] BOX64_DYNAREC_STRONGMEM=2 BOX64_DYNAREC_SAFEFLAGS=2 BOX64_DYNAREC_BIGBLOCK=0 BOX64_DYNAREC_CALLRET=0 # # 32bits Linux process # [CaveShooter] BOX64_DYNAREC_X87DOUBLE=1