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Diffstat (limited to 'mailinglist/output_launchpad/1352130')
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diff --git a/mailinglist/output_launchpad/1352130 b/mailinglist/output_launchpad/1352130 new file mode 100644 index 00000000..c59bdd37 --- /dev/null +++ b/mailinglist/output_launchpad/1352130 @@ -0,0 +1,33 @@ +Feature Request: Add OpenGL/3D acceleration support + +Hello, +I would like to request that support for OpenGL and 3D acceleration be added to QEMU. I am sure it has been discussed before, but at the dawn of a new century there are a number of possible solutions and I haven't seen anything implemented into upstream. + +Options - + +1. VMGL +http://www.cs.toronto.edu/~andreslc/xen-gl/ + +2. Qemu-patch +http://web.archive.org/web/20110721175015/http://qemu-forum.ipi.fi/viewtopic.php?t=2984 + +3. Wine +http://www.winehq.com + +3.a. WineD3D links: (Direct3D-on-OpenGL wrapper) +http://www.virtualbox.org/ticket/3639 +http://www.nongnu.org/wined3d/ + +4. DirectX OpenGL Wrapper +http://sourceforge.net/projects/dxglwrap + +5. Transgaming SwiftShader +This technology allows software rendering of many DirectX effects. + +6. VMware chose Gallium3D: (12.12.2009) +http://vmware-svga.svn.sourceforge.net/viewvc/vmware-svga/trunk/doc/gpu-wiov.pdf?revision=1 + +Thank you. + +This should now be possible with virgl (see https://www.kraxel.org/blog/tag/virgl/ for example for some more details) ==> Closing this ticket. + |