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+Feature Request: Add OpenGL/3D acceleration support
+
+Hello,
+I would like to request that support for OpenGL and 3D acceleration be added to QEMU. I am sure it has been discussed before, but at the dawn of a new century there are a number of possible solutions and I haven't seen anything implemented into upstream.
+
+Options -
+
+1. VMGL
+http://www.cs.toronto.edu/~andreslc/xen-gl/
+
+2. Qemu-patch
+http://web.archive.org/web/20110721175015/http://qemu-forum.ipi.fi/viewtopic.php?t=2984
+
+3. Wine
+http://www.winehq.com
+
+3.a. WineD3D links: (Direct3D-on-OpenGL wrapper)
+http://www.virtualbox.org/ticket/3639
+http://www.nongnu.org/wined3d/
+
+4. DirectX OpenGL Wrapper
+http://sourceforge.net/projects/dxglwrap
+
+5. Transgaming SwiftShader
+This technology allows software rendering of many DirectX effects.
+
+6. VMware chose Gallium3D: (12.12.2009)
+http://vmware-svga.svn.sourceforge.net/viewvc/vmware-svga/trunk/doc/gpu-wiov.pdf?revision=1
+
+Thank you.
+
+This should now be possible with virgl (see https://www.kraxel.org/blog/tag/virgl/ for example for some more details) ==> Closing this ticket.
+