Okay, let me try to figure out the category for this bug report. The user is having an issue with QEMU when trying to run their OS using the VirtIO-GPU-GL device and OpenGL support. They first ran QEMU without the graphical interface (using -nographic), which worked but didn't provide 3D features. Then they tried adding -nographic, changed the device to virtio-gpu-gl, and enabled GL through the display option. But this caused an error in the console-gl.c file, specifically when updating a texture. Looking at the code changes they made, they commented out some parts of the sdl2_gl_switch function. This might have affected how the OpenGL context is handled. The error message points to a problem with the GL shaders or the state not being properly initialized. The user's problem seems related to how QEMU handles the graphical display and OpenGL rendering when using VirtIO-GPU-GL. It's not an issue with translation, assembly lowering, or other general categories like network or KVM. Instead, it's about the graphical interface failing under certain conditions. Since the error is occurring in the SDL2 GL context code and relates to 3D features and OpenGL rendering, the category should be related to graphics. The bug report involves issues with QEMU's graphical display when using VirtIO-GPU-GL. The problem occurs during the setup or usage of OpenGL rendering, leading to an assertion failure in the graphics-related code. graphic