semantic: 0.719 graphic: 0.700 device: 0.692 mistranslation: 0.686 other: 0.608 instruction: 0.578 vnc: 0.564 network: 0.528 socket: 0.525 assembly: 0.322 boot: 0.316 KVM: 0.305 Qemu 2.5 dont start with sdl,gl=on or gtk,gl=on with this config line qemu-system-i386 -m 2047 -hda /dev/sda3 -display sdl,gl=on -sdl -vga virtio -cdrom xenial-desktop-i386.iso i have this exit ERROR:ui/console-gl.c:95:surface_gl_create_texture: code should not be reached same is i use this: qemu-system-i386 -m 2047 -hda /dev/sda3 -display gtk,gl=on -sdl -vga virtio -cdrom xenial-desktop-i386.iso ERROR:ui/console-gl.c:95:surface_gl_create_texture: code should not be reached My Os i Debian Jessie on P5020 PPC64 4GB ram GPU RadeonHD . Configure gave me gl ok, sdl ok , Virtio and Virgl OK . My Mesa are the 11.3 dev ... the same issue was found on oldest and stable release of mesa . OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD TURKS (DRM 2.43.0) OpenGL version string: 2.1 Mesa 11.3.0-devel (git-3146014) OpenGL shading language version string: 1.30 OpenGL ES profile version string: OpenGL ES 2.0 Mesa 11.3.0-devel (git-3146014) OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16 Thanks Luigi Is this the same issue as the bug reported here: https://bugs.launchpad.net/qemu/+bug/1581796 ? Sorry T, i forget had been reported and duplicate the bug report. can merge or close this one. i will check with your suggestion and report. Fix has been pulled into the QEMU git repository: http://git.qemu.org/?p=qemu.git;a=commitdiff;h=2c2311c5451f4555e850772 Released with version 2.7