semantic: 0.788 graphic: 0.768 permissions: 0.759 other: 0.758 PID: 0.755 performance: 0.753 device: 0.739 boot: 0.718 files: 0.699 debug: 0.695 vnc: 0.687 KVM: 0.673 socket: 0.660 network: 0.611 Cocoa UI always crashes on startup Commit 8bb93c6f99a42c2e0943bc904b283cd622d302c5 ("ui/console: ensure graphic updates don't race with TCG vCPUs") causes the graphic update to run on a non-main thread, which Cocoa is not happy with. It crashes immediately after startup. $ i386-softmmu/qemu-system-i386 2017-03-22 10:09:25.113 qemu-system-i386[15968:9538245] *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'nextEventMatchingMask should only be called from the Main Thread!' *** First throw call stack: ( 0 CoreFoundation 0x00007fff91e72e7b __exceptionPreprocess + 171 1 libobjc.A.dylib 0x00007fffa6a5ccad objc_exception_throw + 48 2 AppKit 0x00007fff900953fd -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 4471 3 qemu-system-i386 0x0000000104f75a49 cocoa_refresh + 233 4 qemu-system-i386 0x0000000104e0312c process_queued_cpu_work + 140 5 qemu-system-i386 0x0000000104d1a73c qemu_tcg_rr_cpu_thread_fn + 284 6 libsystem_pthread.dylib 0x00007fffa7557aab _pthread_body + 180 7 libsystem_pthread.dylib 0x00007fffa75579f7 _pthread_body + 0 8 libsystem_pthread.dylib 0x00007fffa75571fd thread_start + 13 ) libc++abi.dylib: terminating with uncaught exception of type NSException Abort trap: 6 System: macOS 10.12.3, Xcode 8.2.1 On 22 March 2017 at 17:26, Brendan Shanks