Box64 not starting ark server I get this error " Signal 11 caught. cli: auth: rcon: dial tcp 127.0.0.1:3 2130: connect: connection refused EngineCrashHandler: Signal=11 Signal 11 caught EngineCrashHandler: Signal=11 waiting for rcon connection... X64] NativeBT: . /ShooterGameServer() [0x34a7acf4] [BOX64] NativeBT: ./ShooterGameServer () [0x34a7b324] [[BOX64] NativeBT: linux-vdso.so.1(kernel_rt_sigreturn+0) [Oxffff8bd2a78c] [BOX64] NativeBT: [Oxffff58853338] [BOX64] NativeBT: linux-vdso.so.1(k ernel rt_sigreturn+o) [Oxffffgbd2a78c] [BOX64] NativeBT: /lib/aarch64-linux- gnu/libc.so.6(gsignal+Oxdc) [Oxffff8b babe6c] [BOX64] NativeBT: /lib/aarch64-linux- gnu/libc.so.6(abort+0x108) [Oxffff8bb98a60] [BOX64] NativeBT: ./ShooterGameServer () [Ox34a612e4] [B0X64] NativeBT: ./ShooterGameServer () [Ox35198b5c] [BOX64] NativeBT: ./ShooterGameServer [BOX64] NativeBT: ./ShooterGameServer () [0x34a77e80] [B0X64] NativeBT: ./ShooterGameServer () [Ox34a79ccc] [BOX64] NativeBT: ./ShooterGameServer () [0x34a7a3ac] [BOX64] NativeBT: ./ShooterGameServer () [0x34a7acf4] [BOX64] NativeBT: linux-vdso.so.1(k ernel_rt_sigreturn+o) [Oxffff8bd2a78c] [BOX64] NativeBT: ./ShooterGameServer () [0x3519a1c8] [BOX64] NativeBT: ./ShooterGameServer () [0x34a60d04] [BOX64] NativeBT: ./ShooterGameServer () [0x34a77e80] [BOX64] NativeBT: ./ShooterGameServer () [0x34a79ccc] [BOX64] NativeBT: ./ShooterGameServer () [0x34a7a3ac] [BO [BOX64] EmulatedBT: box64(abort+0) [O x30050080] P:Ox0000ffff59cd12d0 RBP:0x0000ffff59 cd12d8 RSI:Ox000Offff89f3c5a0 RDI:Ox0 000000000000001 [BOX64] EmulatedBT: /home/container/S hooterGame/Binaries/Linux/ShooterGame Server+16aa477 [0x1aaa477] R8:0x00000001c56f2000 R: 0x00000000 00000013 R1O:Ox0000000100001fff R11:0 x000000000000 1 000 [BOX64] EmulatedBT: /home/container/S hooterGame/Binaries/Linux/ShooterGame Server+172849b [0x1b2849b] R12:0x0000000000000000 R13:0x00000000 043e911c R14:0x0000ffff59cd1400 R15:0 x00000000000000 20 [BOX64] EmulatedBT: /home/container/S hooterGame/Binaries/Linux/ShooterGame Server+1728814 [0x1b28814] ES:0x002b CS:0x0033 SS:0x002b DS:0x00 2b FS:0x0043 GS:0x0053 [BOX64] EmulatedBT: ??? [Oxb] [BOX64] 0501|SIGABRT @Oxffff8bbabe6c (gsignal(/lib/aarch64-linux-gnu/libc so.6)) (x64pc=0x30050093/"???", rsp=0 xffff59cd12d0, stack=0xffff59adb000:0 xffff59cdb000 own=0xffff59adb000 fp=0 xffff59cd12d8), for accessing 0x3e600 000020 (code=-6/prot=0), db=(nil)((ni l):(nil)/(nil):(nil)/???:clean, hash: 0/0) handler=(nil) RSP-Ox20:0x0000000001ab9fa0 RSP-Ox18: O x0000000000000000 RSP-0x10 :0x0000000 062be9280 RSP-0x08:0x00000000000001fb RSP+0x00:0x0000000001aaa477 RSP+0x08: 0x000Offff59cd13e8 RSP+0x10:0x0000000 001b2849b RSP+Ox18:0x0000000000000000 RAX : 0x0000000000000000 RCX :Ox00000000 00000000 RDX:Ox00000001c32f48a0 RBX:0 x0000000001ab9fa0 " When box64 tries starting ./shootergame I am using 4k page files so I know that's not the issue For context I am trying to host an ark server on moonlight panel with an egg that uses box64 to run ./shootergame However it seems the server crashes upon launch Here is the info about my box64 " [BOX64] Box64 with Dynarec v0.3.3 940 31794 built on Feb 24 2025 06:25:08 [BOX64] Dynarec for ARM64, with exten sion: ASIMD AES CRC32 PMULL ATOMICS SHA1 SHA2 [BOX64] Running on Neoverse-N1 with 4 cores, pagesize: 4096 "