Don't Starve Together Server crashes when loading Mods Hello, Thank you for the work you put into this. I want to run a Don't Starve Together Server with mods. Running DST without mods is working fine so far. Here are the basics: ``` # Output of uname -a Linux test-server 5.4.17-2136.309.5.1.el8uek.aarch64 #2 SMP Fri Aug 5 10:08:56 PDT 2022 aarch64 aarch64 aarch64 GNU/Linux ``` I installed `steamcmd` via `schroot` and `qemu-i386-static`, before I discovered `box64` and `box86` `sudo schroot --chroot=debian-armhf` and ``` #!/bin/sh export LD_LIBRARY_PATH="/opt/linux32:$LD_LIBRARY_PATH" export CPU_MHZ="2000" qemu-i386-static /opt/linux32/steamcmd +@ShutdownOnFailedCommand 1 +@NoPromptForPassword 1 +force_install_dir /opt/steam/DST +login anonymous +app_update 343050 validate +quit ``` I can start the server with `/root/box64/build/box64 /opt/steam/DST/bin64/dontstarve_dedicated_server_nullrenderer_x64 -cluster "MyDediServer"` and everything works fine. The trouble starts when I want to add Mods to my server. DST allows to automatically download mods via the steam workshop. I changed the file `/opt/steam/DST/mods/dedicated_server_mods_setup.lua` and added the following line: ``` ServerModSetup("378160973") ``` This is the output with the crash: ``` #/root/box64/build/box64 ./dontstarve_dedicated_server_nullrenderer_x64 -only_update_server_mods Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS PageSize:65536 Box64 with Dynarec v0.1.9 642260b built on Aug 10 2022 04:45:32 Using default BOX64_LD_LIBRARY_PATH: ./:lib/:lib64/:x86_64/:bin64/:libs64/ Using default BOX64_PATH: ./:bin/ Counted 25 Env var Looking for ./dontstarve_dedicated_server_nullrenderer_x64 Dontstarve* detected, forcing emulated SDL2 argv[1]="-only_update_server_mods" Rename process to "dontstarve_dedicated_server_nullrenderer_x64" Using emulated ./lib64/libSDL2-2.0.so.0 Using native(wrapped) libcurl-gnutls.so.4 Using native(wrapped) librt.so.1 Using native(wrapped) libpthread.so.0 Using emulated ./lib64/libfmodevent64.so Using emulated ./lib64/libfmodex64.so Using emulated ./lib64/libsteam_api.so Using emulated /lib/x86_64-linux-gnu/libstdc++.so.6 Using native(wrapped) libm.so.6 Using emulated /lib/x86_64-linux-gnu/libgcc_s.so.1 Using native(wrapped) libc.so.6 Using native(wrapped) ld-linux-x86-64.so.2 Using native(wrapped) libdl.so.2 Using emulated ./lib64/libfmodex64-4.44.64.so [00:00:00]: PersistRootStorage is now ..klei//DoNotStarveTogether/Cluster_1/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 518333 [00:00:00]: Current time: Sun Aug 14 12:34:39 2022 [00:00:00]: System Name: Linux [00:00:00]: Host Name: test-server [00:00:00]: Release(Kernel) Version: 5.4.17-2136.309.5.1.el8uek.aarch64 [00:00:00]: Kernel Build Timestamp: #2 SMP Fri Aug 5 10:08:56 PDT 2022 [00:00:00]: Machine Arch: x86_64 [00:00:00]: Don't Starve Together: 518333 LINUX [00:00:00]: Build Date: 1240 [00:00:00]: Mode: 64-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -only_update_server_mods [00:00:00]: Initializing distribution platform [00:00:00]: ....Done [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: THREAD - started 'GAClient' (281471659405328) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: [Steam] SteamGameServer_Init(10999, 27016) Using emulated /opt/steam/DST/bin64/lib64/steamclient.so [S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK. CAppInfoCacheReadFromDiskThread took 0 milliseconds to initialize 1349044|SIGSEGV @0xffff21bf6770 (???(0xffff21bf6770)) (x64pc=0xffff328d7029//opt/steam/DST/bin64/lib64/steamclient.so:"/opt/steam/DST/bin64/lib64/steamclient.so + 0x877029", rsp=0xffff2d7cfc50, stack=0xffff2d6d0000:0xffff2d7d0000 own=0xffff2d6d0000 fp=0xffff33fc46c0), for accessing 0xffff00000000 (code=1/prot=0), db=0xffff21d52710(0xffff21bf6770:0xffff21bf67cc/0xffff328d7029:0xffff328d703b//opt/steam/DST/bin64/lib64/steamclient.so + 0x877029:clean, hash:b8e37e2e/b8e37e2e) handler=(nil) RAX:0x0000ffff33fc46c0 RCX:0x0000000000000000 RDX:0x0000000000000000 RBX:0x0000ffff00000000 RSP:0x0000ffff2d7cfc50 RBP:0x0000ffff00000000 RSI:0x0000000000000028 RDI:0x0000ffff00000000 R8:0x0000000000000000 R9:0x0000000000000000 R10:0x0000ffff33f0fcb0 R11:0x0000000000000000 R12:0x0000ffff00000000 R13:0x0000ffff00000001 R14:0x0000ffff33fc59d0 R15:0x0000ffff33f89008 RSP-0x20:0x0000ffff00000000 RSP-0x18:0x0000ffff00000000 RSP-0x10:0x0000ffff00000001 RSP-0x08:0x0000ffff328d7029 RSP+0x00:0x0000ffff33f88f40 RSP+0x08:0x0000ffff328db409 RSP+0x10:0x0000000000000003 RSP+0x18:0x0000000000000000 Segmentation fault (core dumped) ``` Is there maybe a library for the steamclient.so missing? Can you please help me to further debug the problem?