Lair of the Clockwork God (Native) FMOD issue. ### Description Lair of the Clockwork God, v1.016 (37404), Linux x64, GOG, Engine: Unity, FMOD Same posted https://github.com/ptitSeb/box86-compatibility-list/issues/286 Box64 with Dynarec v0.2.3 a791677 Rock 5B, LFS, BSP kernel 5.10.160+ rkr4, Gnome 44.1 PAN_MESA_DEBUG=gofaster,gl3 1080p, default game setting NOT working. FMOD issue again. Also tested sideload or replace with `libfmod.so.13.14 libfmodL.so.13.14 libfmodstudio.so.13.14 libfmodstudioL.so.13.14` of fmodstudioapi20214linux.tar.gz from fmod's official website. because I can't find the exact so.10 version. I've encountered some games with fmod sound engine having trouble to launch via box64. ```bash rico [ /opt/games/lair_of_the_clockwork_god ]$ ./box64-start.sh Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS PageSize:4096 Running on Cortex-A55 Cortex-A76 with 8 Cores Params database has 23 entries Box64 with Dynarec v0.2.3 a791677 built on May 28 2023 09:38:59 Using default BOX64_LD_LIBRARY_PATH: ./:lib/:lib64/:x86_64/:bin64/:libs64/ Using default BOX64_PATH: ./:bin/ Counted 59 Env var Looking for ./LotCG.x86_64 Rename process to "LotCG.x86_64" Using native(wrapped) libdl.so.2 Using native(wrapped) libc.so.6 Using native(wrapped) ld-linux-x86-64.so.2 Using native(wrapped) libpthread.so.0 Using native(wrapped) libutil.so.1 Using native(wrapped) librt.so.1 Using emulated /lib/x86_64-linux-gnu/libstdc++.so.6 Using native(wrapped) libm.so.6 Using emulated /lib/x86_64-linux-gnu/libgcc_s.so.1 Using native(wrapped) libX11.so.6 Using native(wrapped) libXext.so.6 Using native(wrapped) libxcb.so.1 Using native(wrapped) libXau.so.6 Using native(wrapped) libXdmcp.so.6 Using native(wrapped) libXcursor.so.1 Using native(wrapped) libXinerama.so.1 Using native(wrapped) libXi.so.6 Using native(wrapped) libXrandr.so.2 Using native(wrapped) libXrender.so.1 Using native(wrapped) libXss.so.1 Using native(wrapped) libXxf86vm.so.1 Using native(wrapped) libXcursor.so.1 Using native(wrapped) libXinerama.so.1 Using native(wrapped) libXi.so.6 Using native(wrapped) libXrandr.so.2 Using native(wrapped) libXss.so.1 Using native(wrapped) libXxf86vm.so.1 Using native(wrapped) libGL.so.1 Using native(wrapped) libudev.so.1 Found path: /opt/games/lair_of_the_clockwork_god/LotCG.x86_64 Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Mono/x86_64/libmono.so Mono path[0] = '/opt/games/lair_of_the_clockwork_god/LotCG_Data/Managed' Mono config path = '/opt/games/lair_of_the_clockwork_god/LotCG_Data/Mono/etc' Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmod.so Warning: Weak Symbol __gmon_start__ not found, cannot apply R_X86_64_JUMP_SLOT @0x103ce7358 (0x21c16) Preloaded 'libfmod.so' Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodL.so Warning: Weak Symbol __gmon_start__ not found, cannot apply R_X86_64_JUMP_SLOT @0x1040e9360 (0x229e6) Preloaded 'libfmodL.so' Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudio.so Error loading needed lib libfmod.so.10 Error loading one of needed lib Error initializing needed lib /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudio.so Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudioL.so Error loading needed lib libfmodL.so.10 Error loading one of needed lib Error initializing needed lib /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudioL.so Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/x86_64/ScreenSelector.so Using native(wrapped) libgtk-x11-2.0.so.0 Using native(wrapped) libgdk-x11-2.0.so.0 Using native(wrapped) libgobject-2.0.so.0 Using native(wrapped) libglib-2.0.so.0 Using native(wrapped) libgio-2.0.so.0 Using native(wrapped) libgmodule-2.0.so.0 Using native(wrapped) libgdk_pixbuf-2.0.so.0 Using native(wrapped) libpangocairo-1.0.so.0 Using native(wrapped) libpango-1.0.so.0 Preloaded 'ScreenSelector.so' Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/x86_64/libgvraudio.so Warning: Global Symbol __google_potentially_blocking_region_begin not found, cannot apply R_X86_64_GLOB_DAT @0x10451d568 ((nil)) in /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/x86_64/libgvraudio.so Warning: Global Symbol __google_potentially_blocking_region_end not found, cannot apply R_X86_64_GLOB_DAT @0x10451d570 ((nil)) in /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/x86_64/libgvraudio.so Warning: Weak Symbol __gmon_start__ not found, cannot apply R_X86_64_JUMP_SLOT @0x10451d638 (0x79116) Warning: Weak Symbol __google_potentially_blocking_region_begin not found, cannot apply R_X86_64_JUMP_SLOT @0x104520c28 (0x7fcf6) Warning: Weak Symbol __google_potentially_blocking_region_end not found, cannot apply R_X86_64_JUMP_SLOT @0x104520c30 (0x7fd06) Preloaded 'libgvraudio.so' Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/x86_64/libsteam_api.so Preloaded 'libsteam_api.so' Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudio.so Error loading needed lib libfmod.so.10 Error loading one of needed lib Error initializing needed lib /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudio.so Using emulated /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudioL.so Error loading needed lib libfmodL.so.10 Error loading one of needed lib Error initializing needed lib /opt/games/lair_of_the_clockwork_god/LotCG_Data/Plugins/libfmodstudioL.so Unable to preload the following plugins: libfmodstudio.so libfmodstudioL.so ScreenSelector.so libfmod.so libfmodL.so libfmodstudio.so libfmodstudioL.so libsteam_api.so Display 0 'HDMI-1 37"': 1920x1080 (primary device). PlayerPrefs - Creating folder: /home/rico/.config/unity3d/Size Five Games PlayerPrefs - Creating folder: /home/rico/.config/unity3d/Size Five Games/LotCG Logging to /home/rico/.config/unity3d/Size Five Games/LotCG/Player.log ``` ### Tested on Box64 with Dynarec v0.2.3 a791677 Rock 5B, LFS, BSP kernel 5.10.160+ rkr4, Gnome 44.1 PAN_MESA_DEBUG=gofaster,gl3 1080p, default game setting ### Status **Previous behavior:** None reported **Current behavior:** NOT working. ### Screenshots ### OpenGL ### Additional Information https://www.pcgamingwiki.com/wiki/Lair_of_the_Clockwork_God