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authorAlex Bennée <alex.bennee@linaro.org>2023-07-10 16:35:03 +0100
committerMichael S. Tsirkin <mst@redhat.com>2023-07-10 18:59:32 -0400
commite57fc3dec9508cfa81c1bedcaa6b7469995ac6a5 (patch)
tree3fa58646c6e3ad2074e84f1aa98c0a1c85d81438
parent031b1abacbdb3f4e016b6b926f7e7876c05339bb (diff)
downloadfocaccia-qemu-e57fc3dec9508cfa81c1bedcaa6b7469995ac6a5.tar.gz
focaccia-qemu-e57fc3dec9508cfa81c1bedcaa6b7469995ac6a5.zip
include: attempt to document device_class_set_props
I'm still not sure how I achieve by use case of the parent class
defining the following properties:

  static Property vud_properties[] = {
      DEFINE_PROP_CHR("chardev", VHostUserDevice, chardev),
      DEFINE_PROP_UINT16("id", VHostUserDevice, id, 0),
      DEFINE_PROP_UINT32("num_vqs", VHostUserDevice, num_vqs, 1),
      DEFINE_PROP_END_OF_LIST(),
  };

But for the specialisation of the class I want the id to default to
the actual device id, e.g.:

  static Property vu_rng_properties[] = {
      DEFINE_PROP_UINT16("id", VHostUserDevice, id, VIRTIO_ID_RNG),
      DEFINE_PROP_UINT32("num_vqs", VHostUserDevice, num_vqs, 1),
      DEFINE_PROP_END_OF_LIST(),
  };

And so far the API for doing that isn't super clear.

Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Message-Id: <20230710153522.3469097-2-alex.bennee@linaro.org>
Reviewed-by: Michael S. Tsirkin <mst@redhat.com>
Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
-rw-r--r--include/hw/qdev-core.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/include/hw/qdev-core.h b/include/hw/qdev-core.h
index 06cadfc492..196ebf6d91 100644
--- a/include/hw/qdev-core.h
+++ b/include/hw/qdev-core.h
@@ -926,6 +926,15 @@ BusState *sysbus_get_default(void);
 char *qdev_get_fw_dev_path(DeviceState *dev);
 char *qdev_get_own_fw_dev_path_from_handler(BusState *bus, DeviceState *dev);
 
+/**
+ * device_class_set_props(): add a set of properties to an device
+ * @dc: the parent DeviceClass all devices inherit
+ * @props: an array of properties, terminate by DEFINE_PROP_END_OF_LIST()
+ *
+ * This will add a set of properties to the object. It will fault if
+ * you attempt to add an existing property defined by a parent class.
+ * To modify an inherited property you need to use????
+ */
 void device_class_set_props(DeviceClass *dc, Property *props);
 
 /**