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authorAvihai Horon <avihaih@nvidia.com>2023-08-02 11:14:45 +0300
committerCédric Le Goater <clg@redhat.com>2023-09-11 08:34:05 +0200
commit9d3103c81be307b3953f7e3f53ed0f742e9d786c (patch)
tree75e659dbd7c9d6fc407cc690a725b3b1a6e40525
parent5485298ce0978458839a9a7f0f227f7ed64a025f (diff)
downloadfocaccia-qemu-9d3103c81be307b3953f7e3f53ed0f742e9d786c.tar.gz
focaccia-qemu-9d3103c81be307b3953f7e3f53ed0f742e9d786c.zip
sysemu: Add prepare callback to struct VMChangeStateEntry
Add prepare callback to struct VMChangeStateEntry.

The prepare callback is optional and can be set by the new function
qemu_add_vm_change_state_handler_prio_full() that allows setting this
callback in addition to the main callback.

The prepare callbacks and main callbacks are called in two separate
phases: First all prepare callbacks are called and only then all main
callbacks are called.

The purpose of the new prepare callback is to allow all devices to run a
preliminary task before calling the devices' main callbacks.

This will facilitate adding P2P support for VFIO migration where all
VFIO devices need to be put in an intermediate P2P quiescent state
before being stopped or started by the main callback.

Signed-off-by: Avihai Horon <avihaih@nvidia.com>
Reviewed-by: Cédric Le Goater <clg@redhat.com>
Tested-by: YangHang Liu <yanghliu@redhat.com>
Signed-off-by: Cédric Le Goater <clg@redhat.com>
-rw-r--r--include/sysemu/runstate.h4
-rw-r--r--softmmu/runstate.c40
2 files changed, 44 insertions, 0 deletions
diff --git a/include/sysemu/runstate.h b/include/sysemu/runstate.h
index 7beb29c2e2..764a0fc6a4 100644
--- a/include/sysemu/runstate.h
+++ b/include/sysemu/runstate.h
@@ -16,6 +16,10 @@ VMChangeStateEntry *qemu_add_vm_change_state_handler(VMChangeStateHandler *cb,
                                                      void *opaque);
 VMChangeStateEntry *qemu_add_vm_change_state_handler_prio(
         VMChangeStateHandler *cb, void *opaque, int priority);
+VMChangeStateEntry *
+qemu_add_vm_change_state_handler_prio_full(VMChangeStateHandler *cb,
+                                           VMChangeStateHandler *prepare_cb,
+                                           void *opaque, int priority);
 VMChangeStateEntry *qdev_add_vm_change_state_handler(DeviceState *dev,
                                                      VMChangeStateHandler *cb,
                                                      void *opaque);
diff --git a/softmmu/runstate.c b/softmmu/runstate.c
index f3bd862818..1652ed0439 100644
--- a/softmmu/runstate.c
+++ b/softmmu/runstate.c
@@ -271,6 +271,7 @@ void qemu_system_vmstop_request(RunState state)
 }
 struct VMChangeStateEntry {
     VMChangeStateHandler *cb;
+    VMChangeStateHandler *prepare_cb;
     void *opaque;
     QTAILQ_ENTRY(VMChangeStateEntry) entries;
     int priority;
@@ -294,11 +295,38 @@ static QTAILQ_HEAD(, VMChangeStateEntry) vm_change_state_head =
 VMChangeStateEntry *qemu_add_vm_change_state_handler_prio(
         VMChangeStateHandler *cb, void *opaque, int priority)
 {
+    return qemu_add_vm_change_state_handler_prio_full(cb, NULL, opaque,
+                                                      priority);
+}
+
+/**
+ * qemu_add_vm_change_state_handler_prio_full:
+ * @cb: the main callback to invoke
+ * @prepare_cb: a callback to invoke before the main callback
+ * @opaque: user data passed to the callbacks
+ * @priority: low priorities execute first when the vm runs and the reverse is
+ *            true when the vm stops
+ *
+ * Register a main callback function and an optional prepare callback function
+ * that are invoked when the vm starts or stops running. The main callback and
+ * the prepare callback are called in two separate phases: First all prepare
+ * callbacks are called and only then all main callbacks are called. As its
+ * name suggests, the prepare callback can be used to do some preparatory work
+ * before invoking the main callback.
+ *
+ * Returns: an entry to be freed using qemu_del_vm_change_state_handler()
+ */
+VMChangeStateEntry *
+qemu_add_vm_change_state_handler_prio_full(VMChangeStateHandler *cb,
+                                           VMChangeStateHandler *prepare_cb,
+                                           void *opaque, int priority)
+{
     VMChangeStateEntry *e;
     VMChangeStateEntry *other;
 
     e = g_malloc0(sizeof(*e));
     e->cb = cb;
+    e->prepare_cb = prepare_cb;
     e->opaque = opaque;
     e->priority = priority;
 
@@ -334,10 +362,22 @@ void vm_state_notify(bool running, RunState state)
 
     if (running) {
         QTAILQ_FOREACH_SAFE(e, &vm_change_state_head, entries, next) {
+            if (e->prepare_cb) {
+                e->prepare_cb(e->opaque, running, state);
+            }
+        }
+
+        QTAILQ_FOREACH_SAFE(e, &vm_change_state_head, entries, next) {
             e->cb(e->opaque, running, state);
         }
     } else {
         QTAILQ_FOREACH_REVERSE_SAFE(e, &vm_change_state_head, entries, next) {
+            if (e->prepare_cb) {
+                e->prepare_cb(e->opaque, running, state);
+            }
+        }
+
+        QTAILQ_FOREACH_REVERSE_SAFE(e, &vm_change_state_head, entries, next) {
             e->cb(e->opaque, running, state);
         }
     }