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authorSamuel Tardieu <sam@rfc1149.net>2024-01-06 19:15:03 +0100
committerPeter Maydell <peter.maydell@linaro.org>2024-01-09 14:42:40 +0000
commit4a04655c6bdeb1043a4b7477f54f76a3d6a3ec59 (patch)
tree04addc31b4a80f56c27f1da81107d4917f0e5fec /hw/arm/stellaris.c
parent33995902b462cf1c4ba1177ee758713dd8d4ec0d (diff)
downloadfocaccia-qemu-4a04655c6bdeb1043a4b7477f54f76a3d6a3ec59.tar.gz
focaccia-qemu-4a04655c6bdeb1043a4b7477f54f76a3d6a3ec59.zip
hw/arm/socs: configure priority bits for existing SOCs
Update the number of priority bits for a number of existing
SoCs according to their technical documentation:

- STM32F100/F205/F405/L4x5: 4 bits
- Stellaris (Sandstorm/Fury): 3 bits

Signed-off-by: Samuel Tardieu <sam@rfc1149.net>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 20240106181503.1746200-4-sam@rfc1149.net
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Diffstat (limited to 'hw/arm/stellaris.c')
-rw-r--r--hw/arm/stellaris.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/hw/arm/stellaris.c b/hw/arm/stellaris.c
index 729a8bf569..d18b1144af 100644
--- a/hw/arm/stellaris.c
+++ b/hw/arm/stellaris.c
@@ -47,6 +47,7 @@
 #define BP_GAMEPAD   0x04
 
 #define NUM_IRQ_LINES 64
+#define NUM_PRIO_BITS 3
 
 typedef const struct {
     const char *name;
@@ -1067,6 +1068,7 @@ static void stellaris_init(MachineState *ms, stellaris_board_info *board)
 
     nvic = qdev_new(TYPE_ARMV7M);
     qdev_prop_set_uint32(nvic, "num-irq", NUM_IRQ_LINES);
+    qdev_prop_set_uint8(nvic, "num-prio-bits", NUM_PRIO_BITS);
     qdev_prop_set_string(nvic, "cpu-type", ms->cpu_type);
     qdev_prop_set_bit(nvic, "enable-bitband", true);
     qdev_connect_clock_in(nvic, "cpuclk",