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authorGerd Hoffmann <kraxel@redhat.com>2021-04-30 13:35:43 +0200
committerGerd Hoffmann <kraxel@redhat.com>2021-05-10 13:55:28 +0200
commit49afbca3b00e8e517d54964229a794b51768deaf (patch)
tree1acdf0a6e77f6d8f67f68ecfaac88422b152388a /hw/display/virtio-gpu-base.c
parente349693a2838bbfe84b010d9ca1a964da69fcb13 (diff)
downloadfocaccia-qemu-49afbca3b00e8e517d54964229a794b51768deaf.tar.gz
focaccia-qemu-49afbca3b00e8e517d54964229a794b51768deaf.zip
virtio-gpu: drop use_virgl_renderer
Now that we have separated the gl and non-gl code flows to two different
devices there is little reason turn on and off virglrenderer usage at
runtime.  The gl code can simply use virglrenderer unconditionally.

So drop use_virgl_renderer field and just do that.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20210430113547.1816178-1-kraxel@redhat.com
Message-Id: <20210430113547.1816178-13-kraxel@redhat.com>
Diffstat (limited to 'hw/display/virtio-gpu-base.c')
-rw-r--r--hw/display/virtio-gpu-base.c6
1 files changed, 1 insertions, 5 deletions
diff --git a/hw/display/virtio-gpu-base.c b/hw/display/virtio-gpu-base.c
index 25f8920fdb..afb3ee7d9a 100644
--- a/hw/display/virtio-gpu-base.c
+++ b/hw/display/virtio-gpu-base.c
@@ -25,7 +25,6 @@ virtio_gpu_base_reset(VirtIOGPUBase *g)
     int i;
 
     g->enable = 0;
-    g->use_virgl_renderer = false;
 
     for (i = 0; i < g->conf.max_outputs; i++) {
         g->scanout[i].resource_id = 0;
@@ -162,7 +161,6 @@ virtio_gpu_base_device_realize(DeviceState *qdev,
         return false;
     }
 
-    g->use_virgl_renderer = false;
     if (virtio_gpu_virgl_enabled(g->conf)) {
         error_setg(&g->migration_blocker, "virgl is not yet migratable");
         if (migrate_add_blocker(g->migration_blocker, errp) < 0) {
@@ -218,10 +216,8 @@ static void
 virtio_gpu_base_set_features(VirtIODevice *vdev, uint64_t features)
 {
     static const uint32_t virgl = (1 << VIRTIO_GPU_F_VIRGL);
-    VirtIOGPUBase *g = VIRTIO_GPU_BASE(vdev);
 
-    g->use_virgl_renderer = ((features & virgl) == virgl);
-    trace_virtio_gpu_features(g->use_virgl_renderer);
+    trace_virtio_gpu_features(((features & virgl) == virgl));
 }
 
 static void