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authorPaolo Bonzini <pbonzini@redhat.com>2013-09-25 14:20:59 +0800
committerPaolo Bonzini <pbonzini@redhat.com>2013-10-17 17:30:55 +0200
commitc7c4d063f50f0de980d99f02e055722227d703bc (patch)
tree8ddfd7aa65bfb93a1c77d1edfa0f4c5576cad52e /include/qemu/thread-win32.h
parentcb365646a942ed58aae053064b2048a415337ba2 (diff)
downloadfocaccia-qemu-c7c4d063f50f0de980d99f02e055722227d703bc.tar.gz
focaccia-qemu-c7c4d063f50f0de980d99f02e055722227d703bc.zip
qemu-thread: add QemuEvent
This emulates Win32 manual-reset events using futexes or conditional
variables.  Typical ways to use them are with multi-producer,
single-consumer data structures, to test for a complex condition whose
elements come from different threads:

    for (;;) {
        qemu_event_reset(ev);
        ... test complex condition ...
        if (condition is true) {
            break;
        }
        qemu_event_wait(ev);
    }

Or more efficiently (but with some duplication):

    ... evaluate condition ...
    while (!condition) {
        qemu_event_reset(ev);
        ... evaluate condition ...
        if (!condition) {
            qemu_event_wait(ev);
            ... evaluate condition ...
        }
    }

QemuEvent provides a very fast userspace path in the common case when
no other thread is waiting, or the event is not changing state.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'include/qemu/thread-win32.h')
-rw-r--r--include/qemu/thread-win32.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/include/qemu/thread-win32.h b/include/qemu/thread-win32.h
index 13adb958f0..3d58081bed 100644
--- a/include/qemu/thread-win32.h
+++ b/include/qemu/thread-win32.h
@@ -17,6 +17,10 @@ struct QemuSemaphore {
     HANDLE sema;
 };
 
+struct QemuEvent {
+    HANDLE event;
+};
+
 typedef struct QemuThreadData QemuThreadData;
 struct QemuThread {
     QemuThreadData *data;