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authorPeter Maydell <peter.maydell@linaro.org>2017-02-27 19:19:46 +0000
committerPeter Maydell <peter.maydell@linaro.org>2017-02-27 19:19:46 +0000
commit9b9fbe8a4e9eec9072ee2697a6af59144442785f (patch)
treeb6a571c3043a91769fec5e22f616d4b306063f01 /include/ui/sdl2.h
parent8f2d7c341184a95d05476ea3c45dbae2b9ddbe51 (diff)
parent2dc120beb89b825033972db441ab540bcc42a17e (diff)
downloadfocaccia-qemu-9b9fbe8a4e9eec9072ee2697a6af59144442785f.tar.gz
focaccia-qemu-9b9fbe8a4e9eec9072ee2697a6af59144442785f.zip
Merge remote-tracking branch 'remotes/kraxel/tags/pull-ui-20170227-1' into staging
gtk: fix kbd on xwayland
vnc: fix double free issues
opengl improvements

# gpg: Signature made Mon 27 Feb 2017 16:11:30 GMT
# gpg:                using RSA key 0x4CB6D8EED3E87138
# gpg: Good signature from "Gerd Hoffmann (work) <kraxel@redhat.com>"
# gpg:                 aka "Gerd Hoffmann <gerd@kraxel.org>"
# gpg:                 aka "Gerd Hoffmann (private) <kraxel@gmail.com>"
# Primary key fingerprint: A032 8CFF B93A 17A7 9901  FE7D 4CB6 D8EE D3E8 7138

* remotes/kraxel/tags/pull-ui-20170227-1:
  vnc: fix double free issues
  spice: add display & head options
  ui: Use XkbGetMap and XkbGetNames instead of XkbGetKeyboard
  gtk-egl: add scanout_disable support
  sdl2: add scanout_disable support
  spice: add scanout_disable support
  virtio-gpu: use dpy_gl_scanout_disable
  console: add dpy_gl_scanout_disable
  console: rename dpy_gl_scanout to dpy_gl_scanout_texture

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Diffstat (limited to 'include/ui/sdl2.h')
-rw-r--r--include/ui/sdl2.h13
1 files changed, 8 insertions, 5 deletions
diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h
index 683bb6af2e..aaf226c2c0 100644
--- a/include/ui/sdl2.h
+++ b/include/ui/sdl2.h
@@ -62,11 +62,14 @@ int sdl2_gl_make_context_current(DisplayChangeListener *dcl,
                                  QEMUGLContext ctx);
 QEMUGLContext sdl2_gl_get_current_context(DisplayChangeListener *dcl);
 
-void sdl2_gl_scanout(DisplayChangeListener *dcl,
-                     uint32_t backing_id, bool backing_y_0_top,
-                     uint32_t backing_width, uint32_t backing_height,
-                     uint32_t x, uint32_t y,
-                     uint32_t w, uint32_t h);
+void sdl2_gl_scanout_disable(DisplayChangeListener *dcl);
+void sdl2_gl_scanout_texture(DisplayChangeListener *dcl,
+                             uint32_t backing_id,
+                             bool backing_y_0_top,
+                             uint32_t backing_width,
+                             uint32_t backing_height,
+                             uint32_t x, uint32_t y,
+                             uint32_t w, uint32_t h);
 void sdl2_gl_scanout_flush(DisplayChangeListener *dcl,
                            uint32_t x, uint32_t y, uint32_t w, uint32_t h);