summary refs log tree commit diff stats
path: root/include/ui/spice-display.h
diff options
context:
space:
mode:
authorGerd Hoffmann <kraxel@redhat.com>2017-10-10 15:54:49 +0200
committerGerd Hoffmann <kraxel@redhat.com>2017-10-17 10:25:42 +0200
commit46e19e149f3b129a22c440caba853188df67deab (patch)
tree4c3b53e551e8f69b3762f5961551594ca72ee9d7 /include/ui/spice-display.h
parent4133fa711f37f0db303bf5aac03ea31b5be6ac1d (diff)
downloadfocaccia-qemu-46e19e149f3b129a22c440caba853188df67deab.tar.gz
focaccia-qemu-46e19e149f3b129a22c440caba853188df67deab.zip
opengl: move shader init from console-gl.c to shader.c
With the upcoming dmabuf support in qemu there will be more users of the
shaders than just console-gl.c.  So rename ConsoleGLState to
QemuGLShader, rename some functions too, move code from console-gl.c to
shaders.c.

No functional change.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-3-kraxel@redhat.com
Diffstat (limited to 'include/ui/spice-display.h')
-rw-r--r--include/ui/spice-display.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/ui/spice-display.h b/include/ui/spice-display.h
index 4ba9444dba..aaf2019889 100644
--- a/include/ui/spice-display.h
+++ b/include/ui/spice-display.h
@@ -119,7 +119,7 @@ struct SimpleSpiceDisplay {
     /* opengl rendering */
     QEMUBH *gl_unblock_bh;
     QEMUTimer *gl_unblock_timer;
-    ConsoleGLState *gls;
+    QemuGLShader *gls;
     int gl_updates;
     bool have_scanout;
     bool have_surface;