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| author | Daniel P. Berrange <berrange@redhat.com> | 2018-01-17 16:47:14 +0000 |
|---|---|---|
| committer | Gerd Hoffmann <kraxel@redhat.com> | 2018-01-25 15:02:00 +0100 |
| commit | ed7b2624f241b58ca9e5437470339d60bf87e231 (patch) | |
| tree | 60226de968d5df146d318fbef272e82567ae2990 /ui/sdl2-input.c | |
| parent | 4c956bd81e2e16afd19d38d1fdeba6d9faa8a1ae (diff) | |
| download | focaccia-qemu-ed7b2624f241b58ca9e5437470339d60bf87e231.tar.gz focaccia-qemu-ed7b2624f241b58ca9e5437470339d60bf87e231.zip | |
ui: convert the SDL2 frontend to keycodemapdb
The SDL2 scancodes are conveniently identical to the USB scancodes. Replace the sdl2_scancode_to_qcode table with an automatically generated table. Missing entries in sdl2_scancode_to_qcode now fixed: - 0x32 -> Q_KEY_CODE_BACKSLASH - 0x66 -> Q_KEY_CODE_POWER - 0x67 -> Q_KEY_CODE_KP_EQUALS - 0x74 -> Q_KEY_CODE_OPEN - 0x77 -> Q_KEY_CODE_FRONT - 0x7f -> Q_KEY_CODE_AUDIOMUTE - 0x80 -> Q_KEY_CODE_VOLUMEUP - 0x81 -> Q_KEY_CODE_VOLUMEDOWN - 0x85 -> Q_KEY_CODE_KP_COMMA - 0x87 -> Q_KEY_CODE_RO - 0x89 -> Q_KEY_CODE_YEN - 0x8a -> Q_KEY_CODE_HENKAN - 0x93 -> Q_KEY_CODE_HIRAGANA - 0xe8 -> Q_KEY_CODE_AUDIOPLAY - 0xe9 -> Q_KEY_CODE_AUDIOSTOP - 0xea -> Q_KEY_CODE_AUDIOPREV - 0xeb -> Q_KEY_CODE_AUDIONEXT - 0xed -> Q_KEY_CODE_VOLUMEUP - 0xee -> Q_KEY_CODE_VOLUMEDOWN - 0xef -> Q_KEY_CODE_AUDIOMUTE - 0xf1 -> Q_KEY_CODE_AC_BACK - 0xf2 -> Q_KEY_CODE_AC_FORWARD - 0xf3 -> Q_KEY_CODE_STOP - 0xf4 -> Q_KEY_CODE_FIND - 0xf8 -> Q_KEY_CODE_SLEEP - 0xfa -> Q_KEY_CODE_AC_REFRESH - 0xfb -> Q_KEY_CODE_CALCULATOR And some mistakes corrected: - 0x65 -> Q_KEY_CODE_COMPOSE, not duplicating Q_KEY_CODE_MENU Signed-off-by: Daniel P. Berrange <berrange@redhat.com> Message-id: 20180117164717.15855-2-berrange@redhat.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'ui/sdl2-input.c')
| -rw-r--r-- | ui/sdl2-input.c | 16 |
1 files changed, 11 insertions, 5 deletions
diff --git a/ui/sdl2-input.c b/ui/sdl2-input.c index 6e315ae800..605d781971 100644 --- a/ui/sdl2-input.c +++ b/ui/sdl2-input.c @@ -30,8 +30,6 @@ #include "ui/sdl2.h" #include "sysemu/sysemu.h" -#include "sdl2-keymap.h" - static uint8_t modifiers_state[SDL_NUM_SCANCODES]; void sdl2_reset_keys(struct sdl2_console *scon) @@ -39,9 +37,11 @@ void sdl2_reset_keys(struct sdl2_console *scon) QemuConsole *con = scon ? scon->dcl.con : NULL; int i; - for (i = 0; i < SDL_NUM_SCANCODES; i++) { + for (i = 0 ; + i < SDL_NUM_SCANCODES && i < qemu_input_map_usb_to_qcode_len ; + i++) { if (modifiers_state[i]) { - int qcode = sdl2_scancode_to_qcode[i]; + int qcode = qemu_input_map_usb_to_qcode[i]; qemu_input_event_send_key_qcode(con, qcode, false); modifiers_state[i] = 0; } @@ -51,9 +51,15 @@ void sdl2_reset_keys(struct sdl2_console *scon) void sdl2_process_key(struct sdl2_console *scon, SDL_KeyboardEvent *ev) { - int qcode = sdl2_scancode_to_qcode[ev->keysym.scancode]; + int qcode; QemuConsole *con = scon ? scon->dcl.con : NULL; + if (ev->keysym.scancode >= qemu_input_map_usb_to_qcode_len) { + return; + } + + qcode = qemu_input_map_usb_to_qcode[ev->keysym.scancode]; + if (!qemu_console_is_graphic(con)) { if (ev->type == SDL_KEYDOWN) { switch (ev->keysym.scancode) { |