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-rw-r--r--include/ui/console.h4
-rw-r--r--ui/cursor.c3
2 files changed, 4 insertions, 3 deletions
diff --git a/include/ui/console.h b/include/ui/console.h
index 2a8fab091f..ae5ec466c1 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -144,13 +144,13 @@ typedef struct QemuUIInfo {
 
 /* cursor data format is 32bit RGBA */
 typedef struct QEMUCursor {
-    int                 width, height;
+    uint16_t            width, height;
     int                 hot_x, hot_y;
     int                 refcount;
     uint32_t            data[];
 } QEMUCursor;
 
-QEMUCursor *cursor_alloc(int width, int height);
+QEMUCursor *cursor_alloc(uint16_t width, uint16_t height);
 QEMUCursor *cursor_ref(QEMUCursor *c);
 void cursor_unref(QEMUCursor *c);
 QEMUCursor *cursor_builtin_hidden(void);
diff --git a/ui/cursor.c b/ui/cursor.c
index 6fe67990e2..29717b3ecb 100644
--- a/ui/cursor.c
+++ b/ui/cursor.c
@@ -90,11 +90,12 @@ QEMUCursor *cursor_builtin_left_ptr(void)
     return cursor_parse_xpm(cursor_left_ptr_xpm);
 }
 
-QEMUCursor *cursor_alloc(int width, int height)
+QEMUCursor *cursor_alloc(uint16_t width, uint16_t height)
 {
     QEMUCursor *c;
     size_t datasize = width * height * sizeof(uint32_t);
 
+    /* Modern physical hardware typically uses 512x512 sprites */
     if (width > 512 || height > 512) {
         return NULL;
     }