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-rw-r--r--contrib/vhost-user-gpu/virgl.c579
1 files changed, 579 insertions, 0 deletions
diff --git a/contrib/vhost-user-gpu/virgl.c b/contrib/vhost-user-gpu/virgl.c
new file mode 100644
index 0000000000..43413e29df
--- /dev/null
+++ b/contrib/vhost-user-gpu/virgl.c
@@ -0,0 +1,579 @@
+/*
+ * Virtio vhost-user GPU Device
+ *
+ * Copyright Red Hat, Inc. 2013-2018
+ *
+ * Authors:
+ *     Dave Airlie <airlied@redhat.com>
+ *     Gerd Hoffmann <kraxel@redhat.com>
+ *     Marc-André Lureau <marcandre.lureau@redhat.com>
+ *
+ * This work is licensed under the terms of the GNU GPL, version 2 or later.
+ * See the COPYING file in the top-level directory.
+ */
+
+#include <virglrenderer.h>
+#include "virgl.h"
+
+void
+vg_virgl_update_cursor_data(VuGpu *g, uint32_t resource_id,
+                            gpointer data)
+{
+    uint32_t width, height;
+    uint32_t *cursor;
+
+    cursor = virgl_renderer_get_cursor_data(resource_id, &width, &height);
+    g_return_if_fail(cursor != NULL);
+    g_return_if_fail(width == 64);
+    g_return_if_fail(height == 64);
+
+    memcpy(data, cursor, 64 * 64 * sizeof(uint32_t));
+    free(cursor);
+}
+
+static void
+virgl_cmd_context_create(VuGpu *g,
+                         struct virtio_gpu_ctrl_command *cmd)
+{
+    struct virtio_gpu_ctx_create cc;
+
+    VUGPU_FILL_CMD(cc);
+
+    virgl_renderer_context_create(cc.hdr.ctx_id, cc.nlen,
+                                  cc.debug_name);
+}
+
+static void
+virgl_cmd_context_destroy(VuGpu *g,
+                          struct virtio_gpu_ctrl_command *cmd)
+{
+    struct virtio_gpu_ctx_destroy cd;
+
+    VUGPU_FILL_CMD(cd);
+
+    virgl_renderer_context_destroy(cd.hdr.ctx_id);
+}
+
+static void
+virgl_cmd_create_resource_2d(VuGpu *g,
+                             struct virtio_gpu_ctrl_command *cmd)
+{
+    struct virtio_gpu_resource_create_2d c2d;
+    struct virgl_renderer_resource_create_args args;
+
+    VUGPU_FILL_CMD(c2d);
+
+    args.handle = c2d.resource_id;
+    args.target = 2;
+    args.format = c2d.format;
+    args.bind = (1 << 1);
+    args.width = c2d.width;
+    args.height = c2d.height;
+    args.depth = 1;
+    args.array_size = 1;
+    args.last_level = 0;
+    args.nr_samples = 0;
+    args.flags = VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP;
+    virgl_renderer_resource_create(&args, NULL, 0);
+}
+
+static void
+virgl_cmd_create_resource_3d(VuGpu *g,
+                             struct virtio_gpu_ctrl_command *cmd)
+{
+    struct virtio_gpu_resource_create_3d c3d;
+    struct virgl_renderer_resource_create_args args;
+
+    VUGPU_FILL_CMD(c3d);
+
+    args.handle = c3d.resource_id;
+    args.target = c3d.target;
+    args.format = c3d.format;
+    args.bind = c3d.bind;
+    args.width = c3d.width;
+    args.height = c3d.height;
+    args.depth = c3d.depth;
+    args.array_size = c3d.array_size;
+    args.last_level = c3d.last_level;
+    args.nr_samples = c3d.nr_samples;
+    args.flags = c3d.flags;
+    virgl_renderer_resource_create(&args, NULL, 0);
+}
+
+static void
+virgl_cmd_resource_unref(VuGpu *g,
+                         struct virtio_gpu_ctrl_command *cmd)
+{
+    struct virtio_gpu_resource_unref unref;
+
+    VUGPU_FILL_CMD(unref);
+
+    virgl_renderer_resource_unref(unref.resource_id);
+}
+
+/* Not yet(?) defined in standard-headers, remove when possible */
+#ifndef VIRTIO_GPU_CAPSET_VIRGL2
+#define VIRTIO_GPU_CAPSET_VIRGL2 2
+#endif
+
+static void
+virgl_cmd_get_capset_info(VuGpu *g,
+                          struct virtio_gpu_ctrl_command *cmd)
+{
+    struct virtio_gpu_get_capset_info info;
+    struct virtio_gpu_resp_capset_info resp;
+
+    VUGPU_FILL_CMD(info);
+
+    if (info.capset_index == 0) {
+        resp.capset_id = VIRTIO_GPU_CAPSET_VIRGL;
+        virgl_renderer_get_cap_set(resp.capset_id,
+                                   &resp.capset_max_version,
+                                   &resp.capset_max_size);
+    } else if (info.capset_index == 1) {
+        resp.capset_id = VIRTIO_GPU_CAPSET_VIRGL2;
+        virgl_renderer_get_cap_set(resp.capset_id,
+                                   &resp.capset_max_version,
+                                   &resp.capset_max_size);
+    } else {
+        resp.capset_max_version = 0;
+        resp.capset_max_size = 0;
+    }
+    resp.hdr.type = VIRTIO_GPU_RESP_OK_CAPSET_INFO;
+    vg_ctrl_response(g, cmd, &resp.hdr, sizeof(resp));
+}
+
+uint32_t
+vg_virgl_get_num_capsets(void)
+{
+    uint32_t capset2_max_ver, capset2_max_size;
+    virgl_renderer_get_cap_set(VIRTIO_GPU_CAPSET_VIRGL2,
+                               &capset2_max_ver,
+                               &capset2_max_size);
+
+    return capset2_max_ver ? 2 : 1;
+}
+
+static void
+virgl_cmd_get_capset(VuGpu *g,
+                     struct virtio_gpu_ctrl_command *cmd)
+{
+    struct virtio_gpu_get_capset gc;
+    struct virtio_gpu_resp_capset *resp;
+    uint32_t max_ver, max_size;
+
+    VUGPU_FILL_CMD(gc);
+
+    virgl_renderer_get_cap_set(gc.capset_id, &max_ver,
+                               &max_size);
+    resp = g_malloc0(sizeof(*resp) + max_size);
+
+    resp->hdr.type = VIRTIO_GPU_RESP_OK_CAPSET;
+    virgl_renderer_fill_caps(gc.capset_id,
+                             gc.capset_version,
+                             (void *)resp->capset_data);
+    vg_ctrl_response(g, cmd, &resp->hdr, sizeof(*resp) + max_size);
+    g_free(resp);
+}
+
+static void
+virgl_cmd_submit_3d(VuGpu *g,
+                    struct virtio_gpu_ctrl_command *cmd)
+{
+    struct virtio_gpu_cmd_submit cs;
+    void *buf;
+    size_t s;
+
+    VUGPU_FILL_CMD(cs);
+
+    buf = g_malloc(cs.size);
+    s = iov_to_buf(cmd->elem.out_sg, cmd->elem.out_num,
+                   sizeof(cs), buf, cs.size);
+    if (s != cs.size) {
+        g_critical("%s: size mismatch (%zd/%d)", __func__, s, cs.size);
+        cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER;
+        goto out;
+    }
+
+    virgl_renderer_submit_cmd(buf, cs.hdr.ctx_id, cs.size / 4);
+
+out:
+    g_free(buf);
+}
+
+static void
+virgl_cmd_transfer_to_host_2d(VuGpu *g,
+                              struct virtio_gpu_ctrl_command *cmd)
+{
+    struct virtio_gpu_transfer_to_host_2d t2d;
+    struct virtio_gpu_box box;
+
+    VUGPU_FILL_CMD(t2d);
+
+    box.x = t2d.r.x;
+    box.y = t2d.r.y;
+    box.z = 0;
+    box.w = t2d.r.width;
+    box.h = t2d.r.height;
+    box.d = 1;
+
+    virgl_renderer_transfer_write_iov(t2d.resource_id,
+                                      0,
+                                      0,
+                                      0,
+                                      0,
+                                      (struct virgl_box *)&box,
+                                      t2d.offset, NULL, 0);
+}
+
+static void
+virgl_cmd_transfer_to_host_3d(VuGpu *g,
+                              struct virtio_gpu_ctrl_command *cmd)
+{
+    struct virtio_gpu_transfer_host_3d t3d;
+
+    VUGPU_FILL_CMD(t3d);
+
+    virgl_renderer_transfer_write_iov(t3d.resource_id,
+                                      t3d.hdr.ctx_id,
+                                      t3d.level,
+                                      t3d.stride,
+                                      t3d.layer_stride,
+                                      (struct virgl_box *)&t3d.box,
+                                      t3d.offset, NULL, 0);
+}
+
+static void
+virgl_cmd_transfer_from_host_3d(VuGpu *g,
+                                struct virtio_gpu_ctrl_command *cmd)
+{
+    struct virtio_gpu_transfer_host_3d tf3d;
+
+    VUGPU_FILL_CMD(tf3d);
+
+    virgl_renderer_transfer_read_iov(tf3d.resource_id,
+                                     tf3d.hdr.ctx_id,
+                                     tf3d.level,
+                                     tf3d.stride,
+                                     tf3d.layer_stride,
+                                     (struct virgl_box *)&tf3d.box,
+                                     tf3d.offset, NULL, 0);
+}
+
+static void
+virgl_resource_attach_backing(VuGpu *g,
+                              struct virtio_gpu_ctrl_command *cmd)
+{
+    struct virtio_gpu_resource_attach_backing att_rb;
+    struct iovec *res_iovs;
+    int ret;
+
+    VUGPU_FILL_CMD(att_rb);
+
+    ret = vg_create_mapping_iov(g, &att_rb, cmd, &res_iovs);
+    if (ret != 0) {
+        cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
+        return;
+    }
+
+    virgl_renderer_resource_attach_iov(att_rb.resource_id,
+                                       res_iovs, att_rb.nr_entries);
+}
+
+static void
+virgl_resource_detach_backing(VuGpu *g,
+                              struct virtio_gpu_ctrl_command *cmd)
+{
+    struct virtio_gpu_resource_detach_backing detach_rb;
+    struct iovec *res_iovs = NULL;
+    int num_iovs = 0;
+
+    VUGPU_FILL_CMD(detach_rb);
+
+    virgl_renderer_resource_detach_iov(detach_rb.resource_id,
+                                       &res_iovs,
+                                       &num_iovs);
+    if (res_iovs == NULL || num_iovs == 0) {
+        return;
+    }
+    g_free(res_iovs);
+}
+
+static void
+virgl_cmd_set_scanout(VuGpu *g,
+                      struct virtio_gpu_ctrl_command *cmd)
+{
+    struct virtio_gpu_set_scanout ss;
+    struct virgl_renderer_resource_info info;
+    int ret;
+
+    VUGPU_FILL_CMD(ss);
+
+    if (ss.scanout_id >= VIRTIO_GPU_MAX_SCANOUTS) {
+        g_critical("%s: illegal scanout id specified %d",
+                   __func__, ss.scanout_id);
+        cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_SCANOUT_ID;
+        return;
+    }
+
+    memset(&info, 0, sizeof(info));
+
+    if (ss.resource_id && ss.r.width && ss.r.height) {
+        ret = virgl_renderer_resource_get_info(ss.resource_id, &info);
+        if (ret == -1) {
+            g_critical("%s: illegal resource specified %d\n",
+                       __func__, ss.resource_id);
+            cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
+            return;
+        }
+
+        int fd = -1;
+        if (virgl_renderer_get_fd_for_texture(info.tex_id, &fd) < 0) {
+            g_critical("%s: failed to get fd for texture\n", __func__);
+            cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
+            return;
+        }
+        assert(fd >= 0);
+        VhostUserGpuMsg msg = {
+            .request = VHOST_USER_GPU_DMABUF_SCANOUT,
+            .size = sizeof(VhostUserGpuDMABUFScanout),
+            .payload.dmabuf_scanout.scanout_id = ss.scanout_id,
+            .payload.dmabuf_scanout.x =  ss.r.x,
+            .payload.dmabuf_scanout.y =  ss.r.y,
+            .payload.dmabuf_scanout.width = ss.r.width,
+            .payload.dmabuf_scanout.height = ss.r.height,
+            .payload.dmabuf_scanout.fd_width = info.width,
+            .payload.dmabuf_scanout.fd_height = info.height,
+            .payload.dmabuf_scanout.fd_stride = info.stride,
+            .payload.dmabuf_scanout.fd_flags = info.flags,
+            .payload.dmabuf_scanout.fd_drm_fourcc = info.drm_fourcc
+        };
+        vg_send_msg(g, &msg, fd);
+        close(fd);
+    } else {
+        VhostUserGpuMsg msg = {
+            .request = VHOST_USER_GPU_DMABUF_SCANOUT,
+            .size = sizeof(VhostUserGpuDMABUFScanout),
+            .payload.dmabuf_scanout.scanout_id = ss.scanout_id,
+        };
+        g_debug("disable scanout");
+        vg_send_msg(g, &msg, -1);
+    }
+    g->scanout[ss.scanout_id].resource_id = ss.resource_id;
+}
+
+static void
+virgl_cmd_resource_flush(VuGpu *g,
+                         struct virtio_gpu_ctrl_command *cmd)
+{
+    struct virtio_gpu_resource_flush rf;
+    int i;
+
+    VUGPU_FILL_CMD(rf);
+
+    if (!rf.resource_id) {
+        g_debug("bad resource id for flush..?");
+        return;
+    }
+    for (i = 0; i < VIRTIO_GPU_MAX_SCANOUTS; i++) {
+        if (g->scanout[i].resource_id != rf.resource_id) {
+            continue;
+        }
+        VhostUserGpuMsg msg = {
+            .request = VHOST_USER_GPU_DMABUF_UPDATE,
+            .size = sizeof(VhostUserGpuUpdate),
+            .payload.update.scanout_id = i,
+            .payload.update.x = rf.r.x,
+            .payload.update.y = rf.r.y,
+            .payload.update.width = rf.r.width,
+            .payload.update.height = rf.r.height
+        };
+        vg_send_msg(g, &msg, -1);
+        vg_wait_ok(g);
+    }
+}
+
+static void
+virgl_cmd_ctx_attach_resource(VuGpu *g,
+                              struct virtio_gpu_ctrl_command *cmd)
+{
+    struct virtio_gpu_ctx_resource att_res;
+
+    VUGPU_FILL_CMD(att_res);
+
+    virgl_renderer_ctx_attach_resource(att_res.hdr.ctx_id, att_res.resource_id);
+}
+
+static void
+virgl_cmd_ctx_detach_resource(VuGpu *g,
+                              struct virtio_gpu_ctrl_command *cmd)
+{
+    struct virtio_gpu_ctx_resource det_res;
+
+    VUGPU_FILL_CMD(det_res);
+
+    virgl_renderer_ctx_detach_resource(det_res.hdr.ctx_id, det_res.resource_id);
+}
+
+void vg_virgl_process_cmd(VuGpu *g, struct virtio_gpu_ctrl_command *cmd)
+{
+    virgl_renderer_force_ctx_0();
+    switch (cmd->cmd_hdr.type) {
+    case VIRTIO_GPU_CMD_CTX_CREATE:
+        virgl_cmd_context_create(g, cmd);
+        break;
+    case VIRTIO_GPU_CMD_CTX_DESTROY:
+        virgl_cmd_context_destroy(g, cmd);
+        break;
+    case VIRTIO_GPU_CMD_RESOURCE_CREATE_2D:
+        virgl_cmd_create_resource_2d(g, cmd);
+        break;
+    case VIRTIO_GPU_CMD_RESOURCE_CREATE_3D:
+        virgl_cmd_create_resource_3d(g, cmd);
+        break;
+    case VIRTIO_GPU_CMD_SUBMIT_3D:
+        virgl_cmd_submit_3d(g, cmd);
+        break;
+    case VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D:
+        virgl_cmd_transfer_to_host_2d(g, cmd);
+        break;
+    case VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D:
+        virgl_cmd_transfer_to_host_3d(g, cmd);
+        break;
+    case VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D:
+        virgl_cmd_transfer_from_host_3d(g, cmd);
+        break;
+    case VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING:
+        virgl_resource_attach_backing(g, cmd);
+        break;
+    case VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING:
+        virgl_resource_detach_backing(g, cmd);
+        break;
+    case VIRTIO_GPU_CMD_SET_SCANOUT:
+        virgl_cmd_set_scanout(g, cmd);
+        break;
+    case VIRTIO_GPU_CMD_RESOURCE_FLUSH:
+        virgl_cmd_resource_flush(g, cmd);
+        break;
+    case VIRTIO_GPU_CMD_RESOURCE_UNREF:
+        virgl_cmd_resource_unref(g, cmd);
+        break;
+    case VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE:
+        /* TODO add security */
+        virgl_cmd_ctx_attach_resource(g, cmd);
+        break;
+    case VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE:
+        /* TODO add security */
+        virgl_cmd_ctx_detach_resource(g, cmd);
+        break;
+    case VIRTIO_GPU_CMD_GET_CAPSET_INFO:
+        virgl_cmd_get_capset_info(g, cmd);
+        break;
+    case VIRTIO_GPU_CMD_GET_CAPSET:
+        virgl_cmd_get_capset(g, cmd);
+        break;
+    case VIRTIO_GPU_CMD_GET_DISPLAY_INFO:
+        vg_get_display_info(g, cmd);
+        break;
+    default:
+        g_debug("TODO handle ctrl %x\n", cmd->cmd_hdr.type);
+        cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
+        break;
+    }
+
+    if (cmd->finished) {
+        return;
+    }
+
+    if (cmd->error) {
+        g_warning("%s: ctrl 0x%x, error 0x%x\n", __func__,
+                  cmd->cmd_hdr.type, cmd->error);
+        vg_ctrl_response_nodata(g, cmd, cmd->error);
+        return;
+    }
+
+    if (!(cmd->cmd_hdr.flags & VIRTIO_GPU_FLAG_FENCE)) {
+        vg_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA);
+        return;
+    }
+
+    g_debug("Creating fence id:%" PRId64 " type:%d",
+            cmd->cmd_hdr.fence_id, cmd->cmd_hdr.type);
+    virgl_renderer_create_fence(cmd->cmd_hdr.fence_id, cmd->cmd_hdr.type);
+}
+
+static void
+virgl_write_fence(void *opaque, uint32_t fence)
+{
+    VuGpu *g = opaque;
+    struct virtio_gpu_ctrl_command *cmd, *tmp;
+
+    QTAILQ_FOREACH_SAFE(cmd, &g->fenceq, next, tmp) {
+        /*
+         * the guest can end up emitting fences out of order
+         * so we should check all fenced cmds not just the first one.
+         */
+        if (cmd->cmd_hdr.fence_id > fence) {
+            continue;
+        }
+        g_debug("FENCE %" PRIu64, cmd->cmd_hdr.fence_id);
+        vg_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA);
+        QTAILQ_REMOVE(&g->fenceq, cmd, next);
+        g_free(cmd);
+        g->inflight--;
+    }
+}
+
+#if defined(VIRGL_RENDERER_CALLBACKS_VERSION) && \
+    VIRGL_RENDERER_CALLBACKS_VERSION >= 2
+static int
+virgl_get_drm_fd(void *opaque)
+{
+    VuGpu *g = opaque;
+
+    return g->drm_rnode_fd;
+}
+#endif
+
+static struct virgl_renderer_callbacks virgl_cbs = {
+#if defined(VIRGL_RENDERER_CALLBACKS_VERSION) &&    \
+    VIRGL_RENDERER_CALLBACKS_VERSION >= 2
+    .get_drm_fd  = virgl_get_drm_fd,
+    .version     = 2,
+#else
+    .version     = 1,
+#endif
+    .write_fence = virgl_write_fence,
+};
+
+static void
+vg_virgl_poll(VuDev *dev, int condition, void *data)
+{
+    virgl_renderer_poll();
+}
+
+bool
+vg_virgl_init(VuGpu *g)
+{
+    int ret;
+
+    if (g->drm_rnode_fd && virgl_cbs.version == 1) {
+        g_warning("virgl will use the default rendernode");
+    }
+
+    ret = virgl_renderer_init(g,
+                              VIRGL_RENDERER_USE_EGL |
+                              VIRGL_RENDERER_THREAD_SYNC,
+                              &virgl_cbs);
+    if (ret != 0) {
+        return false;
+    }
+
+    ret = virgl_renderer_get_poll_fd();
+    if (ret != -1) {
+        g->renderer_source =
+            vug_source_new(&g->dev, ret, G_IO_IN, vg_virgl_poll, g);
+    }
+
+    return true;
+}