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-rw-r--r--docs/devel/multi-thread-tcg.rst7
1 files changed, 3 insertions, 4 deletions
diff --git a/docs/devel/multi-thread-tcg.rst b/docs/devel/multi-thread-tcg.rst
index c9541a7b20..7302c3bf53 100644
--- a/docs/devel/multi-thread-tcg.rst
+++ b/docs/devel/multi-thread-tcg.rst
@@ -226,10 +226,9 @@ instruction. This could be a future optimisation.
 Emulated hardware state
 -----------------------
 
-Currently thanks to KVM work any access to IO memory is automatically
-protected by the global iothread mutex, also known as the BQL (Big
-QEMU Lock). Any IO region that doesn't use global mutex is expected to
-do its own locking.
+Currently thanks to KVM work any access to IO memory is automatically protected
+by the BQL (Big QEMU Lock). Any IO region that doesn't use the BQL is expected
+to do its own locking.
 
 However IO memory isn't the only way emulated hardware state can be
 modified. Some architectures have model specific registers that