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-rw-r--r--docs/devel/clocks.rst71
-rw-r--r--docs/interop/parallels.txt28
-rw-r--r--docs/system/arm/mps2.rst6
-rw-r--r--docs/tools/qemu-storage-daemon.rst68
4 files changed, 144 insertions, 29 deletions
diff --git a/docs/devel/clocks.rst b/docs/devel/clocks.rst
index c54bbb8240..956bd147ea 100644
--- a/docs/devel/clocks.rst
+++ b/docs/devel/clocks.rst
@@ -80,11 +80,12 @@ Adding clocks to a device must be done during the init method of the Device
 instance.
 
 To add an input clock to a device, the function ``qdev_init_clock_in()``
-must be used.  It takes the name, a callback and an opaque parameter
-for the callback (this will be explained in a following section).
+must be used.  It takes the name, a callback, an opaque parameter
+for the callback and a mask of events when the callback should be
+called (this will be explained in a following section).
 Output is simpler; only the name is required. Typically::
 
-    qdev_init_clock_in(DEVICE(dev), "clk_in", clk_in_callback, dev);
+    qdev_init_clock_in(DEVICE(dev), "clk_in", clk_in_callback, dev, ClockUpdate);
     qdev_init_clock_out(DEVICE(dev), "clk_out");
 
 Both functions return the created Clock pointer, which should be saved in the
@@ -113,7 +114,7 @@ output.
      * callback for the input clock (see "Callback on input clock
      * change" section below for more information).
      */
-    static void clk_in_callback(void *opaque);
+    static void clk_in_callback(void *opaque, ClockEvent event);
 
     /*
      * static array describing clocks:
@@ -124,7 +125,7 @@ output.
      *   the clk_out field of a MyDeviceState structure.
      */
     static const ClockPortInitArray mydev_clocks = {
-        QDEV_CLOCK_IN(MyDeviceState, clk_in, clk_in_callback),
+        QDEV_CLOCK_IN(MyDeviceState, clk_in, clk_in_callback, ClockUpdate),
         QDEV_CLOCK_OUT(MyDeviceState, clk_out),
         QDEV_CLOCK_END
     };
@@ -153,6 +154,47 @@ nothing else to do. This value will be propagated to other clocks when
 connecting the clocks together and devices will fetch the right value during
 the first reset.
 
+Clock callbacks
+---------------
+
+You can give a clock a callback function in several ways:
+
+ * by passing it as an argument to ``qdev_init_clock_in()``
+ * as an argument to the ``QDEV_CLOCK_IN()`` macro initializing an
+   array to be passed to ``qdev_init_clocks()``
+ * by directly calling the ``clock_set_callback()`` function
+
+The callback function must be of this type:
+
+.. code-block:: c
+
+   typedef void ClockCallback(void *opaque, ClockEvent event);
+
+The ``opaque`` argument is the pointer passed to ``qdev_init_clock_in()``
+or ``clock_set_callback()``; for ``qdev_init_clocks()`` it is the
+``dev`` device pointer.
+
+The ``event`` argument specifies why the callback has been called.
+When you register the callback you specify a mask of ClockEvent values
+that you are interested in. The callback will only be called for those
+events.
+
+The events currently supported are:
+
+ * ``ClockPreUpdate`` : called when the input clock's period is about to
+   update. This is useful if the device needs to do some action for
+   which it needs to know the old value of the clock period. During
+   this callback, Clock API functions like ``clock_get()`` or
+   ``clock_ticks_to_ns()`` will use the old period.
+ * ``ClockUpdate`` : called after the input clock's period has changed.
+   During this callback, Clock API functions like ``clock_ticks_to_ns()``
+   will use the new period.
+
+Note that a clock only has one callback: it is not possible to register
+different functions for different events. You must register a single
+callback which listens for all of the events you are interested in,
+and use the ``event`` argument to identify which event has happened.
+
 Retrieving clocks from a device
 -------------------------------
 
@@ -231,7 +273,7 @@ object during device instance init. For example:
 .. code-block:: c
 
     clk = qdev_init_clock_in(DEVICE(dev), "clk-in", clk_in_callback,
-                             dev);
+                             dev, ClockUpdate);
     /* set initial value to 10ns / 100MHz */
     clock_set_ns(clk, 10);
 
@@ -267,11 +309,12 @@ next lowest integer. This implies some inaccuracy due to the rounding,
 so be cautious about using it in calculations.
 
 It is also possible to register a callback on clock frequency changes.
-Here is an example:
+Here is an example, which assumes that ``clock_callback`` has been
+specified as the callback for the ``ClockUpdate`` event:
 
 .. code-block:: c
 
-    void clock_callback(void *opaque) {
+    void clock_callback(void *opaque, ClockEvent event) {
         MyDeviceState *s = (MyDeviceState *) opaque;
         /*
          * 'opaque' is the argument passed to qdev_init_clock_in();
@@ -317,6 +360,18 @@ rather than simply passing it to a QEMUTimer function like
 ``timer_mod_ns()`` then you should be careful to avoid overflow
 in those calculations, of course.)
 
+Obtaining tick counts
+---------------------
+
+For calculations where you need to know the number of ticks in
+a given duration, use ``clock_ns_to_ticks()``. This function handles
+possible non-whole-number-of-nanoseconds periods and avoids
+potential rounding errors. It will return '0' if the clock is stopped
+(i.e. it has period zero). If the inputs imply a tick count that
+overflows a 64-bit value (a very long duration for a clock with a
+very short period) the output value is truncated, so effectively
+the 64-bit output wraps around.
+
 Changing a clock period
 -----------------------
 
diff --git a/docs/interop/parallels.txt b/docs/interop/parallels.txt
index f15bf35bd1..bb3fadf369 100644
--- a/docs/interop/parallels.txt
+++ b/docs/interop/parallels.txt
@@ -208,21 +208,25 @@ of its data area are:
   28 - 31:    l1_size
               The number of entries in the L1 table of the bitmap.
 
-  variable:   l1_table (8 * l1_size bytes)
-              L1 offset table (in bytes)
+  variable:   L1 offset table (l1_table), size: 8 * l1_size bytes
 
-A dirty bitmap is stored using a one-level structure for the mapping to host
-clusters - an L1 table.
+The dirty bitmap described by this feature extension is stored in a set of
+clusters inside the Parallels image file. The offsets of these clusters are
+saved in the L1 offset table specified by the feature extension. Each L1 table
+entry is a 64 bit integer as described below:
 
-Given an offset in bytes into the bitmap data, the offset in bytes into the
-image file can be obtained as follows:
+Given an offset in bytes into the bitmap data, corresponding L1 entry is
 
-    offset = l1_table[offset / cluster_size] + (offset % cluster_size)
+    l1_table[offset / cluster_size]
 
-If an L1 table entry is 0, the corresponding cluster of the bitmap is assumed
-to be zero.
+If an L1 table entry is 0, all bits in the corresponding cluster of the bitmap
+are assumed to be 0.
 
-If an L1 table entry is 1, the corresponding cluster of the bitmap is assumed
-to have all bits set.
+If an L1 table entry is 1, all bits in the corresponding cluster of the bitmap
+are assumed to be 1.
 
-If an L1 table entry is not 0 or 1, it allocates a cluster from the data area.
+If an L1 table entry is not 0 or 1, it contains the corresponding cluster
+offset (in 512b sectors). Given an offset in bytes into the bitmap data the
+offset in bytes into the image file can be obtained as follows:
+
+    offset = l1_table[offset / cluster_size] * 512 + (offset % cluster_size)
diff --git a/docs/system/arm/mps2.rst b/docs/system/arm/mps2.rst
index 601ccea15c..f83b151787 100644
--- a/docs/system/arm/mps2.rst
+++ b/docs/system/arm/mps2.rst
@@ -1,5 +1,5 @@
-Arm MPS2 and MPS3 boards (``mps2-an385``, ``mps2-an386``, ``mps2-an500``, ``mps2-an505``, ``mps2-an511``, ``mps2-an521``, ``mps3-an524``)
-=========================================================================================================================================
+Arm MPS2 and MPS3 boards (``mps2-an385``, ``mps2-an386``, ``mps2-an500``, ``mps2-an505``, ``mps2-an511``, ``mps2-an521``, ``mps3-an524``, ``mps3-an547``)
+=========================================================================================================================================================
 
 These board models all use Arm M-profile CPUs.
 
@@ -27,6 +27,8 @@ QEMU models the following FPGA images:
   Dual Cortex-M33 as documented in Arm Application Note AN521
 ``mps3-an524``
   Dual Cortex-M33 on an MPS3, as documented in Arm Application Note AN524
+``mps3-an547``
+  Cortex-M55 on an MPS3, as documented in Arm Application Note AN547
 
 Differences between QEMU and real hardware:
 
diff --git a/docs/tools/qemu-storage-daemon.rst b/docs/tools/qemu-storage-daemon.rst
index c05b3d3811..086493ebb3 100644
--- a/docs/tools/qemu-storage-daemon.rst
+++ b/docs/tools/qemu-storage-daemon.rst
@@ -69,7 +69,7 @@ Standard options:
   a description of character device properties. A common character device
   definition configures a UNIX domain socket::
 
-  --chardev socket,id=char1,path=/tmp/qmp.sock,server=on,wait=off
+  --chardev socket,id=char1,path=/var/run/qsd-qmp.sock,server=on,wait=off
 
 .. option:: --export [type=]nbd,id=<id>,node-name=<node-name>[,name=<export-name>][,writable=on|off][,bitmap=<name>]
   --export [type=]vhost-user-blk,id=<id>,node-name=<node-name>,addr.type=unix,addr.path=<socket-path>[,writable=on|off][,logical-block-size=<block-size>][,num-queues=<num-queues>]
@@ -80,8 +80,9 @@ Standard options:
   requests for modifying data (the default is off).
 
   The ``nbd`` export type requires ``--nbd-server`` (see below). ``name`` is
-  the NBD export name. ``bitmap`` is the name of a dirty bitmap reachable from
-  the block node, so the NBD client can use NBD_OPT_SET_META_CONTEXT with the
+  the NBD export name (if not specified, it defaults to the given
+  ``node-name``). ``bitmap`` is the name of a dirty bitmap reachable from the
+  block node, so the NBD client can use NBD_OPT_SET_META_CONTEXT with the
   metadata context name "qemu:dirty-bitmap:BITMAP" to inspect the bitmap.
 
   The ``vhost-user-blk`` export type takes a vhost-user socket address on which
@@ -101,14 +102,17 @@ Standard options:
 
 .. option:: --nbd-server addr.type=inet,addr.host=<host>,addr.port=<port>[,tls-creds=<id>][,tls-authz=<id>][,max-connections=<n>]
   --nbd-server addr.type=unix,addr.path=<path>[,tls-creds=<id>][,tls-authz=<id>][,max-connections=<n>]
+  --nbd-server addr.type=fd,addr.str=<fd>[,tls-creds=<id>][,tls-authz=<id>][,max-connections=<n>]
 
   is a server for NBD exports. Both TCP and UNIX domain sockets are supported.
-  TLS encryption can be configured using ``--object`` tls-creds-* and authz-*
-  secrets (see below).
+  A listen socket can be provided via file descriptor passing (see Examples
+  below). TLS encryption can be configured using ``--object`` tls-creds-* and
+  authz-* secrets (see below).
 
-  To configure an NBD server on UNIX domain socket path ``/tmp/nbd.sock``::
+  To configure an NBD server on UNIX domain socket path
+  ``/var/run/qsd-nbd.sock``::
 
-  --nbd-server addr.type=unix,addr.path=/tmp/nbd.sock
+  --nbd-server addr.type=unix,addr.path=/var/run/qsd-nbd.sock
 
 .. option:: --object help
   --object <type>,help
@@ -118,6 +122,20 @@ Standard options:
   List object properties with ``<type>,help``. See the :manpage:`qemu(1)`
   manual page for a description of the object properties.
 
+.. option:: --pidfile PATH
+
+  is the path to a file where the daemon writes its pid. This allows scripts to
+  stop the daemon by sending a signal::
+
+    $ kill -SIGTERM $(<path/to/qsd.pid)
+
+  A file lock is applied to the file so only one instance of the daemon can run
+  with a given pid file path. The daemon unlinks its pid file when terminating.
+
+  The pid file is written after chardevs, exports, and NBD servers have been
+  created but before accepting connections. The daemon has started successfully
+  when the pid file is written and clients may begin connecting.
+
 Examples
 --------
 Launch the daemon with QMP monitor socket ``qmp.sock`` so clients can execute
@@ -127,6 +145,42 @@ QMP commands::
       --chardev socket,path=qmp.sock,server=on,wait=off,id=char1 \
       --monitor chardev=char1
 
+Launch the daemon from Python with a QMP monitor socket using file descriptor
+passing so there is no need to busy wait for the QMP monitor to become
+available::
+
+  #!/usr/bin/env python3
+  import subprocess
+  import socket
+
+  sock_path = '/var/run/qmp.sock'
+
+  with socket.socket(socket.AF_UNIX, socket.SOCK_STREAM) as listen_sock:
+      listen_sock.bind(sock_path)
+      listen_sock.listen()
+
+      fd = listen_sock.fileno()
+
+      subprocess.Popen(
+          ['qemu-storage-daemon',
+           '--chardev', f'socket,fd={fd},server=on,id=char1',
+           '--monitor', 'chardev=char1'],
+          pass_fds=[fd],
+      )
+
+  # listen_sock was automatically closed when leaving the 'with' statement
+  # body. If the daemon process terminated early then the following connect()
+  # will fail with "Connection refused" because no process has the listen
+  # socket open anymore. Launch errors can be detected this way.
+
+  qmp_sock = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
+  qmp_sock.connect(sock_path)
+  ...QMP interaction...
+
+The same socket spawning approach also works with the ``--nbd-server
+addr.type=fd,addr.str=<fd>`` and ``--export
+type=vhost-user-blk,addr.type=fd,addr.str=<fd>`` options.
+
 Export raw image file ``disk.img`` over NBD UNIX domain socket ``nbd.sock``::
 
   $ qemu-storage-daemon \