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-rw-r--r--hw/display/blizzard_template.h146
1 files changed, 0 insertions, 146 deletions
diff --git a/hw/display/blizzard_template.h b/hw/display/blizzard_template.h
deleted file mode 100644
index b7ef27c808..0000000000
--- a/hw/display/blizzard_template.h
+++ /dev/null
@@ -1,146 +0,0 @@
-/*
- * QEMU Epson S1D13744/S1D13745 templates
- *
- * Copyright (C) 2008 Nokia Corporation
- * Written by Andrzej Zaborowski <andrew@openedhand.com>
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 or
- * (at your option) version 3 of the License.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, see <http://www.gnu.org/licenses/>.
- */
-
-#define SKIP_PIXEL(to)         (to += deststep)
-#if DEPTH == 8
-# define PIXEL_TYPE            uint8_t
-# define COPY_PIXEL(to, from)  do { *to = from; SKIP_PIXEL(to); } while (0)
-# define COPY_PIXEL1(to, from) (*to++ = from)
-#elif DEPTH == 15 || DEPTH == 16
-# define PIXEL_TYPE            uint16_t
-# define COPY_PIXEL(to, from)  do { *to = from; SKIP_PIXEL(to); } while (0)
-# define COPY_PIXEL1(to, from) (*to++ = from)
-#elif DEPTH == 24
-# define PIXEL_TYPE            uint8_t
-# define COPY_PIXEL(to, from) \
-    do {                      \
-        to[0] = from;         \
-        to[1] = (from) >> 8;  \
-        to[2] = (from) >> 16; \
-        SKIP_PIXEL(to);       \
-    } while (0)
-
-# define COPY_PIXEL1(to, from) \
-    do {                       \
-        *to++ = from;          \
-        *to++ = (from) >> 8;   \
-        *to++ = (from) >> 16;  \
-    } while (0)
-#elif DEPTH == 32
-# define PIXEL_TYPE            uint32_t
-# define COPY_PIXEL(to, from)  do { *to = from; SKIP_PIXEL(to); } while (0)
-# define COPY_PIXEL1(to, from) (*to++ = from)
-#else
-# error unknown bit depth
-#endif
-
-#ifdef HOST_WORDS_BIGENDIAN
-# define SWAP_WORDS	1
-#endif
-
-static void glue(blizzard_draw_line16_, DEPTH)(PIXEL_TYPE *dest,
-                const uint16_t *src, unsigned int width)
-{
-#if !defined(SWAP_WORDS) && DEPTH == 16
-    memcpy(dest, src, width);
-#else
-    uint16_t data;
-    unsigned int r, g, b;
-    const uint16_t *end = (const void *) src + width;
-    while (src < end) {
-        data = *src ++;
-        b = (data & 0x1f) << 3;
-        data >>= 5;
-        g = (data & 0x3f) << 2;
-        data >>= 6;
-        r = (data & 0x1f) << 3;
-        data >>= 5;
-        COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b));
-    }
-#endif
-}
-
-static void glue(blizzard_draw_line24mode1_, DEPTH)(PIXEL_TYPE *dest,
-                const uint8_t *src, unsigned int width)
-{
-    /* TODO: check if SDL 24-bit planes are not in the same format and
-     * if so, use memcpy */
-    unsigned int r[2], g[2], b[2];
-    const uint8_t *end = src + width;
-    while (src < end) {
-        g[0] = *src ++;
-        r[0] = *src ++;
-        r[1] = *src ++;
-        b[0] = *src ++;
-        COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r[0], g[0], b[0]));
-        b[1] = *src ++;
-        g[1] = *src ++;
-        COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r[1], g[1], b[1]));
-    }
-}
-
-static void glue(blizzard_draw_line24mode2_, DEPTH)(PIXEL_TYPE *dest,
-                const uint8_t *src, unsigned int width)
-{
-    unsigned int r, g, b;
-    const uint8_t *end = src + width;
-    while (src < end) {
-        r = *src ++;
-        src ++;
-        b = *src ++;
-        g = *src ++;
-        COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b));
-    }
-}
-
-/* No rotation */
-static blizzard_fn_t glue(blizzard_draw_fn_, DEPTH)[0x10] = {
-    NULL,
-    /* RGB 5:6:5*/
-    (blizzard_fn_t) glue(blizzard_draw_line16_, DEPTH),
-    /* RGB 6:6:6 mode 1 */
-    (blizzard_fn_t) glue(blizzard_draw_line24mode1_, DEPTH),
-    /* RGB 8:8:8 mode 1 */
-    (blizzard_fn_t) glue(blizzard_draw_line24mode1_, DEPTH),
-    NULL, NULL,
-    /* RGB 6:6:6 mode 2 */
-    (blizzard_fn_t) glue(blizzard_draw_line24mode2_, DEPTH),
-    /* RGB 8:8:8 mode 2 */
-    (blizzard_fn_t) glue(blizzard_draw_line24mode2_, DEPTH),
-    /* YUV 4:2:2 */
-    NULL,
-    /* YUV 4:2:0 */
-    NULL,
-    NULL, NULL, NULL, NULL, NULL, NULL,
-};
-
-/* 90deg, 180deg and 270deg rotation */
-static blizzard_fn_t glue(blizzard_draw_fn_r_, DEPTH)[0x10] = {
-    /* TODO */
-    [0 ... 0xf] = NULL,
-};
-
-#undef DEPTH
-#undef SKIP_PIXEL
-#undef COPY_PIXEL
-#undef COPY_PIXEL1
-#undef PIXEL_TYPE
-
-#undef SWAP_WORDS