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-rw-r--r--hw/char/escc.c233
-rw-r--r--hw/input/ps2.c166
2 files changed, 317 insertions, 82 deletions
diff --git a/hw/char/escc.c b/hw/char/escc.c
index 6397f6f282..d9a20aa931 100644
--- a/hw/char/escc.c
+++ b/hw/char/escc.c
@@ -27,6 +27,7 @@
 #include "hw/char/escc.h"
 #include "sysemu/char.h"
 #include "ui/console.h"
+#include "ui/input.h"
 #include "trace.h"
 
 /*
@@ -94,6 +95,7 @@ typedef struct ChannelState {
     ChnID chn; // this channel, A (base+4) or B (base+0)
     ChnType type;
     uint8_t rx, tx;
+    QemuInputHandlerState *hs;
 } ChannelState;
 
 #define ESCC(obj) OBJECT_CHECK(ESCCState, (obj), TYPE_ESCC)
@@ -714,71 +716,181 @@ MemoryRegion *escc_init(hwaddr base, qemu_irq irqA, qemu_irq irqB,
     return &d->mmio;
 }
 
-static const uint8_t keycodes[128] = {
-    127, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 43, 53,
-    54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 89, 76, 77, 78,
-    79, 80, 81, 82, 83, 84, 85, 86, 87, 42, 99, 88, 100, 101, 102, 103,
-    104, 105, 106, 107, 108, 109, 110, 47, 19, 121, 119, 5, 6, 8, 10, 12,
-    14, 16, 17, 18, 7, 98, 23, 68, 69, 70, 71, 91, 92, 93, 125, 112,
-    113, 114, 94, 50, 0, 0, 124, 9, 11, 0, 0, 0, 0, 0, 0, 0,
-    90, 0, 46, 22, 13, 111, 52, 20, 96, 24, 28, 74, 27, 123, 44, 66,
-    0, 45, 2, 4, 48, 0, 0, 21, 0, 0, 0, 0, 0, 120, 122, 67,
+static const uint8_t qcode_to_keycode[Q_KEY_CODE_MAX] = {
+    [Q_KEY_CODE_SHIFT]         = 99,
+    [Q_KEY_CODE_SHIFT_R]       = 110,
+    [Q_KEY_CODE_ALT]           = 19,
+    [Q_KEY_CODE_ALT_R]         = 13,
+    [Q_KEY_CODE_ALTGR]         = 13,
+    [Q_KEY_CODE_CTRL]          = 76,
+    [Q_KEY_CODE_CTRL_R]        = 76,
+    [Q_KEY_CODE_ESC]           = 29,
+    [Q_KEY_CODE_1]             = 30,
+    [Q_KEY_CODE_2]             = 31,
+    [Q_KEY_CODE_3]             = 32,
+    [Q_KEY_CODE_4]             = 33,
+    [Q_KEY_CODE_5]             = 34,
+    [Q_KEY_CODE_6]             = 35,
+    [Q_KEY_CODE_7]             = 36,
+    [Q_KEY_CODE_8]             = 37,
+    [Q_KEY_CODE_9]             = 38,
+    [Q_KEY_CODE_0]             = 39,
+    [Q_KEY_CODE_MINUS]         = 40,
+    [Q_KEY_CODE_EQUAL]         = 41,
+    [Q_KEY_CODE_BACKSPACE]     = 43,
+    [Q_KEY_CODE_TAB]           = 53,
+    [Q_KEY_CODE_Q]             = 54,
+    [Q_KEY_CODE_W]             = 55,
+    [Q_KEY_CODE_E]             = 56,
+    [Q_KEY_CODE_R]             = 57,
+    [Q_KEY_CODE_T]             = 58,
+    [Q_KEY_CODE_Y]             = 59,
+    [Q_KEY_CODE_U]             = 60,
+    [Q_KEY_CODE_I]             = 61,
+    [Q_KEY_CODE_O]             = 62,
+    [Q_KEY_CODE_P]             = 63,
+    [Q_KEY_CODE_BRACKET_LEFT]  = 64,
+    [Q_KEY_CODE_BRACKET_RIGHT] = 65,
+    [Q_KEY_CODE_RET]           = 89,
+    [Q_KEY_CODE_A]             = 77,
+    [Q_KEY_CODE_S]             = 78,
+    [Q_KEY_CODE_D]             = 79,
+    [Q_KEY_CODE_F]             = 80,
+    [Q_KEY_CODE_G]             = 81,
+    [Q_KEY_CODE_H]             = 82,
+    [Q_KEY_CODE_J]             = 83,
+    [Q_KEY_CODE_K]             = 84,
+    [Q_KEY_CODE_L]             = 85,
+    [Q_KEY_CODE_SEMICOLON]     = 86,
+    [Q_KEY_CODE_APOSTROPHE]    = 87,
+    [Q_KEY_CODE_GRAVE_ACCENT]  = 42,
+    [Q_KEY_CODE_BACKSLASH]     = 88,
+    [Q_KEY_CODE_Z]             = 100,
+    [Q_KEY_CODE_X]             = 101,
+    [Q_KEY_CODE_C]             = 102,
+    [Q_KEY_CODE_V]             = 103,
+    [Q_KEY_CODE_B]             = 104,
+    [Q_KEY_CODE_N]             = 105,
+    [Q_KEY_CODE_M]             = 106,
+    [Q_KEY_CODE_COMMA]         = 107,
+    [Q_KEY_CODE_DOT]           = 108,
+    [Q_KEY_CODE_SLASH]         = 109,
+    [Q_KEY_CODE_ASTERISK]      = 47,
+    [Q_KEY_CODE_SPC]           = 121,
+    [Q_KEY_CODE_CAPS_LOCK]     = 119,
+    [Q_KEY_CODE_F1]            = 5,
+    [Q_KEY_CODE_F2]            = 6,
+    [Q_KEY_CODE_F3]            = 8,
+    [Q_KEY_CODE_F4]            = 10,
+    [Q_KEY_CODE_F5]            = 12,
+    [Q_KEY_CODE_F6]            = 14,
+    [Q_KEY_CODE_F7]            = 16,
+    [Q_KEY_CODE_F8]            = 17,
+    [Q_KEY_CODE_F9]            = 18,
+    [Q_KEY_CODE_F10]           = 7,
+    [Q_KEY_CODE_NUM_LOCK]      = 98,
+    [Q_KEY_CODE_SCROLL_LOCK]   = 23,
+    [Q_KEY_CODE_KP_DIVIDE]     = 46,
+    [Q_KEY_CODE_KP_MULTIPLY]   = 47,
+    [Q_KEY_CODE_KP_SUBTRACT]   = 71,
+    [Q_KEY_CODE_KP_ADD]        = 125,
+    [Q_KEY_CODE_KP_ENTER]      = 90,
+    [Q_KEY_CODE_KP_DECIMAL]    = 50,
+    [Q_KEY_CODE_KP_0]          = 94,
+    [Q_KEY_CODE_KP_1]          = 112,
+    [Q_KEY_CODE_KP_2]          = 113,
+    [Q_KEY_CODE_KP_3]          = 114,
+    [Q_KEY_CODE_KP_4]          = 91,
+    [Q_KEY_CODE_KP_5]          = 92,
+    [Q_KEY_CODE_KP_6]          = 93,
+    [Q_KEY_CODE_KP_7]          = 68,
+    [Q_KEY_CODE_KP_8]          = 69,
+    [Q_KEY_CODE_KP_9]          = 70,
+    [Q_KEY_CODE_LESS]          = 124,
+    [Q_KEY_CODE_F11]           = 9,
+    [Q_KEY_CODE_F12]           = 11,
+    [Q_KEY_CODE_HOME]          = 52,
+    [Q_KEY_CODE_PGUP]          = 96,
+    [Q_KEY_CODE_PGDN]          = 123,
+    [Q_KEY_CODE_END]           = 74,
+    [Q_KEY_CODE_LEFT]          = 24,
+    [Q_KEY_CODE_UP]            = 20,
+    [Q_KEY_CODE_DOWN]          = 27,
+    [Q_KEY_CODE_RIGHT]         = 28,
+    [Q_KEY_CODE_INSERT]        = 44,
+    [Q_KEY_CODE_DELETE]        = 66,
+    [Q_KEY_CODE_STOP]          = 1,
+    [Q_KEY_CODE_AGAIN]         = 3,
+    [Q_KEY_CODE_PROPS]         = 25,
+    [Q_KEY_CODE_UNDO]          = 26,
+    [Q_KEY_CODE_FRONT]         = 49,
+    [Q_KEY_CODE_COPY]          = 51,
+    [Q_KEY_CODE_OPEN]          = 72,
+    [Q_KEY_CODE_PASTE]         = 73,
+    [Q_KEY_CODE_FIND]          = 95,
+    [Q_KEY_CODE_CUT]           = 97,
+    [Q_KEY_CODE_LF]            = 111,
+    [Q_KEY_CODE_HELP]          = 118,
+    [Q_KEY_CODE_META_L]        = 120,
+    [Q_KEY_CODE_META_R]        = 122,
+    [Q_KEY_CODE_COMPOSE]       = 67,
+    [Q_KEY_CODE_PRINT]         = 22,
+    [Q_KEY_CODE_SYSRQ]         = 21,
 };
 
-static const uint8_t e0_keycodes[128] = {
-    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 90, 76, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 109, 0, 0, 13, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 68, 69, 70, 0, 91, 0, 93, 0, 112,
-    113, 114, 94, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-    1, 3, 25, 26, 49, 52, 72, 73, 97, 99, 111, 118, 120, 122, 67, 0,
-};
-
-static void sunkbd_event(void *opaque, int ch)
+static void sunkbd_handle_event(DeviceState *dev, QemuConsole *src,
+                                InputEvent *evt)
 {
-    ChannelState *s = opaque;
-    int release = ch & 0x80;
-
-    trace_escc_sunkbd_event_in(ch);
-    switch (ch) {
-    case 58: // Caps lock press
-        s->caps_lock_mode ^= 1;
-        if (s->caps_lock_mode == 2)
-            return; // Drop second press
-        break;
-    case 69: // Num lock press
-        s->num_lock_mode ^= 1;
-        if (s->num_lock_mode == 2)
-            return; // Drop second press
-        break;
-    case 186: // Caps lock release
-        s->caps_lock_mode ^= 2;
-        if (s->caps_lock_mode == 3)
-            return; // Drop first release
-        break;
-    case 197: // Num lock release
-        s->num_lock_mode ^= 2;
-        if (s->num_lock_mode == 3)
-            return; // Drop first release
-        break;
-    case 0xe0:
-        s->e0_mode = 1;
-        return;
-    default:
-        break;
+    ChannelState *s = (ChannelState *)dev;
+    int qcode, keycode;
+
+    assert(evt->kind == INPUT_EVENT_KIND_KEY);
+    qcode = qemu_input_key_value_to_qcode(evt->key->key);
+    trace_escc_sunkbd_event_in(qcode, QKeyCode_lookup[qcode],
+                               evt->key->down);
+
+    if (qcode == Q_KEY_CODE_CAPS_LOCK) {
+        if (evt->key->down) {
+            s->caps_lock_mode ^= 1;
+            if (s->caps_lock_mode == 2) {
+                return; /* Drop second press */
+            }
+        } else {
+            s->caps_lock_mode ^= 2;
+            if (s->caps_lock_mode == 3) {
+                return; /* Drop first release */
+            }
+        }
     }
-    if (s->e0_mode) {
-        s->e0_mode = 0;
-        ch = e0_keycodes[ch & 0x7f];
-    } else {
-        ch = keycodes[ch & 0x7f];
+
+    if (qcode == Q_KEY_CODE_NUM_LOCK) {
+        if (evt->key->down) {
+            s->num_lock_mode ^= 1;
+            if (s->num_lock_mode == 2) {
+                return; /* Drop second press */
+            }
+        } else {
+            s->num_lock_mode ^= 2;
+            if (s->num_lock_mode == 3) {
+                return; /* Drop first release */
+            }
+        }
+    }
+
+    keycode = qcode_to_keycode[qcode];
+    if (!evt->key->down) {
+        keycode |= 0x80;
     }
-    trace_escc_sunkbd_event_out(ch);
-    put_queue(s, ch | release);
+    trace_escc_sunkbd_event_out(keycode);
+    put_queue(s, keycode);
 }
 
+static QemuInputHandler sunkbd_handler = {
+    .name  = "sun keyboard",
+    .mask  = INPUT_EVENT_MASK_KEY,
+    .event = sunkbd_handle_event,
+};
+
 static void handle_kbd_command(ChannelState *s, int val)
 {
     trace_escc_kbd_command(val);
@@ -800,7 +912,7 @@ static void handle_kbd_command(ChannelState *s, int val)
     case 0xf:
         clear_queue(s);
         put_queue(s, 0xfe);
-        put_queue(s, 0); // XXX, layout?
+        put_queue(s, 0x21); /*  en-us layout */
         break;
     default:
         break;
@@ -898,7 +1010,8 @@ static int escc_init1(SysBusDevice *dev)
                                      "QEMU Sun Mouse");
     }
     if (s->chn[1].type == kbd) {
-        qemu_add_kbd_event_handler(sunkbd_event, &s->chn[1]);
+        s->chn[1].hs = qemu_input_handler_register((DeviceState *)(&s->chn[1]),
+                                                   &sunkbd_handler);
     }
 
     return 0;
diff --git a/hw/input/ps2.c b/hw/input/ps2.c
index 34120796b1..22b77dfe5c 100644
--- a/hw/input/ps2.c
+++ b/hw/input/ps2.c
@@ -24,6 +24,7 @@
 #include "hw/hw.h"
 #include "hw/input/ps2.h"
 #include "ui/console.h"
+#include "ui/input.h"
 #include "sysemu/sysemu.h"
 
 /* debug PC keyboard */
@@ -71,10 +72,12 @@
 #define MOUSE_STATUS_ENABLED    0x20
 #define MOUSE_STATUS_SCALE21    0x10
 
-#define PS2_QUEUE_SIZE 256
+#define PS2_QUEUE_SIZE 16  /* Buffer size required by PS/2 protocol */
 
 typedef struct {
-    uint8_t data[PS2_QUEUE_SIZE];
+    /* Keep the data array 256 bytes long, which compatibility
+     with older qemu versions. */
+    uint8_t data[256];
     int rptr, wptr, count;
 } PS2Queue;
 
@@ -137,7 +140,7 @@ void ps2_queue(void *opaque, int b)
     PS2State *s = (PS2State *)opaque;
     PS2Queue *q = &s->queue;
 
-    if (q->count >= PS2_QUEUE_SIZE)
+    if (q->count >= PS2_QUEUE_SIZE - 1)
         return;
     q->data[q->wptr] = b;
     if (++q->wptr == PS2_QUEUE_SIZE)
@@ -170,6 +173,21 @@ static void ps2_put_keycode(void *opaque, int keycode)
     ps2_queue(&s->common, keycode);
 }
 
+static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
+                               InputEvent *evt)
+{
+    PS2KbdState *s = (PS2KbdState *)dev;
+    int scancodes[3], i, count;
+
+    qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER);
+    count = qemu_input_key_value_to_scancode(evt->key->key,
+                                             evt->key->down,
+                                             scancodes);
+    for (i = 0; i < count; i++) {
+        ps2_put_keycode(s, scancodes[i]);
+    }
+}
+
 uint32_t ps2_read_data(void *opaque)
 {
     PS2State *s = (PS2State *)opaque;
@@ -352,31 +370,57 @@ static void ps2_mouse_send_packet(PS2MouseState *s)
     s->mouse_dz -= dz1;
 }
 
-static void ps2_mouse_event(void *opaque,
-                            int dx, int dy, int dz, int buttons_state)
+static void ps2_mouse_event(DeviceState *dev, QemuConsole *src,
+                            InputEvent *evt)
 {
-    PS2MouseState *s = opaque;
+    static const int bmap[INPUT_BUTTON_MAX] = {
+        [INPUT_BUTTON_LEFT]   = MOUSE_EVENT_LBUTTON,
+        [INPUT_BUTTON_MIDDLE] = MOUSE_EVENT_MBUTTON,
+        [INPUT_BUTTON_RIGHT]  = MOUSE_EVENT_RBUTTON,
+    };
+    PS2MouseState *s = (PS2MouseState *)dev;
 
     /* check if deltas are recorded when disabled */
     if (!(s->mouse_status & MOUSE_STATUS_ENABLED))
         return;
 
-    s->mouse_dx += dx;
-    s->mouse_dy -= dy;
-    s->mouse_dz += dz;
-    /* XXX: SDL sometimes generates nul events: we delete them */
-    if (s->mouse_dx == 0 && s->mouse_dy == 0 && s->mouse_dz == 0 &&
-        s->mouse_buttons == buttons_state)
-	return;
-    s->mouse_buttons = buttons_state;
+    switch (evt->kind) {
+    case INPUT_EVENT_KIND_REL:
+        if (evt->rel->axis == INPUT_AXIS_X) {
+            s->mouse_dx += evt->rel->value;
+        } else if (evt->rel->axis == INPUT_AXIS_Y) {
+            s->mouse_dy -= evt->rel->value;
+        }
+        break;
 
-    if (buttons_state) {
-        qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER);
+    case INPUT_EVENT_KIND_BTN:
+        if (evt->btn->down) {
+            s->mouse_buttons |= bmap[evt->btn->button];
+            if (evt->btn->button == INPUT_BUTTON_WHEEL_UP) {
+                s->mouse_dz--;
+            } else if (evt->btn->button == INPUT_BUTTON_WHEEL_DOWN) {
+                s->mouse_dz++;
+            }
+        } else {
+            s->mouse_buttons &= ~bmap[evt->btn->button];
+        }
+        break;
+
+    default:
+        /* keep gcc happy */
+        break;
     }
+}
 
-    if (!(s->mouse_status & MOUSE_STATUS_REMOTE) &&
-        (s->common.queue.count < (PS2_QUEUE_SIZE - 16))) {
-        for(;;) {
+static void ps2_mouse_sync(DeviceState *dev)
+{
+    PS2MouseState *s = (PS2MouseState *)dev;
+
+    if (s->mouse_buttons) {
+        qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER);
+    }
+    if (!(s->mouse_status & MOUSE_STATUS_REMOTE)) {
+        while (s->common.queue.count < PS2_QUEUE_SIZE - 4) {
             /* if not remote, send event. Multiple events are sent if
                too big deltas */
             ps2_mouse_send_packet(s);
@@ -388,7 +432,9 @@ static void ps2_mouse_event(void *opaque,
 
 void ps2_mouse_fake_event(void *opaque)
 {
-    ps2_mouse_event(opaque, 1, 0, 0, 0);
+    PS2MouseState *s = opaque;
+    s->mouse_dx++;
+    ps2_mouse_sync(opaque);
 }
 
 void ps2_write_mouse(void *opaque, int val)
@@ -528,6 +574,34 @@ static void ps2_common_reset(PS2State *s)
     s->update_irq(s->update_arg, 0);
 }
 
+static void ps2_common_post_load(PS2State *s)
+{
+    PS2Queue *q = &s->queue;
+    int size;
+    int i;
+    int tmp_data[PS2_QUEUE_SIZE];
+
+    /* set the useful data buffer queue size, < PS2_QUEUE_SIZE */
+    size = q->count > PS2_QUEUE_SIZE ? 0 : q->count;
+
+    /* move the queue elements to the start of data array */
+    if (size > 0) {
+        for (i = 0; i < size; i++) {
+            /* move the queue elements to the temporary buffer */
+            tmp_data[i] = q->data[q->rptr];
+            if (++q->rptr == 256) {
+                q->rptr = 0;
+            }
+        }
+        memcpy(q->data, tmp_data, size);
+    }
+    /* reset rptr/wptr/count */
+    q->rptr = 0;
+    q->wptr = size;
+    q->count = size;
+    s->update_irq(s->update_arg, q->count != 0);
+}
+
 static void ps2_kbd_reset(void *opaque)
 {
     PS2KbdState *s = (PS2KbdState *) opaque;
@@ -600,18 +674,31 @@ static const VMStateDescription vmstate_ps2_keyboard_ledstate = {
 static int ps2_kbd_post_load(void* opaque, int version_id)
 {
     PS2KbdState *s = (PS2KbdState*)opaque;
+    PS2State *ps2 = &s->common;
 
     if (version_id == 2)
         s->scancode_set=2;
+
+    ps2_common_post_load(ps2);
+
     return 0;
 }
 
+static void ps2_kbd_pre_save(void *opaque)
+{
+    PS2KbdState *s = (PS2KbdState *)opaque;
+    PS2State *ps2 = &s->common;
+
+    ps2_common_post_load(ps2);
+}
+
 static const VMStateDescription vmstate_ps2_keyboard = {
     .name = "ps2kbd",
     .version_id = 3,
     .minimum_version_id = 2,
     .minimum_version_id_old = 2,
     .post_load = ps2_kbd_post_load,
+    .pre_save = ps2_kbd_pre_save,
     .fields      = (VMStateField []) {
         VMSTATE_STRUCT(common, PS2KbdState, 0, vmstate_ps2_common, PS2State),
         VMSTATE_INT32(scan_enabled, PS2KbdState),
@@ -629,11 +716,31 @@ static const VMStateDescription vmstate_ps2_keyboard = {
     }
 };
 
+static int ps2_mouse_post_load(void *opaque, int version_id)
+{
+    PS2MouseState *s = (PS2MouseState *)opaque;
+    PS2State *ps2 = &s->common;
+
+    ps2_common_post_load(ps2);
+
+    return 0;
+}
+
+static void ps2_mouse_pre_save(void *opaque)
+{
+    PS2MouseState *s = (PS2MouseState *)opaque;
+    PS2State *ps2 = &s->common;
+
+    ps2_common_post_load(ps2);
+}
+
 static const VMStateDescription vmstate_ps2_mouse = {
     .name = "ps2mouse",
     .version_id = 2,
     .minimum_version_id = 2,
     .minimum_version_id_old = 2,
+    .post_load = ps2_mouse_post_load,
+    .pre_save = ps2_mouse_pre_save,
     .fields      = (VMStateField []) {
         VMSTATE_STRUCT(common, PS2MouseState, 0, vmstate_ps2_common, PS2State),
         VMSTATE_UINT8(mouse_status, PS2MouseState),
@@ -650,6 +757,12 @@ static const VMStateDescription vmstate_ps2_mouse = {
     }
 };
 
+static QemuInputHandler ps2_keyboard_handler = {
+    .name  = "QEMU PS/2 Keyboard",
+    .mask  = INPUT_EVENT_MASK_KEY,
+    .event = ps2_keyboard_event,
+};
+
 void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg)
 {
     PS2KbdState *s = (PS2KbdState *)g_malloc0(sizeof(PS2KbdState));
@@ -658,11 +771,19 @@ void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg)
     s->common.update_arg = update_arg;
     s->scancode_set = 2;
     vmstate_register(NULL, 0, &vmstate_ps2_keyboard, s);
-    qemu_add_kbd_event_handler(ps2_put_keycode, s);
+    qemu_input_handler_register((DeviceState *)s,
+                                &ps2_keyboard_handler);
     qemu_register_reset(ps2_kbd_reset, s);
     return s;
 }
 
+static QemuInputHandler ps2_mouse_handler = {
+    .name  = "QEMU PS/2 Mouse",
+    .mask  = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL,
+    .event = ps2_mouse_event,
+    .sync  = ps2_mouse_sync,
+};
+
 void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg)
 {
     PS2MouseState *s = (PS2MouseState *)g_malloc0(sizeof(PS2MouseState));
@@ -670,7 +791,8 @@ void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg)
     s->common.update_irq = update_irq;
     s->common.update_arg = update_arg;
     vmstate_register(NULL, 0, &vmstate_ps2_mouse, s);
-    qemu_add_mouse_event_handler(ps2_mouse_event, s, 0, "QEMU PS/2 Mouse");
+    qemu_input_handler_register((DeviceState *)s,
+                                &ps2_mouse_handler);
     qemu_register_reset(ps2_mouse_reset, s);
     return s;
 }