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-rw-r--r--include/hw/clock.h41
1 files changed, 41 insertions, 0 deletions
diff --git a/include/hw/clock.h b/include/hw/clock.h
index 2ba44e1442..a7187eab95 100644
--- a/include/hw/clock.h
+++ b/include/hw/clock.h
@@ -287,6 +287,47 @@ static inline uint64_t clock_ticks_to_ns(const Clock *clk, uint64_t ticks)
 }
 
 /**
+ * clock_ns_to_ticks:
+ * @clk: the clock to query
+ * @ns: duration in nanoseconds
+ *
+ * Returns the number of ticks this clock would make in the given
+ * number of nanoseconds. Because a clock can have a period which
+ * is not a whole number of nanoseconds, it is important to use this
+ * function rather than attempting to obtain a "period in nanoseconds"
+ * value and then dividing the duration by that value.
+ *
+ * If the clock is stopped (ie it has period zero), returns 0.
+ *
+ * For some inputs the result could overflow a 64-bit value (because
+ * the clock's period is short and the duration is long). In these
+ * cases we truncate the result to a 64-bit value. This is on the
+ * assumption that generally the result is going to be used to report
+ * a 32-bit or 64-bit guest register value, so wrapping either cannot
+ * happen or is the desired behaviour.
+ */
+static inline uint64_t clock_ns_to_ticks(const Clock *clk, uint64_t ns)
+{
+    /*
+     * ticks = duration_in_ns / period_in_ns
+     *       = ns / (period / 2^32)
+     *       = (ns * 2^32) / period
+     * The hi, lo inputs to divu128() are (ns << 32) as a 128 bit value.
+     */
+    uint64_t lo = ns << 32;
+    uint64_t hi = ns >> 32;
+    if (clk->period == 0) {
+        return 0;
+    }
+    /*
+     * Ignore divu128() return value as we've caught div-by-zero and don't
+     * need different behaviour for overflow.
+     */
+    divu128(&lo, &hi, clk->period);
+    return lo;
+}
+
+/**
  * clock_is_enabled:
  * @clk: a clock
  *