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-rw-r--r--include/sysemu/block-backend.h1
-rw-r--r--include/sysemu/char.h26
-rw-r--r--include/sysemu/os-posix.h9
-rw-r--r--include/sysemu/os-win32.h106
-rw-r--r--include/sysemu/replay.h20
5 files changed, 134 insertions, 28 deletions
diff --git a/include/sysemu/block-backend.h b/include/sysemu/block-backend.h
index 66c5cf22e1..00d69baa07 100644
--- a/include/sysemu/block-backend.h
+++ b/include/sysemu/block-backend.h
@@ -78,6 +78,7 @@ void blk_insert_bs(BlockBackend *blk, BlockDriverState *bs);
 
 void blk_hide_on_behalf_of_hmp_drive_del(BlockBackend *blk);
 
+void blk_set_allow_write_beyond_eof(BlockBackend *blk, bool allow);
 void blk_iostatus_enable(BlockBackend *blk);
 bool blk_iostatus_is_enabled(const BlockBackend *blk);
 BlockDeviceIoStatus blk_iostatus(const BlockBackend *blk);
diff --git a/include/sysemu/char.h b/include/sysemu/char.h
index e46884f367..4c2f777ad1 100644
--- a/include/sysemu/char.h
+++ b/include/sysemu/char.h
@@ -86,6 +86,7 @@ struct CharDriverState {
     int is_mux;
     guint fd_in_tag;
     QemuOpts *opts;
+    bool replay;
     QTAILQ_ENTRY(CharDriverState) next;
 };
 
@@ -139,6 +140,22 @@ CharDriverState *qemu_chr_new(const char *label, const char *filename,
                               void (*init)(struct CharDriverState *s));
 
 /**
+ * @qemu_chr_new_noreplay:
+ *
+ * Create a new character backend from a URI.
+ * Character device communications are not written
+ * into the replay log.
+ *
+ * @label the name of the backend
+ * @filename the URI
+ * @init not sure..
+ *
+ * Returns: a new character backend
+ */
+CharDriverState *qemu_chr_new_noreplay(const char *label, const char *filename,
+                                       void (*init)(struct CharDriverState *s));
+
+/**
  * @qemu_chr_delete:
  *
  * Destroy a character backend and remove it from the list of
@@ -341,6 +358,15 @@ int qemu_chr_be_can_write(CharDriverState *s);
  */
 void qemu_chr_be_write(CharDriverState *s, uint8_t *buf, int len);
 
+/**
+ * @qemu_chr_be_write_impl:
+ *
+ * Implementation of back end writing. Used by replay module.
+ *
+ * @buf a buffer to receive data from the front end
+ * @len the number of bytes to receive from the front end
+ */
+void qemu_chr_be_write_impl(CharDriverState *s, uint8_t *buf, int len);
 
 /**
  * @qemu_chr_be_event:
diff --git a/include/sysemu/os-posix.h b/include/sysemu/os-posix.h
index 5b9c4d6143..07e3e5ae9b 100644
--- a/include/sysemu/os-posix.h
+++ b/include/sysemu/os-posix.h
@@ -26,6 +26,12 @@
 #ifndef QEMU_OS_POSIX_H
 #define QEMU_OS_POSIX_H
 
+#include <sys/socket.h>
+#include <netinet/in.h>
+#include <netinet/tcp.h>
+#include <arpa/inet.h>
+#include <netdb.h>
+#include <sys/un.h>
 
 void os_set_line_buffering(void);
 void os_set_proc_name(const char *s);
@@ -34,6 +40,9 @@ void os_daemonize(void);
 void os_setup_post(void);
 int os_mlock(void);
 
+#define closesocket(s) close(s)
+#define ioctlsocket(s, r, v) ioctl(s, r, v)
+
 typedef struct timeval qemu_timeval;
 #define qemu_gettimeofday(tp) gettimeofday(tp, NULL)
 
diff --git a/include/sysemu/os-win32.h b/include/sysemu/os-win32.h
index fbed346716..17aad3b20f 100644
--- a/include/sysemu/os-win32.h
+++ b/include/sysemu/os-win32.h
@@ -28,32 +28,7 @@
 
 #include <winsock2.h>
 #include <windows.h>
-
-/* Workaround for older versions of MinGW. */
-#ifndef ECONNREFUSED
-# define ECONNREFUSED WSAECONNREFUSED
-#endif
-#ifndef EINPROGRESS
-# define EINPROGRESS  WSAEINPROGRESS
-#endif
-#ifndef EHOSTUNREACH
-# define EHOSTUNREACH WSAEHOSTUNREACH
-#endif
-#ifndef EINTR
-# define EINTR        WSAEINTR
-#endif
-#ifndef EINPROGRESS
-# define EINPROGRESS  WSAEINPROGRESS
-#endif
-#ifndef ENETUNREACH
-# define ENETUNREACH  WSAENETUNREACH
-#endif
-#ifndef ENOTCONN
-# define ENOTCONN     WSAENOTCONN
-#endif
-#ifndef EWOULDBLOCK
-# define EWOULDBLOCK  WSAEWOULDBLOCK
-#endif
+#include <ws2tcpip.h>
 
 #if defined(_WIN64)
 /* On w64, setjmp is implemented by _setjmp which needs a second parameter.
@@ -80,7 +55,6 @@ struct tm *gmtime_r(const time_t *timep, struct tm *result);
 struct tm *localtime_r(const time_t *timep, struct tm *result);
 #endif /* CONFIG_LOCALTIME_R */
 
-
 static inline void os_setup_signal_handling(void) {}
 static inline void os_daemonize(void) {}
 static inline void os_setup_post(void) {}
@@ -129,4 +103,82 @@ static inline char *realpath(const char *path, char *resolved_path)
     return resolved_path;
 }
 
+
+/* We wrap all the sockets functions so that we can
+ * set errno based on WSAGetLastError()
+ */
+
+#undef connect
+#define connect qemu_connect_wrap
+int qemu_connect_wrap(int sockfd, const struct sockaddr *addr,
+                      socklen_t addrlen);
+
+#undef listen
+#define listen qemu_listen_wrap
+int qemu_listen_wrap(int sockfd, int backlog);
+
+#undef bind
+#define bind qemu_bind_wrap
+int qemu_bind_wrap(int sockfd, const struct sockaddr *addr,
+                   socklen_t addrlen);
+
+#undef socket
+#define socket qemu_socket_wrap
+int qemu_socket_wrap(int domain, int type, int protocol);
+
+#undef accept
+#define accept qemu_accept_wrap
+int qemu_accept_wrap(int sockfd, struct sockaddr *addr,
+                     socklen_t *addrlen);
+
+#undef shutdown
+#define shutdown qemu_shutdown_wrap
+int qemu_shutdown_wrap(int sockfd, int how);
+
+#undef ioctlsocket
+#define ioctlsocket qemu_ioctlsocket_wrap
+int qemu_ioctlsocket_wrap(int fd, int req, void *val);
+
+#undef closesocket
+#define closesocket qemu_closesocket_wrap
+int qemu_closesocket_wrap(int fd);
+
+#undef getsockopt
+#define getsockopt qemu_getsockopt_wrap
+int qemu_getsockopt_wrap(int sockfd, int level, int optname,
+                         void *optval, socklen_t *optlen);
+
+#undef setsockopt
+#define setsockopt qemu_setsockopt_wrap
+int qemu_setsockopt_wrap(int sockfd, int level, int optname,
+                         const void *optval, socklen_t optlen);
+
+#undef getpeername
+#define getpeername qemu_getpeername_wrap
+int qemu_getpeername_wrap(int sockfd, struct sockaddr *addr,
+                          socklen_t *addrlen);
+
+#undef getsockname
+#define getsockname qemu_getsockname_wrap
+int qemu_getsockname_wrap(int sockfd, struct sockaddr *addr,
+                          socklen_t *addrlen);
+
+#undef send
+#define send qemu_send_wrap
+ssize_t qemu_send_wrap(int sockfd, const void *buf, size_t len, int flags);
+
+#undef sendto
+#define sendto qemu_sendto_wrap
+ssize_t qemu_sendto_wrap(int sockfd, const void *buf, size_t len, int flags,
+                         const struct sockaddr *addr, socklen_t addrlen);
+
+#undef recv
+#define recv qemu_recv_wrap
+ssize_t qemu_recv_wrap(int sockfd, void *buf, size_t len, int flags);
+
+#undef recvfrom
+#define recvfrom qemu_recvfrom_wrap
+ssize_t qemu_recvfrom_wrap(int sockfd, void *buf, size_t len, int flags,
+                           struct sockaddr *addr, socklen_t *addrlen);
+
 #endif
diff --git a/include/sysemu/replay.h b/include/sysemu/replay.h
index e4108e8b1a..e7989199fc 100644
--- a/include/sysemu/replay.h
+++ b/include/sysemu/replay.h
@@ -27,7 +27,8 @@ typedef enum ReplayClockKind ReplayClockKind;
 
 /* IDs of the checkpoints */
 enum ReplayCheckpoint {
-    CHECKPOINT_CLOCK_WARP,
+    CHECKPOINT_CLOCK_WARP_START,
+    CHECKPOINT_CLOCK_WARP_ACCOUNT,
     CHECKPOINT_RESET_REQUESTED,
     CHECKPOINT_SUSPEND_REQUESTED,
     CHECKPOINT_CLOCK_VIRTUAL,
@@ -114,4 +115,21 @@ void replay_input_event(QemuConsole *src, InputEvent *evt);
 /*! Adds input sync event to the queue */
 void replay_input_sync_event(void);
 
+/* Character device */
+
+/*! Registers char driver to save it's events */
+void replay_register_char_driver(struct CharDriverState *chr);
+/*! Saves write to char device event to the log */
+void replay_chr_be_write(struct CharDriverState *s, uint8_t *buf, int len);
+/*! Writes char write return value to the replay log. */
+void replay_char_write_event_save(int res, int offset);
+/*! Reads char write return value from the replay log. */
+void replay_char_write_event_load(int *res, int *offset);
+/*! Reads information about read_all character event. */
+int replay_char_read_all_load(uint8_t *buf);
+/*! Writes character read_all error code into the replay log. */
+void replay_char_read_all_save_error(int res);
+/*! Writes character read_all execution result into the replay log. */
+void replay_char_read_all_save_buf(uint8_t *buf, int offset);
+
 #endif