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-rw-r--r--include/ui/console.h19
1 files changed, 12 insertions, 7 deletions
diff --git a/include/ui/console.h b/include/ui/console.h
index f590819880..0f84861933 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -282,23 +282,28 @@ struct DisplayChangeListener {
 };
 
 typedef struct DisplayGLCtxOps {
-    /*
-     * We only check if the GLCtx is compatible with a DCL via ops. A natural
-     * evolution of this would be a callback to check some runtime requirements
-     * and allow various DCL kinds.
-     */
-    const DisplayChangeListenerOps *compatible_dcl;
-
+    bool (*dpy_gl_ctx_is_compatible_dcl)(DisplayGLCtx *dgc,
+                                         DisplayChangeListener *dcl);
     QEMUGLContext (*dpy_gl_ctx_create)(DisplayGLCtx *dgc,
                                        QEMUGLParams *params);
     void (*dpy_gl_ctx_destroy)(DisplayGLCtx *dgc,
                                QEMUGLContext ctx);
     int (*dpy_gl_ctx_make_current)(DisplayGLCtx *dgc,
                                    QEMUGLContext ctx);
+    void (*dpy_gl_ctx_create_texture)(DisplayGLCtx *dgc,
+                                      DisplaySurface *surface);
+    void (*dpy_gl_ctx_destroy_texture)(DisplayGLCtx *dgc,
+                                      DisplaySurface *surface);
+    void (*dpy_gl_ctx_update_texture)(DisplayGLCtx *dgc,
+                                      DisplaySurface *surface,
+                                      int x, int y, int w, int h);
 } DisplayGLCtxOps;
 
 struct DisplayGLCtx {
     const DisplayGLCtxOps *ops;
+#ifdef CONFIG_OPENGL
+    QemuGLShader *gls; /* optional shared shader */
+#endif
 };
 
 DisplayState *init_displaystate(void);