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-rw-r--r--include/ui/console.h14
-rw-r--r--include/ui/gtk.h2
-rw-r--r--include/ui/sdl2.h2
-rw-r--r--include/ui/shader.h14
-rw-r--r--include/ui/spice-display.h2
5 files changed, 15 insertions, 19 deletions
diff --git a/include/ui/console.h b/include/ui/console.h
index 158969f978..580dfc57ee 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -12,6 +12,7 @@
 
 #ifdef CONFIG_OPENGL
 # include <epoxy/gl.h>
+# include "ui/shader.h"
 #endif
 
 /* keyboard/mouse support */
@@ -415,22 +416,19 @@ void qemu_console_resize(QemuConsole *con, int width, int height);
 DisplaySurface *qemu_console_surface(QemuConsole *con);
 
 /* console-gl.c */
-typedef struct ConsoleGLState ConsoleGLState;
 #ifdef CONFIG_OPENGL
-ConsoleGLState *console_gl_init_context(void);
-void console_gl_fini_context(ConsoleGLState *gls);
 bool console_gl_check_format(DisplayChangeListener *dcl,
                              pixman_format_code_t format);
-void surface_gl_create_texture(ConsoleGLState *gls,
+void surface_gl_create_texture(QemuGLShader *gls,
                                DisplaySurface *surface);
-void surface_gl_update_texture(ConsoleGLState *gls,
+void surface_gl_update_texture(QemuGLShader *gls,
                                DisplaySurface *surface,
                                int x, int y, int w, int h);
-void surface_gl_render_texture(ConsoleGLState *gls,
+void surface_gl_render_texture(QemuGLShader *gls,
                                DisplaySurface *surface);
-void surface_gl_destroy_texture(ConsoleGLState *gls,
+void surface_gl_destroy_texture(QemuGLShader *gls,
                                DisplaySurface *surface);
-void surface_gl_setup_viewport(ConsoleGLState *gls,
+void surface_gl_setup_viewport(QemuGLShader *gls,
                                DisplaySurface *surface,
                                int ww, int wh);
 #endif
diff --git a/include/ui/gtk.h b/include/ui/gtk.h
index 2f7b720358..849c896eef 100644
--- a/include/ui/gtk.h
+++ b/include/ui/gtk.h
@@ -47,7 +47,7 @@ typedef struct VirtualGfxConsole {
     double scale_x;
     double scale_y;
 #if defined(CONFIG_OPENGL)
-    ConsoleGLState *gls;
+    QemuGLShader *gls;
     EGLContext ectx;
     EGLSurface esurface;
     int glupdates;
diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h
index 454367ac84..b29cf803c9 100644
--- a/include/ui/sdl2.h
+++ b/include/ui/sdl2.h
@@ -26,7 +26,7 @@ struct sdl2_console {
     int idle_counter;
     SDL_GLContext winctx;
 #ifdef CONFIG_OPENGL
-    ConsoleGLState *gls;
+    QemuGLShader *gls;
     egl_fb guest_fb;
     egl_fb win_fb;
     bool y0_top;
diff --git a/include/ui/shader.h b/include/ui/shader.h
index f7d86188bf..369e49865f 100644
--- a/include/ui/shader.h
+++ b/include/ui/shader.h
@@ -3,13 +3,11 @@
 
 #include <epoxy/gl.h>
 
-GLuint qemu_gl_init_texture_blit(GLint texture_blit_prog);
-void qemu_gl_run_texture_blit(GLint texture_blit_prog,
-                              GLint texture_blit_vao);
-
-GLuint qemu_gl_create_compile_shader(GLenum type, const GLchar *src);
-GLuint qemu_gl_create_link_program(GLuint vert, GLuint frag);
-GLuint qemu_gl_create_compile_link_program(const GLchar *vert_src,
-                                           const GLchar *frag_src);
+typedef struct QemuGLShader QemuGLShader;
+
+void qemu_gl_run_texture_blit(QemuGLShader *gls);
+
+QemuGLShader *qemu_gl_init_shader(void);
+void qemu_gl_fini_shader(QemuGLShader *gls);
 
 #endif /* QEMU_SHADER_H */
diff --git a/include/ui/spice-display.h b/include/ui/spice-display.h
index 4ba9444dba..aaf2019889 100644
--- a/include/ui/spice-display.h
+++ b/include/ui/spice-display.h
@@ -119,7 +119,7 @@ struct SimpleSpiceDisplay {
     /* opengl rendering */
     QEMUBH *gl_unblock_bh;
     QEMUTimer *gl_unblock_timer;
-    ConsoleGLState *gls;
+    QemuGLShader *gls;
     int gl_updates;
     bool have_scanout;
     bool have_surface;