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-rw-r--r--replay/replay.c21
1 files changed, 20 insertions, 1 deletions
diff --git a/replay/replay.c b/replay/replay.c
index 8228261401..8b172b2d1b 100644
--- a/replay/replay.c
+++ b/replay/replay.c
@@ -214,7 +214,14 @@ bool replay_checkpoint(ReplayCheckpoint checkpoint)
         /* This checkpoint belongs to several threads.
            Processing events from different threads is
            non-deterministic */
-        if (checkpoint != CHECKPOINT_CLOCK_WARP_START) {
+        if (checkpoint != CHECKPOINT_CLOCK_WARP_START
+            /* FIXME: this is temporary fix, other checkpoints
+                      may also be invoked from the different threads someday.
+                      Asynchronous event processing should be refactored
+                      to create additional replay event kind which is
+                      nailed to the one of the threads and which processes
+                      the event queue. */
+            && checkpoint != CHECKPOINT_CLOCK_VIRTUAL) {
             replay_save_events(checkpoint);
         }
         res = true;
@@ -224,6 +231,18 @@ out:
     return res;
 }
 
+bool replay_has_checkpoint(void)
+{
+    bool res = false;
+    if (replay_mode == REPLAY_MODE_PLAY) {
+        g_assert(replay_mutex_locked());
+        replay_account_executed_instructions();
+        res = EVENT_CHECKPOINT <= replay_state.data_kind
+              && replay_state.data_kind <= EVENT_CHECKPOINT_LAST;
+    }
+    return res;
+}
+
 static void replay_enable(const char *fname, int mode)
 {
     const char *fmode = NULL;