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-rw-r--r--target-arm/helper.c45
1 files changed, 45 insertions, 0 deletions
diff --git a/target-arm/helper.c b/target-arm/helper.c
index c708f15e27..ca5b0000ad 100644
--- a/target-arm/helper.c
+++ b/target-arm/helper.c
@@ -4048,6 +4048,23 @@ uint32_t HELPER(set_rmode)(uint32_t rmode, CPUARMState *env)
     return prev_rmode;
 }
 
+/* Set the current fp rounding mode in the standard fp status and return
+ * the old one. This is for NEON instructions that need to change the
+ * rounding mode but wish to use the standard FPSCR values for everything
+ * else. Always set the rounding mode back to the correct value after
+ * modifying it.
+ * The argument is a softfloat float_round_ value.
+ */
+uint32_t HELPER(set_neon_rmode)(uint32_t rmode, CPUARMState *env)
+{
+    float_status *fp_status = &env->vfp.standard_fp_status;
+
+    uint32_t prev_rmode = get_float_rounding_mode(fp_status);
+    set_float_rounding_mode(rmode, fp_status);
+
+    return prev_rmode;
+}
+
 /* Half precision conversions.  */
 static float32 do_fcvt_f16_to_f32(uint32_t a, CPUARMState *env, float_status *s)
 {
@@ -4418,3 +4435,31 @@ float64 HELPER(rintd)(float64 x, void *fp_status)
 
     return ret;
 }
+
+/* Convert ARM rounding mode to softfloat */
+int arm_rmode_to_sf(int rmode)
+{
+    switch (rmode) {
+    case FPROUNDING_TIEAWAY:
+        rmode = float_round_ties_away;
+        break;
+    case FPROUNDING_ODD:
+        /* FIXME: add support for TIEAWAY and ODD */
+        qemu_log_mask(LOG_UNIMP, "arm: unimplemented rounding mode: %d\n",
+                      rmode);
+    case FPROUNDING_TIEEVEN:
+    default:
+        rmode = float_round_nearest_even;
+        break;
+    case FPROUNDING_POSINF:
+        rmode = float_round_up;
+        break;
+    case FPROUNDING_NEGINF:
+        rmode = float_round_down;
+        break;
+    case FPROUNDING_ZERO:
+        rmode = float_round_to_zero;
+        break;
+    }
+    return rmode;
+}