diff options
Diffstat (limited to 'tcg/i386/tcg-target.c.inc')
| -rw-r--r-- | tcg/i386/tcg-target.c.inc | 52 |
1 files changed, 46 insertions, 6 deletions
diff --git a/tcg/i386/tcg-target.c.inc b/tcg/i386/tcg-target.c.inc index c71c3e664d..883ced8168 100644 --- a/tcg/i386/tcg-target.c.inc +++ b/tcg/i386/tcg-target.c.inc @@ -109,12 +109,21 @@ static const int tcg_target_call_iarg_regs[] = { #endif }; -static const int tcg_target_call_oarg_regs[] = { - TCG_REG_EAX, -#if TCG_TARGET_REG_BITS == 32 - TCG_REG_EDX +static TCGReg tcg_target_call_oarg_reg(TCGCallReturnKind kind, int slot) +{ + switch (kind) { + case TCG_CALL_RET_NORMAL: + tcg_debug_assert(slot >= 0 && slot <= 1); + return slot ? TCG_REG_EDX : TCG_REG_EAX; +#ifdef _WIN64 + case TCG_CALL_RET_BY_VEC: + tcg_debug_assert(slot == 0); + return TCG_REG_XMM0; #endif -}; + default: + g_assert_not_reached(); + } +} /* Constants we accept. */ #define TCG_CT_CONST_S32 0x100 @@ -1069,6 +1078,14 @@ static void tcg_out_movi(TCGContext *s, TCGType type, } } +static void tcg_out_addi_ptr(TCGContext *s, TCGReg rd, TCGReg rs, + tcg_target_long imm) +{ + /* This function is only used for passing structs by reference. */ + tcg_debug_assert(TCG_TARGET_REG_BITS == 32); + tcg_out_modrm_offset(s, OPC_LEA, rd, rs, imm); +} + static inline void tcg_out_pushi(TCGContext *s, tcg_target_long val) { if (val == (int8_t)val) { @@ -1176,9 +1193,16 @@ static void tcg_out_st(TCGContext *s, TCGType type, TCGReg arg, * The gvec infrastructure is asserts that v128 vector loads * and stores use a 16-byte aligned offset. Validate that the * final pointer is aligned by using an insn that will SIGSEGV. + * + * This specific instance is also used by TCG_CALL_RET_BY_VEC, + * for _WIN64, which must have SSE2 but may not have AVX. */ tcg_debug_assert(arg >= 16); - tcg_out_vex_modrm_offset(s, OPC_MOVDQA_WxVx, arg, 0, arg1, arg2); + if (have_avx1) { + tcg_out_vex_modrm_offset(s, OPC_MOVDQA_WxVx, arg, 0, arg1, arg2); + } else { + tcg_out_modrm_offset(s, OPC_MOVDQA_WxVx, arg, arg1, arg2); + } break; case TCG_TYPE_V256: /* @@ -1665,6 +1689,22 @@ static void tcg_out_call(TCGContext *s, const tcg_insn_unit *dest, const TCGHelperInfo *info) { tcg_out_branch(s, 1, dest); + +#ifndef _WIN32 + if (TCG_TARGET_REG_BITS == 32 && info->out_kind == TCG_CALL_RET_BY_REF) { + /* + * The sysv i386 abi for struct return places a reference as the + * first argument of the stack, and pops that argument with the + * return statement. Since we want to retain the aligned stack + * pointer for the callee, we do not want to actually push that + * argument before the call but rely on the normal store to the + * stack slot. But we do need to compensate for the pop in order + * to reset our correct stack pointer value. + * Pushing a garbage value back onto the stack is quickest. + */ + tcg_out_push(s, TCG_REG_EAX); + } +#endif } static void tcg_out_jmp(TCGContext *s, const tcg_insn_unit *dest) |