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-rw-r--r--tcg/sparc/tcg-target.c.inc16
1 files changed, 10 insertions, 6 deletions
diff --git a/tcg/sparc/tcg-target.c.inc b/tcg/sparc/tcg-target.c.inc
index ce39ac2d86..a6ec94a094 100644
--- a/tcg/sparc/tcg-target.c.inc
+++ b/tcg/sparc/tcg-target.c.inc
@@ -984,14 +984,18 @@ static void tcg_target_qemu_prologue(TCGContext *s)
 {
     int tmp_buf_size, frame_size;
 
-    /* The TCG temp buffer is at the top of the frame, immediately
-       below the frame pointer.  */
+    /*
+     * The TCG temp buffer is at the top of the frame, immediately
+     * below the frame pointer.  Use the logical (aligned) offset here;
+     * the stack bias is applied in temp_allocate_frame().
+     */
     tmp_buf_size = CPU_TEMP_BUF_NLONGS * (int)sizeof(long);
-    tcg_set_frame(s, TCG_REG_I6, TCG_TARGET_STACK_BIAS - tmp_buf_size,
-                  tmp_buf_size);
+    tcg_set_frame(s, TCG_REG_I6, -tmp_buf_size, tmp_buf_size);
 
-    /* TCG_TARGET_CALL_STACK_OFFSET includes the stack bias, but is
-       otherwise the minimal frame usable by callees.  */
+    /*
+     * TCG_TARGET_CALL_STACK_OFFSET includes the stack bias, but is
+     * otherwise the minimal frame usable by callees.
+     */
     frame_size = TCG_TARGET_CALL_STACK_OFFSET - TCG_TARGET_STACK_BIAS;
     frame_size += TCG_STATIC_CALL_ARGS_SIZE + tmp_buf_size;
     frame_size += TCG_TARGET_STACK_ALIGN - 1;