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Diffstat (limited to 'ui/vnc.c')
-rw-r--r--ui/vnc.c322
1 files changed, 229 insertions, 93 deletions
diff --git a/ui/vnc.c b/ui/vnc.c
index 9f8d5a1b1f..665a143578 100644
--- a/ui/vnc.c
+++ b/ui/vnc.c
@@ -60,6 +60,7 @@ static QTAILQ_HEAD(, VncDisplay) vnc_displays =
 
 static int vnc_cursor_define(VncState *vs);
 static void vnc_release_modifiers(VncState *vs);
+static void vnc_update_throttle_offset(VncState *vs);
 
 static void vnc_set_share_mode(VncState *vs, VncShareMode mode)
 {
@@ -596,7 +597,7 @@ VncInfo2List *qmp_query_vnc_servers(Error **errp)
    3) resolutions > 1024
 */
 
-static int vnc_update_client(VncState *vs, int has_dirty, bool sync);
+static int vnc_update_client(VncState *vs, int has_dirty);
 static void vnc_disconnect_start(VncState *vs);
 
 static void vnc_colordepth(VncState *vs);
@@ -766,6 +767,7 @@ static void vnc_dpy_switch(DisplayChangeListener *dcl,
         vnc_set_area_dirty(vs->dirty, vd, 0, 0,
                            vnc_width(vd),
                            vnc_height(vd));
+        vnc_update_throttle_offset(vs);
     }
 }
 
@@ -961,85 +963,168 @@ static int find_and_clear_dirty_height(VncState *vs,
     return h;
 }
 
-static int vnc_update_client(VncState *vs, int has_dirty, bool sync)
+/*
+ * Figure out how much pending data we should allow in the output
+ * buffer before we throttle incremental display updates, and/or
+ * drop audio samples.
+ *
+ * We allow for equiv of 1 full display's worth of FB updates,
+ * and 1 second of audio samples. If audio backlog was larger
+ * than that the client would already suffering awful audio
+ * glitches, so dropping samples is no worse really).
+ */
+static void vnc_update_throttle_offset(VncState *vs)
 {
-    if (vs->disconnecting) {
-        vnc_disconnect_finish(vs);
-        return 0;
+    size_t offset =
+        vs->client_width * vs->client_height * vs->client_pf.bytes_per_pixel;
+
+    if (vs->audio_cap) {
+        int freq = vs->as.freq;
+        /* We don't limit freq when reading settings from client, so
+         * it could be upto MAX_INT in size. 48khz is a sensible
+         * upper bound for trustworthy clients */
+        int bps;
+        if (freq > 48000) {
+            freq = 48000;
+        }
+        switch (vs->as.fmt) {
+        default:
+        case  AUD_FMT_U8:
+        case  AUD_FMT_S8:
+            bps = 1;
+            break;
+        case  AUD_FMT_U16:
+        case  AUD_FMT_S16:
+            bps = 2;
+            break;
+        case  AUD_FMT_U32:
+        case  AUD_FMT_S32:
+            bps = 4;
+            break;
+        }
+        offset += freq * bps * vs->as.nchannels;
     }
 
-    vs->has_dirty += has_dirty;
-    if (vs->need_update && !vs->disconnecting) {
-        VncDisplay *vd = vs->vd;
-        VncJob *job;
-        int y;
-        int height, width;
-        int n = 0;
-
-        if (vs->output.offset && !vs->audio_cap && !vs->force_update)
-            /* kernel send buffers are full -> drop frames to throttle */
-            return 0;
+    /* Put a floor of 1MB on offset, so that if we have a large pending
+     * buffer and the display is resized to a small size & back again
+     * we don't suddenly apply a tiny send limit
+     */
+    offset = MAX(offset, 1024 * 1024);
 
-        if (!vs->has_dirty && !vs->audio_cap && !vs->force_update)
-            return 0;
+    if (vs->throttle_output_offset != offset) {
+        trace_vnc_client_throttle_threshold(
+            vs, vs->ioc, vs->throttle_output_offset, offset, vs->client_width,
+            vs->client_height, vs->client_pf.bytes_per_pixel, vs->audio_cap);
+    }
 
-        /*
-         * Send screen updates to the vnc client using the server
-         * surface and server dirty map.  guest surface updates
-         * happening in parallel don't disturb us, the next pass will
-         * send them to the client.
+    vs->throttle_output_offset = offset;
+}
+
+static bool vnc_should_update(VncState *vs)
+{
+    switch (vs->update) {
+    case VNC_STATE_UPDATE_NONE:
+        break;
+    case VNC_STATE_UPDATE_INCREMENTAL:
+        /* Only allow incremental updates if the pending send queue
+         * is less than the permitted threshold, and the job worker
+         * is completely idle.
          */
-        job = vnc_job_new(vs);
-
-        height = pixman_image_get_height(vd->server);
-        width = pixman_image_get_width(vd->server);
-
-        y = 0;
-        for (;;) {
-            int x, h;
-            unsigned long x2;
-            unsigned long offset = find_next_bit((unsigned long *) &vs->dirty,
-                                                 height * VNC_DIRTY_BPL(vs),
-                                                 y * VNC_DIRTY_BPL(vs));
-            if (offset == height * VNC_DIRTY_BPL(vs)) {
-                /* no more dirty bits */
-                break;
-            }
-            y = offset / VNC_DIRTY_BPL(vs);
-            x = offset % VNC_DIRTY_BPL(vs);
-            x2 = find_next_zero_bit((unsigned long *) &vs->dirty[y],
-                                    VNC_DIRTY_BPL(vs), x);
-            bitmap_clear(vs->dirty[y], x, x2 - x);
-            h = find_and_clear_dirty_height(vs, y, x, x2, height);
-            x2 = MIN(x2, width / VNC_DIRTY_PIXELS_PER_BIT);
-            if (x2 > x) {
-                n += vnc_job_add_rect(job, x * VNC_DIRTY_PIXELS_PER_BIT, y,
-                                      (x2 - x) * VNC_DIRTY_PIXELS_PER_BIT, h);
-            }
-            if (!x && x2 == width / VNC_DIRTY_PIXELS_PER_BIT) {
-                y += h;
-                if (y == height) {
-                    break;
-                }
-            }
+        if (vs->output.offset < vs->throttle_output_offset &&
+            vs->job_update == VNC_STATE_UPDATE_NONE) {
+            return true;
         }
-
-        vnc_job_push(job);
-        if (sync) {
-            vnc_jobs_join(vs);
+        trace_vnc_client_throttle_incremental(
+            vs, vs->ioc, vs->job_update, vs->output.offset);
+        break;
+    case VNC_STATE_UPDATE_FORCE:
+        /* Only allow forced updates if the pending send queue
+         * does not contain a previous forced update, and the
+         * job worker is completely idle.
+         *
+         * Note this means we'll queue a forced update, even if
+         * the output buffer size is otherwise over the throttle
+         * output limit.
+         */
+        if (vs->force_update_offset == 0 &&
+            vs->job_update == VNC_STATE_UPDATE_NONE) {
+            return true;
         }
-        vs->force_update = 0;
-        vs->has_dirty = 0;
-        return n;
+        trace_vnc_client_throttle_forced(
+            vs, vs->ioc, vs->job_update, vs->force_update_offset);
+        break;
     }
+    return false;
+}
+
+static int vnc_update_client(VncState *vs, int has_dirty)
+{
+    VncDisplay *vd = vs->vd;
+    VncJob *job;
+    int y;
+    int height, width;
+    int n = 0;
 
     if (vs->disconnecting) {
         vnc_disconnect_finish(vs);
-    } else if (sync) {
-        vnc_jobs_join(vs);
+        return 0;
     }
 
-    return 0;
+    vs->has_dirty += has_dirty;
+    if (!vnc_should_update(vs)) {
+        return 0;
+    }
+
+    if (!vs->has_dirty && vs->update != VNC_STATE_UPDATE_FORCE) {
+        return 0;
+    }
+
+    /*
+     * Send screen updates to the vnc client using the server
+     * surface and server dirty map.  guest surface updates
+     * happening in parallel don't disturb us, the next pass will
+     * send them to the client.
+     */
+    job = vnc_job_new(vs);
+
+    height = pixman_image_get_height(vd->server);
+    width = pixman_image_get_width(vd->server);
+
+    y = 0;
+    for (;;) {
+        int x, h;
+        unsigned long x2;
+        unsigned long offset = find_next_bit((unsigned long *) &vs->dirty,
+                                             height * VNC_DIRTY_BPL(vs),
+                                             y * VNC_DIRTY_BPL(vs));
+        if (offset == height * VNC_DIRTY_BPL(vs)) {
+            /* no more dirty bits */
+            break;
+        }
+        y = offset / VNC_DIRTY_BPL(vs);
+        x = offset % VNC_DIRTY_BPL(vs);
+        x2 = find_next_zero_bit((unsigned long *) &vs->dirty[y],
+                                VNC_DIRTY_BPL(vs), x);
+        bitmap_clear(vs->dirty[y], x, x2 - x);
+        h = find_and_clear_dirty_height(vs, y, x, x2, height);
+        x2 = MIN(x2, width / VNC_DIRTY_PIXELS_PER_BIT);
+        if (x2 > x) {
+            n += vnc_job_add_rect(job, x * VNC_DIRTY_PIXELS_PER_BIT, y,
+                                  (x2 - x) * VNC_DIRTY_PIXELS_PER_BIT, h);
+        }
+        if (!x && x2 == width / VNC_DIRTY_PIXELS_PER_BIT) {
+            y += h;
+            if (y == height) {
+                break;
+            }
+        }
+    }
+
+    vs->job_update = vs->update;
+    vs->update = VNC_STATE_UPDATE_NONE;
+    vnc_job_push(job);
+    vs->has_dirty = 0;
+    return n;
 }
 
 /* audio */
@@ -1077,11 +1162,15 @@ static void audio_capture(void *opaque, void *buf, int size)
     VncState *vs = opaque;
 
     vnc_lock_output(vs);
-    vnc_write_u8(vs, VNC_MSG_SERVER_QEMU);
-    vnc_write_u8(vs, VNC_MSG_SERVER_QEMU_AUDIO);
-    vnc_write_u16(vs, VNC_MSG_SERVER_QEMU_AUDIO_DATA);
-    vnc_write_u32(vs, size);
-    vnc_write(vs, buf, size);
+    if (vs->output.offset < vs->throttle_output_offset) {
+        vnc_write_u8(vs, VNC_MSG_SERVER_QEMU);
+        vnc_write_u8(vs, VNC_MSG_SERVER_QEMU_AUDIO);
+        vnc_write_u16(vs, VNC_MSG_SERVER_QEMU_AUDIO_DATA);
+        vnc_write_u32(vs, size);
+        vnc_write(vs, buf, size);
+    } else {
+        trace_vnc_client_throttle_audio(vs, vs->ioc, vs->output.offset);
+    }
     vnc_unlock_output(vs);
     vnc_flush(vs);
 }
@@ -1183,7 +1272,7 @@ void vnc_disconnect_finish(VncState *vs)
     g_free(vs);
 }
 
-ssize_t vnc_client_io_error(VncState *vs, ssize_t ret, Error **errp)
+size_t vnc_client_io_error(VncState *vs, ssize_t ret, Error **errp)
 {
     if (ret <= 0) {
         if (ret == 0) {
@@ -1226,9 +1315,9 @@ void vnc_client_error(VncState *vs)
  *
  * Returns the number of bytes written, which may be less than
  * the requested 'datalen' if the socket would block. Returns
- * -1 on error, and disconnects the client socket.
+ * 0 on I/O error, and disconnects the client socket.
  */
-ssize_t vnc_client_write_buf(VncState *vs, const uint8_t *data, size_t datalen)
+size_t vnc_client_write_buf(VncState *vs, const uint8_t *data, size_t datalen)
 {
     Error *err = NULL;
     ssize_t ret;
@@ -1246,12 +1335,13 @@ ssize_t vnc_client_write_buf(VncState *vs, const uint8_t *data, size_t datalen)
  * will switch the FD poll() handler back to read monitoring.
  *
  * Returns the number of bytes written, which may be less than
- * the buffered output data if the socket would block. Returns
- * -1 on error, and disconnects the client socket.
+ * the buffered output data if the socket would block.  Returns
+ * 0 on I/O error, and disconnects the client socket.
  */
-static ssize_t vnc_client_write_plain(VncState *vs)
+static size_t vnc_client_write_plain(VncState *vs)
 {
-    ssize_t ret;
+    size_t offset;
+    size_t ret;
 
 #ifdef CONFIG_VNC_SASL
     VNC_DEBUG("Write Plain: Pending output %p size %zd offset %zd. Wait SSF %d\n",
@@ -1270,7 +1360,20 @@ static ssize_t vnc_client_write_plain(VncState *vs)
     if (!ret)
         return 0;
 
+    if (ret >= vs->force_update_offset) {
+        if (vs->force_update_offset != 0) {
+            trace_vnc_client_unthrottle_forced(vs, vs->ioc);
+        }
+        vs->force_update_offset = 0;
+    } else {
+        vs->force_update_offset -= ret;
+    }
+    offset = vs->output.offset;
     buffer_advance(&vs->output, ret);
+    if (offset >= vs->throttle_output_offset &&
+        vs->output.offset < vs->throttle_output_offset) {
+        trace_vnc_client_unthrottle_incremental(vs, vs->ioc, vs->output.offset);
+    }
 
     if (vs->output.offset == 0) {
         if (vs->ioc_tag) {
@@ -1339,9 +1442,9 @@ void vnc_read_when(VncState *vs, VncReadEvent *func, size_t expecting)
  *
  * Returns the number of bytes read, which may be less than
  * the requested 'datalen' if the socket would block. Returns
- * -1 on error, and disconnects the client socket.
+ * 0 on I/O error or EOF, and disconnects the client socket.
  */
-ssize_t vnc_client_read_buf(VncState *vs, uint8_t *data, size_t datalen)
+size_t vnc_client_read_buf(VncState *vs, uint8_t *data, size_t datalen)
 {
     ssize_t ret;
     Error *err = NULL;
@@ -1357,12 +1460,13 @@ ssize_t vnc_client_read_buf(VncState *vs, uint8_t *data, size_t datalen)
  * when not using any SASL SSF encryption layers. Will read as much
  * data as possible without blocking.
  *
- * Returns the number of bytes read. Returns -1 on error, and
- * disconnects the client socket.
+ * Returns the number of bytes read, which may be less than
+ * the requested 'datalen' if the socket would block. Returns
+ * 0 on I/O error or EOF, and disconnects the client socket.
  */
-static ssize_t vnc_client_read_plain(VncState *vs)
+static size_t vnc_client_read_plain(VncState *vs)
 {
-    ssize_t ret;
+    size_t ret;
     VNC_DEBUG("Read plain %p size %zd offset %zd\n",
               vs->input.buffer, vs->input.capacity, vs->input.offset);
     buffer_reserve(&vs->input, 4096);
@@ -1388,7 +1492,7 @@ static void vnc_jobs_bh(void *opaque)
  */
 static int vnc_client_read(VncState *vs)
 {
-    ssize_t ret;
+    size_t ret;
 
 #ifdef CONFIG_VNC_SASL
     if (vs->sasl.conn && vs->sasl.runSSF)
@@ -1439,8 +1543,39 @@ gboolean vnc_client_io(QIOChannel *ioc G_GNUC_UNUSED,
 }
 
 
+/*
+ * Scale factor to apply to vs->throttle_output_offset when checking for
+ * hard limit. Worst case normal usage could be x2, if we have a complete
+ * incremental update and complete forced update in the output buffer.
+ * So x3 should be good enough, but we pick x5 to be conservative and thus
+ * (hopefully) never trigger incorrectly.
+ */
+#define VNC_THROTTLE_OUTPUT_LIMIT_SCALE 5
+
 void vnc_write(VncState *vs, const void *data, size_t len)
 {
+    if (vs->disconnecting) {
+        return;
+    }
+    /* Protection against malicious client/guest to prevent our output
+     * buffer growing without bound if client stops reading data. This
+     * should rarely trigger, because we have earlier throttling code
+     * which stops issuing framebuffer updates and drops audio data
+     * if the throttle_output_offset value is exceeded. So we only reach
+     * this higher level if a huge number of pseudo-encodings get
+     * triggered while data can't be sent on the socket.
+     *
+     * NB throttle_output_offset can be zero during early protocol
+     * handshake, or from the job thread's VncState clone
+     */
+    if (vs->throttle_output_offset != 0 &&
+        vs->output.offset > (vs->throttle_output_offset *
+                             VNC_THROTTLE_OUTPUT_LIMIT_SCALE)) {
+        trace_vnc_client_output_limit(vs, vs->ioc, vs->output.offset,
+                                      vs->throttle_output_offset);
+        vnc_disconnect_start(vs);
+        return;
+    }
     buffer_reserve(&vs->output, len);
 
     if (vs->ioc != NULL && buffer_empty(&vs->output)) {
@@ -1876,14 +2011,14 @@ static void ext_key_event(VncState *vs, int down,
 static void framebuffer_update_request(VncState *vs, int incremental,
                                        int x, int y, int w, int h)
 {
-    vs->need_update = 1;
-
     if (incremental) {
-        return;
+        if (vs->update != VNC_STATE_UPDATE_FORCE) {
+            vs->update = VNC_STATE_UPDATE_INCREMENTAL;
+        }
+    } else {
+        vs->update = VNC_STATE_UPDATE_FORCE;
+        vnc_set_area_dirty(vs->dirty, vs->vd, x, y, w, h);
     }
-
-    vs->force_update = 1;
-    vnc_set_area_dirty(vs->dirty, vs->vd, x, y, w, h);
 }
 
 static void send_ext_key_event_ack(VncState *vs)
@@ -2255,7 +2390,7 @@ static int protocol_client_msg(VncState *vs, uint8_t *data, size_t len)
                 }
                 vs->as.nchannels = read_u8(data, 5);
                 if (vs->as.nchannels != 1 && vs->as.nchannels != 2) {
-                    VNC_DEBUG("Invalid audio channel coount %d\n",
+                    VNC_DEBUG("Invalid audio channel count %d\n",
                               read_u8(data, 5));
                     vnc_client_error(vs);
                     break;
@@ -2281,6 +2416,7 @@ static int protocol_client_msg(VncState *vs, uint8_t *data, size_t len)
         break;
     }
 
+    vnc_update_throttle_offset(vs);
     vnc_read_when(vs, protocol_client_msg, 1);
     return 0;
 }
@@ -2863,7 +2999,7 @@ static void vnc_refresh(DisplayChangeListener *dcl)
     vnc_unlock_display(vd);
 
     QTAILQ_FOREACH_SAFE(vs, &vd->clients, next, vn) {
-        rects += vnc_update_client(vs, has_dirty, false);
+        rects += vnc_update_client(vs, has_dirty);
         /* vs might be free()ed here */
     }