| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | include/system: Move exec/memory.h to system/memory.h | Richard Henderson | 2025-04-23 | 1 | -1/+1 |
| | | | | | | | | | | | | | Convert the existing includes with sed -i ,exec/memory.h,system/memory.h,g Move the include within cpu-all.h into a !CONFIG_USER_ONLY block. Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Reviewed-by: Pierrick Bouvier <pierrick.bouvier@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org> | ||||
| * | framebuffer: set DIRTY_MEMORY_VGA on RAM that is used for the framebuffer | Paolo Bonzini | 2015-07-24 | 1 | -2/+42 |
| | | | | | | | | | | | | | | | | | | | The MemoryRegionSection contains enough information to access the RAM region underlying the framebuffer, and can be cached inside the display device. By doing this, the new framebuffer_update_memory_section function can enable dirty memory logging on the relevant RAM region. The function must be called whenever the stride or base of the framebuffer changes; a simple way to cover these cases is to call it on every full frame invalidation, which is a rare case. framebuffer_update_display now works entirely on a MemoryRegionSection, without going through cpu_physical_memory_map/unmap. Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> | ||||
| * | hw: move private headers to hw/ subdirectories. | Paolo Bonzini | 2013-04-08 | 1 | -0/+25 |
| Many headers are used only in a single directory. These can be kept in hw/. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> | |||||