summary refs log tree commit diff stats
path: root/ui/shader/texture-blit-flip.vert (follow)
Commit message (Collapse)AuthorAgeFilesLines
* ui/shader: fix #version directive must occur on first lineMarc-André Lureau2023-03-131-1/+0
| | | | | | | ANGLE fails to compile shaders otherwise. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
* opengl: add flipping vertex shaderGerd Hoffmann2017-10-171-0/+10
Add vertex shader which flips the texture upside down while blitting it. Add argument to qemu_gl_run_texture_blit() to enable flipping. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20171010135453.6704-4-kraxel@redhat.com