From 99b16e8ee4789432cc543fde45902796385713c0 Mon Sep 17 00:00:00 2001 From: Juan Quintela Date: Fri, 20 Oct 2023 11:07:20 +0200 Subject: migration: Use vmstate_register_any() This are the easiest cases, where we were already using VMSTATE_INSTANCE_ID_ANY. Reviewed-by: Stefan Berger Signed-off-by: Juan Quintela Message-ID: <20231020090731.28701-3-quintela@redhat.com> --- hw/input/stellaris_input.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'hw/input/stellaris_input.c') diff --git a/hw/input/stellaris_input.c b/hw/input/stellaris_input.c index e6ee5e11f1..a58721c8cd 100644 --- a/hw/input/stellaris_input.c +++ b/hw/input/stellaris_input.c @@ -88,6 +88,5 @@ void stellaris_gamepad_init(int n, qemu_irq *irq, const int *keycode) } s->num_buttons = n; qemu_add_kbd_event_handler(stellaris_gamepad_put_key, s); - vmstate_register(NULL, VMSTATE_INSTANCE_ID_ANY, - &vmstate_stellaris_gamepad, s); + vmstate_register_any(NULL, &vmstate_stellaris_gamepad, s); } -- cgit 1.4.1