From 0337e4123e62721bd0bcb4d5645fee2a31e8906d Mon Sep 17 00:00:00 2001 From: Akihiko Odaki Date: Thu, 21 Sep 2023 17:29:34 +0900 Subject: input: Allow to choose console with qemu_input_is_absolute MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Although an input is routed depending on the console, qemu_input_is_absolute() had no mechanism to specify the console. Accept QemuConsole as an argument for qemu_input_is_absolute, and let the display know the absolute/relative state for a particular console. Signed-off-by: Akihiko Odaki Reviewed-by: Philippe Mathieu-Daudé Reviewed-by: Marc-André Lureau Message-Id: <20230921082936.28100-1-akihiko.odaki@daynix.com> --- include/ui/input.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'include/ui/input.h') diff --git a/include/ui/input.h b/include/ui/input.h index c29a730a71..24d8e4579e 100644 --- a/include/ui/input.h +++ b/include/ui/input.h @@ -57,7 +57,7 @@ void qemu_input_queue_btn(QemuConsole *src, InputButton btn, bool down); void qemu_input_update_buttons(QemuConsole *src, uint32_t *button_map, uint32_t button_old, uint32_t button_new); -bool qemu_input_is_absolute(void); +bool qemu_input_is_absolute(QemuConsole *con); int qemu_input_scale_axis(int value, int min_in, int max_in, int min_out, int max_out); -- cgit 1.4.1