From 46e19e149f3b129a22c440caba853188df67deab Mon Sep 17 00:00:00 2001 From: Gerd Hoffmann Date: Tue, 10 Oct 2017 15:54:49 +0200 Subject: opengl: move shader init from console-gl.c to shader.c With the upcoming dmabuf support in qemu there will be more users of the shaders than just console-gl.c. So rename ConsoleGLState to QemuGLShader, rename some functions too, move code from console-gl.c to shaders.c. No functional change. Signed-off-by: Gerd Hoffmann Message-id: 20171010135453.6704-3-kraxel@redhat.com --- include/ui/spice-display.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'include/ui/spice-display.h') diff --git a/include/ui/spice-display.h b/include/ui/spice-display.h index 4ba9444dba..aaf2019889 100644 --- a/include/ui/spice-display.h +++ b/include/ui/spice-display.h @@ -119,7 +119,7 @@ struct SimpleSpiceDisplay { /* opengl rendering */ QEMUBH *gl_unblock_bh; QEMUTimer *gl_unblock_timer; - ConsoleGLState *gls; + QemuGLShader *gls; int gl_updates; bool have_scanout; bool have_surface; -- cgit 1.4.1