From e2c4012bc35894d60e54bd077ceaaae565d43c15 Mon Sep 17 00:00:00 2001 From: Marc-André Lureau Date: Tue, 24 Jan 2023 18:00:57 +0000 Subject: build-sys: fix crlf-ending C code MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit On msys2, the shader-to-C script produces bad C: ./ui/shader/texture-blit-vert.h:2:5: error: missing terminating " character [-Werror] Fix it by changing the line ending from crlf to lf, and convert the script to Python (qemu build seems perl-free after that). Signed-off-by: Marc-André Lureau Acked-by: Thomas Huth Message-Id: <20230110132700.833690-2-marcandre.lureau@redhat.com> Signed-off-by: Alex Bennée Message-Id: <20230124180127.1881110-6-alex.bennee@linaro.org> --- scripts/shaderinclude.pl | 16 ---------------- 1 file changed, 16 deletions(-) delete mode 100644 scripts/shaderinclude.pl (limited to 'scripts/shaderinclude.pl') diff --git a/scripts/shaderinclude.pl b/scripts/shaderinclude.pl deleted file mode 100644 index cd3bb40b12..0000000000 --- a/scripts/shaderinclude.pl +++ /dev/null @@ -1,16 +0,0 @@ -#!/usr/bin/env perl -use strict; -use warnings; - -my $file = shift; -open FILE, "<", $file or die "open $file: $!"; -my $name = $file; -$name =~ s|.*/||; -$name =~ s/[-.]/_/g; -print "static GLchar ${name}_src[] =\n"; -while () { - chomp; - printf " \"%s\\n\"\n", $_; -} -print " \"\\n\";\n"; -close FILE; -- cgit 1.4.1