From bf41ab61908b340e5745c334586349bc8a3a0349 Mon Sep 17 00:00:00 2001 From: Marc-André Lureau Date: Tue, 6 Jun 2023 15:56:56 +0400 Subject: ui: add optional d3d texture pointer to scanout texture MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit The following patch will get the underlying D3D11 Texture2D from the virgl renderer scanout. Pass it along to the texture scanout callbacks as a priliminary step, to simplify review. Signed-off-by: Marc-André Lureau Message-Id: <20230606115658.677673-20-marcandre.lureau@redhat.com> --- ui/console.c | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) (limited to 'ui/console.c') diff --git a/ui/console.c b/ui/console.c index 4957110723..c1544e0fb8 100644 --- a/ui/console.c +++ b/ui/console.c @@ -1223,7 +1223,8 @@ static void displaychangelistener_display_console(DisplayChangeListener *dcl, con->scanout.texture.x, con->scanout.texture.y, con->scanout.texture.width, - con->scanout.texture.height); + con->scanout.texture.height, + con->scanout.texture.d3d_tex2d); } } @@ -2115,7 +2116,8 @@ void dpy_gl_scanout_texture(QemuConsole *con, uint32_t backing_width, uint32_t backing_height, uint32_t x, uint32_t y, - uint32_t width, uint32_t height) + uint32_t width, uint32_t height, + void *d3d_tex2d) { DisplayState *s = con->ds; DisplayChangeListener *dcl; @@ -2123,7 +2125,7 @@ void dpy_gl_scanout_texture(QemuConsole *con, con->scanout.kind = SCANOUT_TEXTURE; con->scanout.texture = (ScanoutTexture) { backing_id, backing_y_0_top, backing_width, backing_height, - x, y, width, height + x, y, width, height, d3d_tex2d, }; QLIST_FOREACH(dcl, &s->listeners, next) { if (con != (dcl->con ? dcl->con : active_console)) { @@ -2133,7 +2135,8 @@ void dpy_gl_scanout_texture(QemuConsole *con, dcl->ops->dpy_gl_scanout_texture(dcl, backing_id, backing_y_0_top, backing_width, backing_height, - x, y, width, height); + x, y, width, height, + d3d_tex2d); } } } -- cgit 1.4.1