From 0337e4123e62721bd0bcb4d5645fee2a31e8906d Mon Sep 17 00:00:00 2001 From: Akihiko Odaki Date: Thu, 21 Sep 2023 17:29:34 +0900 Subject: input: Allow to choose console with qemu_input_is_absolute MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Although an input is routed depending on the console, qemu_input_is_absolute() had no mechanism to specify the console. Accept QemuConsole as an argument for qemu_input_is_absolute, and let the display know the absolute/relative state for a particular console. Signed-off-by: Akihiko Odaki Reviewed-by: Philippe Mathieu-Daudé Reviewed-by: Marc-André Lureau Message-Id: <20230921082936.28100-1-akihiko.odaki@daynix.com> --- ui/spice-input.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'ui/spice-input.c') diff --git a/ui/spice-input.c b/ui/spice-input.c index bbd502564e..a5c5d78474 100644 --- a/ui/spice-input.c +++ b/ui/spice-input.c @@ -224,7 +224,7 @@ static const SpiceTabletInterface tablet_interface = { static void mouse_mode_notifier(Notifier *notifier, void *data) { QemuSpicePointer *pointer = container_of(notifier, QemuSpicePointer, mouse_mode); - bool is_absolute = qemu_input_is_absolute(); + bool is_absolute = qemu_input_is_absolute(NULL); if (pointer->absolute == is_absolute) { return; -- cgit 1.4.1