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from collections import defaultdict, namedtuple
class DiGraph(object):
"""Implementation of directed graph"""
def __init__(self):
self._nodes = set()
self._edges = []
# N -> Nodes N2 with a edge (N -> N2)
self._nodes_succ = {}
# N -> Nodes N2 with a edge (N2 -> N)
self._nodes_pred = {}
def __repr__(self):
out = []
for node in self._nodes:
out.append(str(node))
for src, dst in self._edges:
out.append("%s -> %s" % (src, dst))
return '\n'.join(out)
def nodes(self):
return self._nodes
def edges(self):
return self._edges
def merge(self, graph):
"""Merge the current graph with @graph
@graph: DiGraph instance
"""
for node in graph._nodes:
self.add_node(node)
for edge in graph._edges:
self.add_edge(*edge)
def __add__(self, graph):
"""Wrapper on `.merge`"""
self.merge(graph)
return self
def copy(self):
"""Copy the current graph instance"""
graph = self.__class__()
return graph + self
def __eq__(self, graph):
if not isinstance(graph, self.__class__):
return False
return all((self._nodes == graph.nodes(),
sorted(self._edges) == sorted(graph.edges())))
def add_node(self, node):
"""Add the node @node to the graph.
If the node was already present, return False.
Otherwise, return True
"""
if node in self._nodes:
return False
self._nodes.add(node)
self._nodes_succ[node] = []
self._nodes_pred[node] = []
return True
def del_node(self, node):
"""Delete the @node of the graph; Also delete every edge to/from this
@node"""
if node in self._nodes:
self._nodes.remove(node)
for pred in self.predecessors(node):
self.del_edge(pred, node)
for succ in self.successors(node):
self.del_edge(node, succ)
def add_edge(self, src, dst):
if not src in self._nodes:
self.add_node(src)
if not dst in self._nodes:
self.add_node(dst)
self._edges.append((src, dst))
self._nodes_succ[src].append(dst)
self._nodes_pred[dst].append(src)
def add_uniq_edge(self, src, dst):
"""Add an edge from @src to @dst if it doesn't already exist"""
if (src not in self._nodes_succ or
dst not in self._nodes_succ[src]):
self.add_edge(src, dst)
def del_edge(self, src, dst):
self._edges.remove((src, dst))
self._nodes_succ[src].remove(dst)
self._nodes_pred[dst].remove(src)
def predecessors_iter(self, node):
if not node in self._nodes_pred:
raise StopIteration
for n_pred in self._nodes_pred[node]:
yield n_pred
def predecessors(self, node):
return [x for x in self.predecessors_iter(node)]
def successors_iter(self, node):
if not node in self._nodes_succ:
raise StopIteration
for n_suc in self._nodes_succ[node]:
yield n_suc
def successors(self, node):
return [x for x in self.successors_iter(node)]
def leaves_iter(self):
for node in self._nodes:
if not self._nodes_succ[node]:
yield node
def leaves(self):
return [x for x in self.leaves_iter()]
def heads_iter(self):
for node in self._nodes:
if not self._nodes_pred[node]:
yield node
def heads(self):
return [x for x in self.heads_iter()]
def find_path(self, src, dst, cycles_count=0, done=None):
if done is None:
done = {}
if dst in done and done[dst] > cycles_count:
return [[]]
if src == dst:
return [[src]]
out = []
for node in self.predecessors(dst):
done_n = dict(done)
done_n[dst] = done_n.get(dst, 0) + 1
for path in self.find_path(src, node, cycles_count, done_n):
if path and path[0] == src:
out.append(path + [dst])
return out
@staticmethod
def node2str(node):
return str(node)
@staticmethod
def edge2str(src, dst):
return ""
def dot(self):
out = """
digraph asm_graph {
graph [
splines=polyline,
];
node [
fontsize = "16",
shape = "box"
];
"""
for node in self.nodes():
out += '%s [label="%s"];\n' % (
hash(node) & 0xFFFFFFFFFFFFFFFF, self.node2str(node))
for src, dst in self.edges():
out += '%s -> %s [label="%s"]\n' % (hash(src) & 0xFFFFFFFFFFFFFFFF,
hash(dst) & 0xFFFFFFFFFFFFFFFF,
self.edge2str(src, dst))
out += "}"
return out
@staticmethod
def _reachable_nodes(head, next_cb):
"""Generic algorithm to compute all nodes reachable from/to node
@head"""
todo = set([head])
reachable = set()
while todo:
node = todo.pop()
if node in reachable:
continue
reachable.add(node)
yield node
for next_node in next_cb(node):
todo.add(next_node)
def reachable_sons(self, head):
"""Compute all nodes reachable from node @head. Each son is an
immediate successor of an arbitrary, already yielded son of @head"""
return self._reachable_nodes(head, self.successors_iter)
def reachable_parents(self, leaf):
"""Compute all parents of node @leaf. Each parent is an immediate
predecessor of an arbitrary, already yielded parent of @leaf"""
return self._reachable_nodes(leaf, self.predecessors_iter)
@staticmethod
def _compute_generic_dominators(head, reachable_cb, prev_cb, next_cb):
"""Generic algorithm to compute either the dominators or postdominators
of the graph.
@head: the head/leaf of the graph
@reachable_cb: sons/parents of the head/leaf
@prev_cb: return predecessors/succesors of a node
@next_cb: return succesors/predecessors of a node
"""
nodes = set(reachable_cb(head))
dominators = {}
for node in nodes:
dominators[node] = set(nodes)
dominators[head] = set([head])
modified = True
todo = set(nodes)
while todo:
node = todo.pop()
# Heads state must not be changed
if node == head:
continue
# Compute intersection of all predecessors'dominators
new_dom = None
for pred in prev_cb(node):
if not pred in nodes:
continue
if new_dom is None:
new_dom = set(dominators[pred])
new_dom.intersection_update(dominators[pred])
# We are not a head to we have at least one dominator
assert(new_dom is not None)
new_dom.update(set([node]))
# If intersection has changed, add sons to the todo list
if new_dom == dominators[node]:
continue
dominators[node] = new_dom
for succ in next_cb(node):
todo.add(succ)
return dominators
def compute_dominators(self, head):
"""Compute the dominators of the graph"""
return self._compute_generic_dominators(head,
self.reachable_sons,
self.predecessors_iter,
self.successors_iter)
def compute_postdominators(self, leaf):
"""Compute the postdominators of the graph"""
return self._compute_generic_dominators(leaf,
self.reachable_parents,
self.successors_iter,
self.predecessors_iter)
@staticmethod
def _walk_generic_dominator(node, gen_dominators, succ_cb):
"""Generic algorithm to return an iterator of the ordered list of
@node's dominators/post_dominator.
The function doesn't return the self reference in dominators.
@node: The start node
@gen_dominators: The dictionnary containing at least node's
dominators/post_dominators
@succ_cb: return predecessors/succesors of a node
"""
# Init
done = set()
if node not in gen_dominators:
# We are in a branch which doesn't reach head
return
node_gen_dominators = set(gen_dominators[node])
todo = set([node])
# Avoid working on itself
node_gen_dominators.remove(node)
# For each level
while node_gen_dominators:
new_node = None
# Worklist pattern
while todo:
node = todo.pop()
if node in done:
continue
if node in node_gen_dominators:
new_node = node
break
# Avoid loops
done.add(node)
# Look for the next level
for pred in succ_cb(node):
todo.add(pred)
# Return the node; it's the next starting point
assert(new_node is not None)
yield new_node
node_gen_dominators.remove(new_node)
todo = set([new_node])
def walk_dominators(self, node, dominators):
"""Return an iterator of the ordered list of @node's dominators
The function doesn't return the self reference in dominators.
@node: The start node
@dominators: The dictionnary containing at least node's dominators
"""
return self._walk_generic_dominator(node,
dominators,
self.predecessors_iter)
def walk_postdominators(self, node, postdominators):
"""Return an iterator of the ordered list of @node's postdominators
The function doesn't return the self reference in postdominators.
@node: The start node
@postdominators: The dictionnary containing at least node's
postdominators
"""
return self._walk_generic_dominator(node,
postdominators,
self.successors_iter)
def compute_immediate_dominators(self, head):
"""Compute the immediate dominators of the graph"""
dominators = self.compute_dominators(head)
idoms = {}
for node in dominators:
for predecessor in self.walk_dominators(node, dominators):
if predecessor in dominators[node] and node != predecessor:
idoms[node] = predecessor
break
return idoms
def compute_dominance_frontier(self, head):
"""
Compute the dominance frontier of the graph
Source: Cooper, Keith D., Timothy J. Harvey, and Ken Kennedy.
"A simple, fast dominance algorithm."
Software Practice & Experience 4 (2001), p. 9
"""
idoms = self.compute_immediate_dominators(head)
frontier = {}
for node in idoms:
if self._nodes_pred[node] >= 2:
for predecessor in self.predecessors_iter(node):
runner = predecessor
if runner not in idoms:
continue
while runner != idoms[node]:
if runner not in frontier:
frontier[runner] = set()
frontier[runner].add(node)
runner = idoms[runner]
return frontier
def _walk_generic_first(self, head, flag, succ_cb):
"""
Generic algorithm to compute breadth or depth first search
for a node.
@head: the head of the graph
@flag: denotes if @todo is used as queue or stack
@succ_cb: returns a node's predecessors/successors
:return: next node
"""
todo = [head]
done = set()
while todo:
node = todo.pop(flag)
if node in done:
continue
done.add(node)
for succ in succ_cb(node):
todo.append(succ)
yield node
def walk_breadth_first_forward(self, head):
"""Performs a breadth first search on the graph from @head"""
return self._walk_generic_first(head, 0, self.successors_iter)
def walk_depth_first_forward(self, head):
"""Performs a depth first search on the graph from @head"""
return self._walk_generic_first(head, -1, self.successors_iter)
def walk_breadth_first_backward(self, head):
"""Performs a breadth first search on the reversed graph from @head"""
return self._walk_generic_first(head, 0, self.predecessors_iter)
def walk_depth_first_backward(self, head):
"""Performs a depth first search on the reversed graph from @head"""
return self._walk_generic_first(head, -1, self.predecessors_iter)
def compute_natural_loops(self, head):
"""
Computes all natural loops in the graph.
Source: Aho, Alfred V., Lam, Monica S., Sethi, R. and Jeffrey Ullman.
"Compilers: Principles, Techniques, & Tools, Second Edition"
Pearson/Addison Wesley (2007), Chapter 9.6.6
:param head: head of the graph
:return: yield a tuple of the form (back edge, loop body)
"""
for a, b in self.compute_back_edges(head):
body = self._compute_natural_loop_body(b, a)
yield ((b, a), body)
def compute_back_edges(self, head):
"""
Computes all back edges from a node to a
dominator in the graph.
:param head: head of graph
:return: yield a back edge
"""
dominators = self.compute_dominators(head)
# traverse graph
for node in self.walk_depth_first_forward(head):
for successor in self.successors_iter(node):
# check for a back edge to a dominator
if successor in dominators[node]:
edge = (node, successor)
yield edge
def _compute_natural_loop_body(self, head, leaf):
"""
Computes the body of a natural loop by a depth-first
search on the reversed control flow graph.
:param head: leaf of the loop
:param leaf: header of the loop
:return: set containing loop body
"""
todo = [leaf]
done = {head}
while todo:
node = todo.pop()
if node in done:
continue
done.add(node)
for predecessor in self.predecessors_iter(node):
todo.append(predecessor)
return done
def compute_strongly_connected_components(self):
"""
Partitions the graph into strongly connected components.
Iterative implementation of Gabow's path-based SCC algorithm.
Source: Gabow, Harold N.
"Path-based depth-first search for strong and biconnected components."
Information Processing Letters 74.3 (2000), pp. 109--110
The iterative implementation is inspired by Mark Dickinson's
code:
http://code.activestate.com/recipes/
578507-strongly-connected-components-of-a-directed-graph/
:return: yield a strongly connected component
"""
stack = []
boundaries = []
counter = len(self.nodes())
# init index with 0
index = {v: 0 for v in self.nodes()}
# state machine for worklist algorithm
VISIT, HANDLE_RECURSION, MERGE = 0, 1, 2
NodeState = namedtuple('NodeState', ['state', 'node'])
for node in self.nodes():
# next node if node was already visited
if index[node]:
continue
todo = [NodeState(VISIT, node)]
done = set()
while todo:
current = todo.pop()
if current.node in done:
continue
# node is unvisited
if current.state == VISIT:
stack.append(current.node)
index[current.node] = len(stack)
boundaries.append(index[current.node])
todo.append(NodeState(MERGE, current.node))
# follow successors
for successor in self.successors_iter(current.node):
todo.append(NodeState(HANDLE_RECURSION, successor))
# iterative handling of recursion algorithm
elif current.state == HANDLE_RECURSION:
# visit unvisited successor
if index[current.node] == 0:
todo.append(NodeState(VISIT, current.node))
else:
# contract cycle if necessary
while index[current.node] < boundaries[-1]:
boundaries.pop()
# merge strongly connected component
else:
if index[current.node] == boundaries[-1]:
boundaries.pop()
counter += 1
scc = set()
while index[current.node] <= len(stack):
popped = stack.pop()
index[popped] = counter
scc.add(popped)
done.add(current.node)
yield scc
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